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d570d8aea3
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sd_annular_shape node.
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2021-10-22 10:15:12 +02:00 |
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d2dd31ae72
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sd_op_ronded_shape node.
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2021-10-22 09:29:34 +02:00 |
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d4da602f65
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sd_op_smooth_bool node.
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2021-10-21 21:41:18 +02:00 |
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c849944f2b
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Fix typo.
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2021-10-21 21:39:48 +02:00 |
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89b6600dd9
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sd_op_bool node.
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2021-10-21 21:33:49 +02:00 |
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dc56ca252b
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sd_tf_scale, sd_tf_rotate, sd_tf_translate nodes.
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2021-10-20 20:22:44 +02:00 |
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6f2437279e
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Fixed curves, and the curve editor, and added curve support for sd_shape_line.
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2021-10-20 19:53:05 +02:00 |
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3841c50674
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Added sd_shape_line node. Initial setup for curves, but they don't yet work properly with it.
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2021-10-20 18:33:11 +02:00 |
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bb7fee062c
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Make sure that polygon's changed method is called even when the control points were only moved.
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2021-10-20 18:06:02 +02:00 |
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17d0dc99dd
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Actually export the points in polygon base.
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2021-10-20 17:59:50 +02:00 |
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5d0c999103
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Emit changed events properly in sd shapes.
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2021-10-20 17:57:42 +02:00 |
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1e57dba26e
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Better output text for the arc and circle shape nodes, and removed sdf.gd.
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2021-10-20 17:47:40 +02:00 |
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a690c76612
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Made the polygon editor work with my setup, and added sd_polygon_shape node.
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2021-10-20 17:46:31 +02:00 |
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c082ee9a60
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Added the curve editor and polygon editor from Material Maker. I only fixed compile so far.
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2021-10-20 11:54:54 +02:00 |
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df1a1c59a2
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sd_shape_arc and sd_shape_rhombus nodes.
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2021-10-19 22:42:03 +02:00 |
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2984eef392
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sd_shape_box node.
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2021-10-19 22:20:45 +02:00 |
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01c886d56f
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Now sd_shape_circle will emit changed events properly for it's type.
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2021-10-19 18:26:12 +02:00 |
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bcd0fdbbb1
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Added sd show and sd shape circle nodes.
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2021-10-19 18:04:00 +02:00 |
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47cb1b8086
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Voronoi node.
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2021-10-19 15:38:12 +02:00 |
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8feda525db
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FBM noise node.
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2021-10-19 13:43:35 +02:00 |
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fb502505a3
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Anisotropic noise node.
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2021-10-19 13:08:50 +02:00 |
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7ef34acfbf
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Color noise node.
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2021-10-19 12:44:02 +02:00 |
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31547bf86f
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Color value node.
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2021-10-19 12:21:56 +02:00 |
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98ade190f9
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Value node.
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2021-10-19 12:13:15 +02:00 |
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0cd3f2d8db
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Noise node.
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2021-10-19 11:15:01 +02:00 |
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dade6413b3
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Cleaned up the noises folder.
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2021-10-18 20:20:29 +02:00 |
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a317240526
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Scratches node.
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2021-10-18 20:06:49 +02:00 |
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0e07f2388c
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sine_wave node.
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2021-10-18 19:39:51 +02:00 |
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63713bc6cd
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Fix random color output on the bricks node.
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2021-10-18 19:28:06 +02:00 |
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c91c947871
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Beehive node.
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2021-10-18 19:26:54 +02:00 |
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6ea422c166
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IChing node.
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2021-10-18 18:44:39 +02:00 |
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a186c71f9a
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Runes node.
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2021-10-18 18:14:08 +02:00 |
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2b2c485992
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Weave pattern node.
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2021-10-18 17:59:57 +02:00 |
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e6468b8226
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Added the bricks node.
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2021-10-18 15:32:30 +02:00 |
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095fcab86c
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Truchet node.
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2021-10-18 14:16:50 +02:00 |
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4f6829beb3
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Pattern node.
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2021-10-18 14:01:18 +02:00 |
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c634c3b882
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Colorize node.
