Merge branch 'master' of github.com:Relintai/broken_seals

This commit is contained in:
Relintai 2021-10-05 11:54:28 +02:00
commit 1bc5139058
2 changed files with 44 additions and 22 deletions

View File

@ -29,10 +29,9 @@ func add_slot_label(input_type : int, output_type : int, getter : String, setter
func add_slot_int(input_type : int, output_type : int, getter : String, setter : String, slot_name : String) -> void:
var bc : VBoxContainer = VBoxContainer.new()
if slot_name != "":
var l : Label = Label.new()
l.text = slot_name
bc.add_child(l)
var l : Label = Label.new()
l.text = slot_name
bc.add_child(l)
var sb : SpinBox = SpinBox.new()
sb.rounded = true
@ -47,10 +46,9 @@ func add_slot_int(input_type : int, output_type : int, getter : String, setter :
func add_slot_float(input_type : int, output_type : int, getter : String, setter : String, slot_name : String, step : float = 0.1) -> void:
var bc : VBoxContainer = VBoxContainer.new()
if slot_name != "":
var l : Label = Label.new()
l.text = slot_name
bc.add_child(l)
var l : Label = Label.new()
l.text = slot_name
bc.add_child(l)
var sb : SpinBox = SpinBox.new()
bc.add_child(sb)
@ -61,6 +59,33 @@ func add_slot_float(input_type : int, output_type : int, getter : String, setter
sb.value = _node.call(getter)
sb.connect("value_changed", self, "on_float_spinbox_value_changed", [ slot_idx ])
func add_slot_vector2(input_type : int, output_type : int, getter : String, setter : String, slot_name : String, step : float = 0.1) -> void:
var bc : VBoxContainer = VBoxContainer.new()
var l : Label = Label.new()
l.text = slot_name
bc.add_child(l)
var sbx : SpinBox = SpinBox.new()
bc.add_child(sbx)
var sby : SpinBox = SpinBox.new()
bc.add_child(sby)
var slot_idx : int = add_slot(input_type, output_type, getter, setter, bc)
sbx.rounded = false
sby.rounded = false
sbx.step = step
sby.step = step
var val : Vector2 = _node.call(getter)
sbx.value = val.x
sby.value = val.y
sbx.connect("value_changed", self, "on_vector2_spinbox_value_changed", [ slot_idx, sbx, sby ])
sby.connect("value_changed", self, "on_vector2_spinbox_value_changed", [ slot_idx, sbx, sby ])
func add_slot(input_type : int, output_type : int, getter : String, setter : String, control : Control) -> int:
add_child(control)
@ -130,3 +155,9 @@ func on_int_spinbox_value_changed(val : float, slot_idx) -> void:
func on_float_spinbox_value_changed(val : float, slot_idx) -> void:
_node.call(properties[slot_idx][4], val)
func on_vector2_spinbox_value_changed(val : float, slot_idx, spinbox_x, spinbox_y) -> void:
var vv : Vector2 = Vector2(spinbox_x.value, spinbox_y.value)
_node.call(properties[slot_idx][4], vv)

View File

@ -17,8 +17,7 @@ func register_methods(mm_graph_node) -> void:
mm_graph_node.add_slot_texture(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_IMAGE, "recalculate_image", "")
mm_graph_node.add_slot_int(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_NONE, "get_iterations", "set_iterations", "iterations")
mm_graph_node.add_slot_float(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_NONE, "get_persistence", "set_persistence", "persistence")
mm_graph_node.add_slot_float(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_NONE, "get_scale_x", "set_scale_x", "scale")
mm_graph_node.add_slot_float(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_NONE, "get_scale_y", "set_scale_y", "")
mm_graph_node.add_slot_vector2(SlotTypes.SLOT_TYPE_NONE, SlotTypes.SLOT_TYPE_NONE, "get_scale", "set_scale", "scale")
func get_iterations() -> int:
return iterations
@ -36,18 +35,10 @@ func set_persistence(val : float) -> void:
emit_changed()
func get_scale_x() -> float:
return scale.x
func get_scale() -> Vector2:
return scale
func set_scale_x(val : float) -> void:
scale.x = val
emit_changed()
func get_scale_y() -> float:
return scale.y
func set_scale_y(val : float) -> void:
scale.y = val
func set_scale(val : Vector2) -> void:
scale = val
emit_changed()