broken_seals/game/addons/mat_maker_gd
2021-10-09 19:07:32 +02:00
..
editor Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin. 2021-10-09 18:48:01 +02:00
nodes Implement type conversions for universal properties. 2021-10-09 19:07:32 +02:00
LICENSE.md
new_resource.tres Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin. 2021-10-09 18:48:01 +02:00
plugin.cfg
plugin.gd
README.md

mat_maker_gd

My goal with this project is to take Material Maker's ( https://github.com/RodZill4/material-maker ) code, and make it an in-godot texture/image generator.

If it turns out well I'll probably turn it into a c++ engine module eventually.