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e6468b8226
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Added the bricks node.
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2021-10-18 15:32:30 +02:00 |
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095fcab86c
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Truchet node.
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2021-10-18 14:16:50 +02:00 |
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4f6829beb3
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Pattern node.
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2021-10-18 14:01:18 +02:00 |
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c634c3b882
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Colorize node.
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2021-10-18 13:17:25 +02:00 |
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e04f17dac2
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Added the image picker button from Material Maker. Also added image node.
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2021-10-18 12:33:31 +02:00 |
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e036935e4b
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Removed a few unneeded classes.
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2021-10-18 11:01:38 +02:00 |
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c9edde9ef9
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Added uniform and greyscale_uniform nodes for mat_maker_gd.
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2021-10-18 11:00:13 +02:00 |
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01bb81675e
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Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being.
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2021-10-17 21:01:54 +02:00 |
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56aa47ccc3
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Radial gradient node.
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2021-10-17 17:41:50 +02:00 |
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f74ad34219
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Implemented circular gradient node, and fixed circular gradient calculation.
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2021-10-17 17:40:16 +02:00 |
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6a241d3051
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Split the new gradient node into a gradient_base and gradient nodes.
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2021-10-17 17:23:06 +02:00 |
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4282cc8385
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Implemented the gradient node. Made Material Maker's gradient editor work with my setup.
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2021-10-17 17:18:41 +02:00 |
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d23c7b00b8
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Turned the widget scripts into tool scripts.
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2021-10-17 00:58:07 +02:00 |
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7dfdf6c1ce
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Also added the icons, and fixed all resource paths.
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2021-10-17 00:35:35 +02:00 |
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45fc6bcdbd
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Added the color picker, the float edit, and the gradient editor widgets from material maker.
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2021-10-17 00:11:51 +02:00 |
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7ab05bf407
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Renamed colors.gd to filter.gd.
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2021-10-13 18:51:34 +02:00 |
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bfcf4b0475
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Went through the rest of the .mmg files.
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2021-10-13 18:48:59 +02:00 |
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bf0afa6ad6
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Tuned most of the remaining .mmg files into comments.
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2021-10-13 12:54:29 +02:00 |
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8a907bfb6b
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Turned a lot more mmg files into comments.
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2021-10-13 00:38:05 +02:00 |
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a25d43ae29
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Turned all except one sdf related mmg files into comments. In a more crude way than before.
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2021-10-12 22:23:31 +02:00 |
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c9fe275357
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Processed a 4 more mmg files.
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2021-10-12 19:59:24 +02:00 |
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c54948d81a
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Turn more .mmg files into comments.
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2021-10-12 19:04:40 +02:00 |
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ea795998cf
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Comments from weave.mmg and weave2.mmg.
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2021-10-12 18:20:07 +02:00 |
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3ceb7a3236
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Comments from the rest of the sdf3d mmg files.
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2021-10-12 17:54:31 +02:00 |
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666f735379
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Comments from sdf3d_color.mmg.
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2021-10-12 16:48:51 +02:00 |
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56ebdb0ec5
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Comments from iching.mmg.
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2021-10-12 16:36:20 +02:00 |
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e6d4b2b755
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Comments from sdf3d_angle.mmg.
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2021-10-12 13:20:15 +02:00 |
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33e8a8adb0
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Comments from sdf3d_circle_repeat.mmg.
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2021-10-12 13:07:06 +02:00 |
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4ee9c69d15
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Comments from sdf3d_boolean.mmg.
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2021-10-12 12:24:38 +02:00 |
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d75ee3dac2
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Comments from sdf3d_torus.mmg.
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2021-10-12 12:16:46 +02:00 |
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95eb126b8f
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Comments from sdf3d_plane.mmg.
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2021-10-12 12:11:49 +02:00 |
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55c23bc6b2
|
Comments from sdf3d_cylinder.mmg.
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2021-10-12 11:58:46 +02:00 |
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2eabdc5536
|
COmments from sdf3d_rotate.mmg.
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2021-10-12 11:27:32 +02:00 |
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a5b96ad8f1
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Comments from scratches.mmg.
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2021-10-12 11:12:20 +02:00 |
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eacc08e69a
|
Comments from runes.mmg.
|
2021-10-12 10:58:39 +02:00 |
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13e3d248d0
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Notes from sdf3d_repeat.mmg.
