Add relevant comments from radial_gradient.mmg and circular_gradient.mmg.

This commit is contained in:
Relintai 2021-10-11 10:20:56 +02:00
parent 44df757149
commit b077bc83ac
3 changed files with 8 additions and 178 deletions

View File

@ -19,8 +19,16 @@ const Commons = preload("res://addons/mat_maker_gd/nodes/common/commons.gd")
#radial_gradient.mmg
#output: $gradient(fract($repeat*1.41421356237*length(fract($uv)-vec2(0.5, 0.5))))
#repeat: default: 1, min: 1, max : 32, step: 1
#circular_gradient.mmg
#output: gradient(fract($repeat*0.15915494309*atan($uv.y-0.5, $uv.x-0.5)))
#repeat: default: 1, min: 1, max : 32, step: 1
#gradient.gd
static func radial_gradient_type_1(uv : Vector2, repeat : float, data : PoolRealArray) -> Color:

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@ -1,89 +0,0 @@
{
"name": "circular_gradient",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
"gradient": {
"interpolation": 1,
"points": [
{
"a": 1,
"b": 0,
"g": 0,
"pos": 0,
"r": 0
},
{
"a": 1,
"b": 1,
"g": 1,
"pos": 1,
"r": 1
}
],
"type": "Gradient"
},
"repeat": 1
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
],
"instance": "",
"name": "Circular Gradient",
"outputs": [
{
"longdesc": "Number of repetitions of the gradient",
"rgba": "$gradient(fract($repeat*0.15915494309*atan($uv.y-0.5, $uv.x-0.5)))",
"shortdesc": "Repeat",
"type": "rgba"
}
],
"parameters": [
{
"control": "None",
"default": 1,
"label": "Repeat",
"longdesc": "Number of repetitions of the gradient",
"max": 32,
"min": 1,
"name": "repeat",
"shortdesc": "Repeat",
"step": 1,
"type": "float"
},
{
"default": {
"interpolation": 1,
"points": [
{
"a": 1,
"b": 0,
"g": 0,
"pos": 0,
"r": 0
},
{
"a": 1,
"b": 1,
"g": 1,
"pos": 1,
"r": 1
}
],
"type": "Gradient"
},
"label": "Gradient",
"longdesc": "Gradient to be spread on the image",
"name": "gradient",
"shortdesc": "Gradient",
"type": "gradient"
}
]
},
"type": "shader"
}

View File

@ -1,89 +0,0 @@
{
"name": "radial_gradient",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
"gradient": {
"interpolation": 1,
"points": [
{
"a": 1,
"b": 0,
"g": 0,
"pos": 0,
"r": 0
},
{
"a": 1,
"b": 1,
"g": 1,
"pos": 1,
"r": 1
}
],
"type": "Gradient"
},
"repeat": 1
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
],
"instance": "",
"name": "Radial Gradient",
"outputs": [
{
"longdesc": "An image showing the gradient",
"rgba": "$gradient(fract($repeat*1.41421356237*length(fract($uv)-vec2(0.5, 0.5))))",
"shortdesc": "Output",
"type": "rgba"
}
],
"parameters": [
{
"control": "None",
"default": 1,
"label": "Repeat",
"longdesc": "Number of repetitions of the gradient",
"max": 32,
"min": 1,
"name": "repeat",
"shortdesc": "Repeat",
"step": 1,
"type": "float"
},
{
"default": {
"interpolation": 1,
"points": [
{
"a": 1,
"b": 0,
"g": 0,
"pos": 0,
"r": 0
},
{
"a": 1,
"b": 1,
"g": 1,
"pos": 1,
"r": 1
}
],
"type": "Gradient"
},
"label": "Gradient",
"longdesc": "Gradient to be spread on the image",
"name": "gradient",
"shortdesc": "Gradient",
"type": "gradient"
}
]
},
"type": "shader"
}