Fix compile.

This commit is contained in:
Relintai 2019-11-16 23:56:56 +01:00
parent 42b7cecec6
commit 851d09ef15
9 changed files with 44 additions and 32 deletions

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@ -10,9 +10,11 @@
#include "../main/biome.h"
#include "dungeon_data.h"
#include "world_generator_prop_data.h"
#include "../../world/environment_data.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../../library/voxel_surface.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxel_surface.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
class BiomeData : public Resource {
GDCLASS(BiomeData, Resource);

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@ -9,10 +9,12 @@
#include "../main/dungeon.h"
#include "dungeon_room_data.h"
#include "dungeon_corridor_data.h"
#include "../../world/environment_data.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../../library/voxel_surface.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxel_surface.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
class DungeonData : public Resource {
GDCLASS(DungeonData, Resource);

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@ -5,12 +5,14 @@
#include "core/ustring.h"
#include "core/script_language.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxel_surface.h"
#include "../main/dungeon_room.h"
#include "world_generator_prop_data.h"
#include "../../world/environment_data.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../../library/voxel_surface.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
class DungeonRoomData : public Resource {
GDCLASS(DungeonRoomData, Resource);

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@ -5,12 +5,13 @@
#include "core/ustring.h"
#include "core/script_language.h"
#include "../../../fastnoise/fastnoise_noise_params.h"
#include "../../fastnoise/fastnoise_noise_params.h"
#include "../main/planet.h"
#include "../data/biome_data.h"
#include "../../world/environment_data.h"
#include "../../library/voxel_surface.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxel_surface.h"
class PlanetData : public Resource {
GDCLASS(PlanetData, Resource);

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@ -3,7 +3,7 @@
#include "core/resource.h"
#include "../../props/prop_data.h"
#include "../../voxelman/props/prop_data.h"
class WorldGeneratorPropData : public Resource {
GDCLASS(WorldGeneratorPropData, Resource);

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@ -3,14 +3,16 @@
#include "core/reference.h"
#include "../../world/voxel_chunk.h"
#include "../data/world_generator_prop_data.h"
#include "dungeon.h"
#include "../../world/environment_data.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../data/biome_data.h"
#include "../../library/voxelman_library.h"
#include "../data/world_generator_prop_data.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxelman_library.h"
#include "../../voxelman/world/voxel_chunk.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
class BiomeData;

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@ -6,14 +6,14 @@
#include "dungeon_room.h"
#include "dungeon_corridor.h"
#include "../../world/voxel_chunk.h"
#include "../../world/voxel_structure.h"
#include "../../world/environment_data.h"
#include "../../voxelman/world/voxel_chunk.h"
#include "../../voxelman/world/voxel_structure.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxelman_library.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
#include "../data/dungeon_data.h"
#include "../../library/voxelman_library.h"
class DungeonData;

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@ -4,14 +4,15 @@
#include "core/reference.h"
#include "core/vector.h"
#include "../../world/voxel_chunk.h"
#include "../../world/voxel_structure.h"
#include "../../voxelman/world/voxel_chunk.h"
#include "../../voxelman/world/voxel_structure.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxelman_library.h"
#include "../data/world_generator_prop_data.h"
#include "../../world/environment_data.h"
#include "../../../entity_spell_system/entities/data/entity_data.h"
#include "../../entity_spell_system/entities/data/entity_data.h"
#include "../data/dungeon_room_data.h"
#include "../../library/voxelman_library.h"
class DungeonRoomData;

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@ -4,14 +4,16 @@
#include "core/reference.h"
#include "core/image.h"
#include "../../world/voxel_chunk.h"
#include "biome.h"
#include "dungeon.h"
#include "../../world/environment_data.h"
#include "../data/planet_data.h"
#include "../../library/voxel_surface.h"
#include "../../library/voxelman_library.h"
#include "../../voxelman/world/voxel_chunk.h"
#include "../../voxelman/world/environment_data.h"
#include "../../voxelman/library/voxel_surface.h"
#include "../../voxelman/library/voxelman_library.h"
class PlanetData;