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2021-10-11 20:12:34 +02:00 |
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52d73a0abd
|
Comments from sdf3d_cone.mmg.
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2021-10-11 16:41:39 +02:00 |
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8fff2bc0e9
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Comments from sdf3d_capsule.mmg.
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2021-10-11 14:14:05 +02:00 |
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1a65e35471
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Notes from sdf3d_sphere.mmg.
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2021-10-11 13:40:13 +02:00 |
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3f12c7c23e
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Notes from sdf3d_box.mmg.
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2021-10-11 13:30:58 +02:00 |
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b04d8b7fc6
|
Notes from uneven_bricks.mmg.
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2021-10-11 13:18:24 +02:00 |
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b31eb46120
|
Notes from bricks.mmg. Also improvements to beehive notes.
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2021-10-11 12:55:18 +02:00 |
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b622bb2f73
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Turned pattern.mmg to notes.
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2021-10-11 11:47:00 +02:00 |
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d6148fd43c
|
Notes for the beehive pattern.
|
2021-10-11 11:01:42 +02:00 |
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f6e1207c3e
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Notes for noise_fbm.gd.
|
2021-10-11 10:51:00 +02:00 |
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b077bc83ac
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Add relevant comments from radial_gradient.mmg and circular_gradient.mmg.
|
2021-10-11 10:20:56 +02:00 |
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44df757149
|
Add relevant thingd as comments from gradient.mmg to gradients.gd.
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2021-10-10 10:39:23 +02:00 |
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bfd32409d2
|
Added more notes to colors.gd, and removed the corresponding material maker mmg files.
|
2021-10-10 09:00:39 +02:00 |
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c07ca3d8d8
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Implement restoring node connections on opening an MMMaterian in mat_maker_gd's editor.
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2021-10-09 19:30:57 +02:00 |
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da126d1d45
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Removed the input and output slot type parameter from the simple MMGraphNode property methods. Input and output was only available with universal properties anyway.
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2021-10-09 19:15:15 +02:00 |
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babee4f93a
|
Fix division by zero error in shape.gd.
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2021-10-09 19:07:50 +02:00 |
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a0a2a81acf
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Implement type conversions for universal properties.
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2021-10-09 19:07:32 +02:00 |
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|
956d35fd84
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Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin.
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2021-10-09 18:48:01 +02:00 |
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8758111bf6
|
Renamed output.gd to output_image.gd and implemented it's logic.
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2021-10-09 14:47:55 +02:00 |
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52858a6970
|
Add line edit slot support to mm_graph_node.
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2021-10-09 14:47:26 +02:00 |
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ebef2b0fd5
|
Update the test resource.
|
2021-10-09 14:09:44 +02:00 |
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|
56a6bb75a9
|
The image property in shape.gd is not supposed to be exported.
|
2021-10-09 14:07:33 +02:00 |
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c816f0e0fe
|
Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes.
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2021-10-09 14:04:09 +02:00 |
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7fd3ccd4ad
|
Generic image rendering / property connection api for mat_maker_gd.
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2021-10-09 13:33:59 +02:00 |
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51dfad5018
|
Added image universal property to shape.gd. Not yet used.
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2021-10-07 15:48:38 +02:00 |
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6f5c7395ba
|
Added a new output node.
|
2021-10-07 15:47:09 +02:00 |
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e31aedbb1b
|
Now add slot universal methods in MMGraphNode only take an universal property as argument. Also added an universal texture slot. Had to add init_properties and _init_properties, and had to change register_methods to _register_methods in subclasses.
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2021-10-06 10:30:22 +02:00 |
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8654865b1b
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Add everything needed to construct slots to the universal property.
|
2021-10-06 09:53:40 +02:00 |
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efc5d8ae9c
|
Added image type to MMNodeUniversalProperty.
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2021-10-06 09:46:34 +02:00 |
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f1afa03c66
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Removed obj, getter and params from MMNodeUniversalProperty, now instead it will have an another MMNodeUniversalProperty ref as input_property. Also smaller simplifications.
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2021-10-06 09:27:22 +02:00 |
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1611efc9d1
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Moved the SlotTypes enum from MMNode to MMNodeUniversalProperty.
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2021-10-06 09:15:48 +02:00 |
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9f24edd50f
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Now shape's radius and edge is using universal property.
|
2021-10-06 00:56:13 +02:00 |
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cca43432f3
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Add uv parameter to get_value, and call emit_changed() in get_default_value in the universal property.