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2021-10-18 13:17:25 +02:00 |
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e04f17dac2
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Added the image picker button from Material Maker. Also added image node.
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2021-10-18 12:33:31 +02:00 |
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e036935e4b
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Removed a few unneeded classes.
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2021-10-18 11:01:38 +02:00 |
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c9edde9ef9
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Added uniform and greyscale_uniform nodes for mat_maker_gd.
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2021-10-18 11:00:13 +02:00 |
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01bb81675e
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Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being.
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2021-10-17 21:01:54 +02:00 |
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56aa47ccc3
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Radial gradient node.
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2021-10-17 17:41:50 +02:00 |
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f74ad34219
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Implemented circular gradient node, and fixed circular gradient calculation.
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2021-10-17 17:40:16 +02:00 |
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6a241d3051
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Split the new gradient node into a gradient_base and gradient nodes.
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2021-10-17 17:23:06 +02:00 |
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4282cc8385
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Implemented the gradient node. Made Material Maker's gradient editor work with my setup.
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2021-10-17 17:18:41 +02:00 |
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7ab05bf407
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Renamed colors.gd to filter.gd.
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2021-10-13 18:51:34 +02:00 |
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bfcf4b0475
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Went through the rest of the .mmg files.
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2021-10-13 18:48:59 +02:00 |
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bf0afa6ad6
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Tuned most of the remaining .mmg files into comments.
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2021-10-13 12:54:29 +02:00 |
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8a907bfb6b
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Turned a lot more mmg files into comments.
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2021-10-13 00:38:05 +02:00 |
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a25d43ae29
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Turned all except one sdf related mmg files into comments. In a more crude way than before.
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2021-10-12 22:23:31 +02:00 |
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c9fe275357
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Processed a 4 more mmg files.
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2021-10-12 19:59:24 +02:00 |
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c54948d81a
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Turn more .mmg files into comments.
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2021-10-12 19:04:40 +02:00 |
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ea795998cf
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Comments from weave.mmg and weave2.mmg.
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2021-10-12 18:20:07 +02:00 |
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3ceb7a3236
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Comments from the rest of the sdf3d mmg files.
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2021-10-12 17:54:31 +02:00 |
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666f735379
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Comments from sdf3d_color.mmg.
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2021-10-12 16:48:51 +02:00 |
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56ebdb0ec5
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Comments from iching.mmg.
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2021-10-12 16:36:20 +02:00 |
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e6d4b2b755
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Comments from sdf3d_angle.mmg.
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2021-10-12 13:20:15 +02:00 |
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33e8a8adb0
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Comments from sdf3d_circle_repeat.mmg.
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2021-10-12 13:07:06 +02:00 |
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4ee9c69d15
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Comments from sdf3d_boolean.mmg.
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2021-10-12 12:24:38 +02:00 |
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d75ee3dac2
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Comments from sdf3d_torus.mmg.
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2021-10-12 12:16:46 +02:00 |
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95eb126b8f
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Comments from sdf3d_plane.mmg.
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2021-10-12 12:11:49 +02:00 |
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55c23bc6b2
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Comments from sdf3d_cylinder.mmg.
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2021-10-12 11:58:46 +02:00 |
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2eabdc5536
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COmments from sdf3d_rotate.mmg.
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2021-10-12 11:27:32 +02:00 |
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a5b96ad8f1
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Comments from scratches.mmg.
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2021-10-12 11:12:20 +02:00 |
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eacc08e69a
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Comments from runes.mmg.
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2021-10-12 10:58:39 +02:00 |
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13e3d248d0
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Notes from sdf3d_repeat.mmg.
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2021-10-11 20:12:34 +02:00 |
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52d73a0abd
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Comments from sdf3d_cone.mmg.
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2021-10-11 16:41:39 +02:00 |
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8fff2bc0e9
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Comments from sdf3d_capsule.mmg.
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2021-10-11 14:14:05 +02:00 |
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1a65e35471
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Notes from sdf3d_sphere.mmg.
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2021-10-11 13:40:13 +02:00 |
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3f12c7c23e
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Notes from sdf3d_box.mmg.
