Commit Graph

57 Commits

Author SHA1 Message Date
a1b988e154 Add instance() methods as an easy and scriptable way of duplicating planets, biomes etc. Also removed a few unused members. 2020-07-21 22:03:59 +02:00
e7acee7614 Same thing with DungonRooms and Corridors. 2020-07-21 19:32:21 +02:00
3911f42894 Did the same to Dungeon and DungeonData. 2020-07-21 18:41:52 +02:00
9ccdac99c2 Also merged together BiomeData and Biome. 2020-07-21 18:06:47 +02:00
733f754783 Merged PlanetData into Planet. 2020-07-21 17:28:28 +02:00
59dde526b9 Complete some of the _setup_library methods. 2020-07-20 18:30:39 +02:00
882008ac7f Remove a few unneeded class variables. Also hide a few properties from the editor/serialization. 2020-07-18 18:23:36 +02:00
358a62d919 Don't call setup() in set_data. 2020-07-18 14:36:14 +02:00
873a5f3e4a Fix property type information. 2020-07-18 12:44:35 +02:00
9f696b50ab Fix 2 typos. 2020-07-18 12:09:28 +02:00
b70154cbdd Add instance() helper to the data classes. 2020-07-17 20:53:40 +02:00
9a4f9f9809 Replaced target script and target class names with proper classes. 2020-07-10 02:37:40 +02:00
44add0a26e Biome, Dungeon, DungeonRoom and Planet are now Resources. 2020-07-10 01:59:09 +02:00
c10d7b7b8c Fix compile when the props module isn't present. 2020-06-27 18:25:51 +02:00
97f10512f8 Sync classref with current source. 2020-04-20 17:37:18 +02:00
627a22dc2b Update for the latest Voxelman. 2020-04-19 23:36:05 +02:00
9d946f1623 Sync classref with the current source. 2020-04-14 17:00:18 +02:00
4fe75fd30b Clang format. 2020-04-10 13:56:08 +02:00
52f7bcdd12 Fix build for 4.0. 2020-04-09 12:35:10 +02:00
ccd54e340b Fix compile without dependencies. 2020-04-06 22:35:30 +02:00
b03cbf18f7 Props are now PackedScenes. 2020-04-04 17:22:40 +02:00
eef846860c Sync classref with the current source. 2020-04-03 09:36:30 +02:00
9471551987 Fix compile after the last Voxelman change. 2020-04-03 09:33:23 +02:00
35a2ab30fe VoxelChunk is now inherited from Resource. 2020-04-02 21:28:58 +02:00
533c25e96f Update the class list in config.py, and sync classref to the current source. 2020-03-22 01:09:53 +01:00
a08917370c Cleanups to the api, also props will now get added to VoxelmanLibrary. 2020-02-16 02:50:35 +01:00
09372b1469 Updated the license for 2020, and added it to the top of the cpp files (Except the files in the ququed folder, as most of it will be deleted). 2020-01-31 19:57:03 +01:00
e5f5d205f8 Clang format everything. 2020-01-09 04:28:08 +01:00
459538d6b9 Fix shared module detection. 2020-01-03 21:06:06 +01:00
ddc91f7f08 The module can now be built as a shared library. 2020-01-03 16:55:12 +01:00
63da1cc4a2 Doc setup. 2019-12-25 14:08:42 +01:00
58e38c07bd Now this module can be compiled without voxelman. Will detect if present automatically. (see the SCub file) Also added guards for ESS, but compiling without ESS was not tested. 2019-12-19 18:49:32 +01:00
290d973ea9 Quick and dirty Readme.md. 2019-11-22 00:57:24 +01:00
335495eebd The project has MIT license now. 2019-11-22 00:55:42 +01:00
851d09ef15 Fix compile. 2019-11-16 23:56:56 +01:00
42b7cecec6 Brought back the changes from the voxelman Repository. 2019-11-16 23:43:46 +01:00
572d7c7493 Typo fix and update. 2019-11-07 21:31:58 +01:00
128f40a6f6 Renamed PropData to WorldGeneratorPropData. 2019-11-07 19:47:59 +01:00
72fdb52731 Update for Voxelman's changes. 2019-11-06 03:38:02 +01:00
2956e67f60 Added level ranges. 2019-11-01 15:42:03 +01:00
b6b5708003 Fix mistake with bindings. 2019-10-31 01:53:45 +01:00
c110bea4c5 Added a spawn_mobs bool To the genetarion methods, also work on bindings. 2019-10-31 01:50:26 +01:00
a1aa09ab6d More work on the bindings. 2019-10-18 10:45:02 +02:00
b176ecc7bf More work on the bindings. 2019-10-18 10:22:11 +02:00
6c94bafc8e Compile fix. 2019-10-18 09:45:27 +02:00
2abdb972e0 More work on the bindings. 2019-10-18 09:43:45 +02:00
a6b538f0d0 Added DungeonCorridor. 2019-10-18 09:18:23 +02:00
a0fc4dfef2 Work on the bindings. 2019-10-18 09:00:01 +02:00
e199300fff Added map generation virtual methods. 2019-10-14 21:50:35 +02:00
fc7e054559 -Added environment to everything.
-Destructors will now clean up vectors.
-Fixed a few inheritances.
2019-10-08 00:18:51 +02:00