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2021-10-06 00:53:19 +02:00 |
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04c3098390
|
Fix issues with universal property handling in MMGraphNode.
|
2021-10-06 00:51:52 +02:00 |
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ebb8098ba2
|
Initial shapes node implementation / cleanup. It still needs universal inputs.
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2021-10-06 00:24:13 +02:00 |
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0923f1095b
|
Enum slot support for mat_maker_gd.
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2021-10-06 00:23:24 +02:00 |
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27471b8bdf
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Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes.
|
2021-10-05 23:14:54 +02:00 |
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88aa8e84ac
|
Optional range parameter for some of ht eadd slot methods.
|
2021-10-05 20:59:47 +02:00 |
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59c43c0cab
|
Now all add_slot methods return the slot index.
|
2021-10-05 20:21:11 +02:00 |
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|
0548a8b7fd
|
Did the same to noise_voronoi.gd.
|
2021-10-05 17:54:06 +02:00 |
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|
28e7719c52
|
Add the original shader code top colors.gd aswell.
|
2021-10-05 17:27:15 +02:00 |
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|
a80d0334a1
|
Updated noise_fbm code based on the new shaders.
|
2021-10-05 13:33:27 +02:00 |
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49f9cf7d01
|
Added the shader code for noise_fbm aswell.
|
2021-10-05 13:26:40 +02:00 |
|
|
2074729364
|
Missed one.
|
2021-10-05 11:57:40 +02:00 |
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|
057ad6c4bc
|
Fix a few newlines.
|
2021-10-05 11:56:51 +02:00 |
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|
1bc5139058
|
Merge branch 'master' of github.com:Relintai/broken_seals
|
2021-10-05 11:54:28 +02:00 |
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|
9f41deb164
|
Added the current shader code from material maker as a comment to shapes.
|
2021-10-05 11:54:16 +02:00 |
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b55487d6df
|
Added a vector2 slot to MMGraphNode.
|
2021-10-04 18:29:11 +02:00 |
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|
54003493f2
|
Fix errors.
|
2021-10-04 15:14:41 +02:00 |
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|
e8a3874cfb
|
Added universal slot type.
|
2021-10-04 15:10:38 +02:00 |
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|
679e992ef8
|
Add step as a parameter to add_slot_float.
|
2021-10-04 15:00:00 +02:00 |
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|
ef784088b4
|
Implemented int and float slots.
|
2021-10-04 14:58:15 +02:00 |
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|
634d28b713
|
Added slot color support.
|
2021-10-04 13:28:00 +02:00 |
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|
2eb6f789dd
|
Added a SlotTypes Enum.
|
2021-10-04 13:27:29 +02:00 |
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|
a13908fcec
|
Also pass the seed to get_value for, and cleaned up perlin.gd.
|
2021-10-04 13:15:18 +02:00 |
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|
0943dc32f8
|
Aldo pass slot_idx to get_value_for.
|
2021-10-04 13:11:08 +02:00 |
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|
4b334a6ad6
|
Initial slot api for MMGraphNode. Already supports images. Also implemented the image generation helper methods for MMMaterial and MMNode.
|
2021-10-04 13:09:43 +02:00 |
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537d44bc63
|
Now the editor loads and created nodes from MMNodes, and also implemented MMNode and graphnode creating logic for the add button/dialog.
|
2021-10-04 11:55:47 +02:00 |
|
|
1374df2b59
|
Not mat maker nodes inherit fromMMNode instead of TextureRect.
|
2021-10-04 11:54:52 +02:00 |
|
|
c5621036b2
|
Added an Add button to the mat maker's editor.
|
2021-10-04 11:27:35 +02:00 |
|
|
0c099d3325
|
Added a new MMGraphNode script.
|
2021-10-04 11:24:47 +02:00 |
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|
137fd29f35
|
Also add MMMaterial as a custom type.
|
2021-10-04 11:24:02 +02:00 |
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|
5bb4822164
|
MMNode now has a class_name declaration.
|
2021-10-04 11:23:43 +02:00 |
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|
96e07af946
|
Removed the test scenes from mat_maker_gd.
|
2021-10-04 10:12:47 +02:00 |
|
|
059cabc48b
|
Main nodes for mat_maker_gd and Initial setup for an editor plugin.
|
2021-10-03 19:56:35 +02:00 |
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