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Fix typo.
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@ -17,7 +17,7 @@ func _init_properties():
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input1.input_slot_type = MMNodeUniversalProperty.SlotTypes.SLOT_TYPE_UNIVERSAL
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# input1.input_slot_type = MMNodeUniversalProperty.SlotTypes.SLOT_TYPE_FLOAT
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input1.slot_name = ">>> Input 1 "
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if !input2.is_connected("changed", self, "on_input_changed"):
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if !input1.is_connected("changed", self, "on_input_changed"):
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input1.connect("changed", self, "on_input_changed")
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if !input2:
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