A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
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2019-11-22 00:57:24 +01:00
data Fix compile. 2019-11-16 23:56:56 +01:00
main Fix compile. 2019-11-16 23:56:56 +01:00
queued Rough class structure. 2019-09-22 22:12:20 +02:00
.gitignore Renamed the module world generator. 2019-09-19 23:24:25 +02:00
config.py Initial commit. 2019-04-20 14:51:33 +02:00
config.pyc Initial commit. 2019-04-20 14:51:33 +02:00
LICENSE The project has MIT license now. 2019-11-22 00:55:42 +01:00
README.md Quick and dirty Readme.md. 2019-11-22 00:57:24 +01:00
register_types.cpp Renamed PropData to WorldGeneratorPropData. 2019-11-07 19:47:59 +01:00
register_types.h Left out the .h file. 2019-09-19 23:32:22 +02:00
SCsub Renamed PropData to WorldGeneratorPropData. 2019-11-07 19:47:59 +01:00
world_generator.cpp Simple skeleton bingings. 2019-09-24 02:42:42 +02:00
world_generator.h Simple skeleton bingings. 2019-09-24 02:42:42 +02:00

World Generator

World generator Engine module. Right now it's mostly data classes.