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https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Actually export the points in polygon base.
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5d0c999103
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@ -338,7 +338,7 @@ default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=53]
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[sub_resource type="Resource" id=62]
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script = ExtResource( 5 )
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default_type = 1
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default_int = 0
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@ -355,21 +355,30 @@ default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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input_property = SubResource( 53 )
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input_property = SubResource( 62 )
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[sub_resource type="Resource" id=49]
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script = ExtResource( 13 )
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graph_position = Vector2( 1280, -680 )
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graph_position = Vector2( 1480, -680 )
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image = SubResource( 47 )
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input = SubResource( 48 )
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bevel = 0.2
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bevel = 0.23
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base = 0.2
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[sub_resource type="Resource" id=53]
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script = ExtResource( 5 )
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default_type = 1
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=54]
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script = ExtResource( 14 )
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graph_position = Vector2( 1020, -680 )
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output = SubResource( 53 )
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center = Vector2( 0, 0 )
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center = Vector2( 0.04, 0 )
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radius = 0.4
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[sub_resource type="Resource" id=56]
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@ -411,21 +420,13 @@ default_color = Color( 0, 0, 0, 1 )
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script = ExtResource( 15 )
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graph_position = Vector2( 740, -820 )
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output = SubResource( 59 )
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center = Vector2( 0, 0 )
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center = Vector2( 0.04, 0 )
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size = Vector2( 0.3, 0.2 )
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[sub_resource type="Resource" id=62]
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script = ExtResource( 5 )
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default_type = 1
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=63]
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script = ExtResource( 16 )
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graph_position = Vector2( 1320, -280 )
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graph_position = Vector2( 1060, -400 )
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points = PoolVector2Array( 0.2, 0.2, 0.7, 0.4, 0.672764, 0.875339, 0.396341, 0.873984, 0.25542, 0.856369, 0.4, 0.7 )
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output = SubResource( 62 )
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[resource]
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@ -1,7 +1,7 @@
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tool
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extends MMNode
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var points : PoolVector2Array = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)]
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export(PoolVector2Array) var points : PoolVector2Array = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)]
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func clear() -> void:
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points.resize(0)
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