broken_seals/game/addons/mat_maker_gd/nodes
2021-10-19 13:08:50 +02:00
..
bases Split the new gradient node into a gradient_base and gradient nodes. 2021-10-17 17:23:06 +02:00
common Anisotropic noise node. 2021-10-19 13:08:50 +02:00
filter Colorize node. 2021-10-18 13:17:25 +02:00
gradient Radial gradient node. 2021-10-17 17:41:50 +02:00
noise Anisotropic noise node. 2021-10-19 13:08:50 +02:00
other Removed the input and output slot type parameter from the simple MMGraphNode property methods. Input and output was only available with universal properties anyway. 2021-10-09 19:15:15 +02:00
pattern Scratches node. 2021-10-18 20:06:49 +02:00
sdf2d Fix errors. 2021-10-04 15:14:41 +02:00
sdf3d Fix errors. 2021-10-04 15:14:41 +02:00
simple Added the image picker button from Material Maker. Also added image node. 2021-10-18 12:33:31 +02:00
uniform Added uniform and greyscale_uniform nodes for mat_maker_gd. 2021-10-18 11:00:13 +02:00
mm_material.gd Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes. 2021-10-09 14:04:09 +02:00
mm_node_universal_property.gd Colorize node. 2021-10-18 13:17:25 +02:00
mm_node.gd Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin. 2021-10-09 18:48:01 +02:00