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2021-10-11 13:30:58 +02:00 |
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b04d8b7fc6
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Notes from uneven_bricks.mmg.
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2021-10-11 13:18:24 +02:00 |
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b31eb46120
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Notes from bricks.mmg. Also improvements to beehive notes.
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2021-10-11 12:55:18 +02:00 |
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b622bb2f73
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Turned pattern.mmg to notes.
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2021-10-11 11:47:00 +02:00 |
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d6148fd43c
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Notes for the beehive pattern.
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2021-10-11 11:01:42 +02:00 |
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f6e1207c3e
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Notes for noise_fbm.gd.
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2021-10-11 10:51:00 +02:00 |
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b077bc83ac
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Add relevant comments from radial_gradient.mmg and circular_gradient.mmg.
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2021-10-11 10:20:56 +02:00 |
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44df757149
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Add relevant thingd as comments from gradient.mmg to gradients.gd.
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2021-10-10 10:39:23 +02:00 |
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bfd32409d2
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Added more notes to colors.gd, and removed the corresponding material maker mmg files.
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2021-10-10 09:00:39 +02:00 |
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da126d1d45
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Removed the input and output slot type parameter from the simple MMGraphNode property methods. Input and output was only available with universal properties anyway.
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2021-10-09 19:15:15 +02:00 |
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babee4f93a
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Fix division by zero error in shape.gd.
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2021-10-09 19:07:50 +02:00 |
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a0a2a81acf
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Implement type conversions for universal properties.
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2021-10-09 19:07:32 +02:00 |
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956d35fd84
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Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin.
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2021-10-09 18:48:01 +02:00 |
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8758111bf6
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Renamed output.gd to output_image.gd and implemented it's logic.
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2021-10-09 14:47:55 +02:00 |
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56a6bb75a9
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The image property in shape.gd is not supposed to be exported.
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2021-10-09 14:07:33 +02:00 |
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c816f0e0fe
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Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes.
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2021-10-09 14:04:09 +02:00 |
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7fd3ccd4ad
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Generic image rendering / property connection api for mat_maker_gd.
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2021-10-09 13:33:59 +02:00 |
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51dfad5018
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Added image universal property to shape.gd. Not yet used.
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2021-10-07 15:48:38 +02:00 |
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6f5c7395ba
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Added a new output node.
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2021-10-07 15:47:09 +02:00 |
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e31aedbb1b
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Now add slot universal methods in MMGraphNode only take an universal property as argument. Also added an universal texture slot. Had to add init_properties and _init_properties, and had to change register_methods to _register_methods in subclasses.
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2021-10-06 10:30:22 +02:00 |
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8654865b1b
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Add everything needed to construct slots to the universal property.
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2021-10-06 09:53:40 +02:00 |
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efc5d8ae9c
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Added image type to MMNodeUniversalProperty.
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2021-10-06 09:46:34 +02:00 |
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f1afa03c66
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Removed obj, getter and params from MMNodeUniversalProperty, now instead it will have an another MMNodeUniversalProperty ref as input_property. Also smaller simplifications.
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2021-10-06 09:27:22 +02:00 |
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1611efc9d1
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Moved the SlotTypes enum from MMNode to MMNodeUniversalProperty.
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2021-10-06 09:15:48 +02:00 |
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9f24edd50f
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Now shape's radius and edge is using universal property.
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2021-10-06 00:56:13 +02:00 |
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cca43432f3
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Add uv parameter to get_value, and call emit_changed() in get_default_value in the universal property.
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2021-10-06 00:53:19 +02:00 |
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ebb8098ba2
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Initial shapes node implementation / cleanup. It still needs universal inputs.
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2021-10-06 00:24:13 +02:00 |
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27471b8bdf
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Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes.
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2021-10-05 23:14:54 +02:00 |
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88aa8e84ac
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Optional range parameter for some of ht eadd slot methods.
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2021-10-05 20:59:47 +02:00 |
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0548a8b7fd
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Did the same to noise_voronoi.gd.
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2021-10-05 17:54:06 +02:00 |
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28e7719c52
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Add the original shader code top colors.gd aswell.
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2021-10-05 17:27:15 +02:00 |
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