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https://github.com/Relintai/world_generator.git
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Also merged together BiomeData and Biome.
This commit is contained in:
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@ -30,7 +30,6 @@ sources = [
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"data/dungeon_room_data.cpp",
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"data/dungeon_corridor_data.cpp",
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"data/dungeon_data.cpp",
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"data/biome_data.cpp",
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"data/world_generator_prop_data.cpp",
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"world_generator.cpp",
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@ -6,12 +6,10 @@ def configure(env):
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def get_doc_classes():
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return [
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"BiomeData",
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"DungeonCorridorData",
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"DungeonData",
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"DungeonRoomData",
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"WorldGeneratorPropData",
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"BiomeData",
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"Planet",
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"Dungeon",
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@ -1,391 +0,0 @@
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "biome_data.h"
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#include "core/version.h"
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#include "../main/biome.h"
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Ref<Biome> BiomeData::get_biome() {
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return _biome;
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}
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void BiomeData::set_biome(const Ref<Biome> &biome) {
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_biome = biome;
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}
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Vector2 BiomeData::get_level_range() {
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return _level_range;
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}
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void BiomeData::set_level_range(Vector2 value) {
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_level_range = value;
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}
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Vector2 BiomeData::get_humidity_range() {
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return _humidity_range;
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}
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void BiomeData::set_humidity_range(Vector2 range) {
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_humidity_range = range;
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}
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Vector2 BiomeData::get_temperature_range() {
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return _temperature_range;
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}
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void BiomeData::set_temperature_range(Vector2 range) {
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_temperature_range = range;
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}
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//// DungeonData ////
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Ref<DungeonData> BiomeData::get_dungeon_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _dungeon_datas.size(), Ref<DungeonData>());
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return _dungeon_datas.get(index);
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}
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void BiomeData::set_dungeon_data(const int index, const Ref<DungeonData> dungeon_data) {
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ERR_FAIL_INDEX(index, _dungeon_datas.size());
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_dungeon_datas.set(index, dungeon_data);
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}
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void BiomeData::add_dungeon_data(const Ref<DungeonData> dungeon_data) {
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_dungeon_datas.push_back(dungeon_data);
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}
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void BiomeData::remove_dungeon_data(const int index) {
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ERR_FAIL_INDEX(index, _dungeon_datas.size());
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_dungeon_datas.remove(index);
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}
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int BiomeData::get_dungeon_data_count() const {
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return _dungeon_datas.size();
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}
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Vector<Variant> BiomeData::get_dungeon_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _dungeon_datas.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_dungeon_datas[i].get_ref_ptr());
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#else
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r.push_back(_dungeon_datas[i]);
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#endif
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}
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return r;
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}
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void BiomeData::set_dungeon_datas(const Vector<Variant> &dungeon_datas) {
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_dungeon_datas.clear();
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for (int i = 0; i < dungeon_datas.size(); i++) {
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Ref<DungeonData> dungeon_data = Ref<DungeonData>(dungeon_datas[i]);
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_dungeon_datas.push_back(dungeon_data);
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}
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}
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//// PROP DATA ////
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Ref<WorldGeneratorPropData> BiomeData::get_prop_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _prop_datas.size(), Ref<WorldGeneratorPropData>());
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return _prop_datas.get(index);
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}
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void BiomeData::set_prop_data(const int index, const Ref<WorldGeneratorPropData> prop_data) {
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ERR_FAIL_INDEX(index, _prop_datas.size());
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_prop_datas.set(index, prop_data);
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}
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void BiomeData::add_prop_data(const Ref<WorldGeneratorPropData> prop_data) {
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_prop_datas.push_back(prop_data);
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}
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void BiomeData::remove_prop_data(const int index) {
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ERR_FAIL_INDEX(index, _prop_datas.size());
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_prop_datas.remove(index);
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}
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int BiomeData::get_prop_data_count() const {
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return _prop_datas.size();
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}
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Vector<Variant> BiomeData::get_prop_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _prop_datas.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_prop_datas[i].get_ref_ptr());
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#else
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r.push_back(_prop_datas[i]);
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#endif
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}
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return r;
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}
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void BiomeData::set_prop_datas(const Vector<Variant> &prop_datas) {
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_prop_datas.clear();
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for (int i = 0; i < prop_datas.size(); i++) {
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Ref<WorldGeneratorPropData> prop_data = Ref<WorldGeneratorPropData>(prop_datas[i]);
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_prop_datas.push_back(prop_data);
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}
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}
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#ifdef ESS_PRESENT
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//Entities
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Ref<EntityData> BiomeData::get_entity_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _entity_datas.size(), Ref<EntityData>());
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return _entity_datas.get(index);
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}
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void BiomeData::set_entity_data(const int index, const Ref<EntityData> entity_data) {
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ERR_FAIL_INDEX(index, _entity_datas.size());
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_entity_datas.set(index, entity_data);
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}
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void BiomeData::add_entity_data(const Ref<EntityData> entity_data) {
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_entity_datas.push_back(entity_data);
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}
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void BiomeData::remove_entity_data(const int index) {
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ERR_FAIL_INDEX(index, _entity_datas.size());
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_entity_datas.remove(index);
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}
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int BiomeData::get_entity_data_count() const {
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return _entity_datas.size();
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}
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Vector<Variant> BiomeData::get_entity_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _entity_datas.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_entity_datas[i].get_ref_ptr());
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#else
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r.push_back(_entity_datas[i]);
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#endif
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}
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return r;
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}
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void BiomeData::set_entity_datas(const Vector<Variant> &entity_datas) {
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_entity_datas.clear();
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for (int i = 0; i < entity_datas.size(); i++) {
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Ref<EntityData> entity_data = Ref<EntityData>(entity_datas[i]);
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_entity_datas.push_back(entity_data);
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}
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}
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#endif
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#ifdef VOXELMAN_PRESENT
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//Environments
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Ref<EnvironmentData> BiomeData::get_environment_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _environment_datas.size(), Ref<EnvironmentData>());
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return _environment_datas.get(index);
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}
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void BiomeData::set_environment_data(const int index, const Ref<EnvironmentData> environment_data) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.set(index, environment_data);
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}
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void BiomeData::add_environment_data(const Ref<EnvironmentData> environment_data) {
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_environment_datas.push_back(environment_data);
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}
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void BiomeData::remove_environment_data(const int index) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.remove(index);
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}
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int BiomeData::get_environment_data_count() const {
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return _environment_datas.size();
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}
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Vector<Variant> BiomeData::get_environment_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _environment_datas.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_environment_datas[i].get_ref_ptr());
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#else
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r.push_back(_environment_datas[i]);
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#endif
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}
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return r;
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}
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void BiomeData::set_environment_datas(const Vector<Variant> &environment_datas) {
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_environment_datas.clear();
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for (int i = 0; i < environment_datas.size(); i++) {
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Ref<EnvironmentData> environment_data = Ref<EnvironmentData>(environment_datas[i]);
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_environment_datas.push_back(environment_data);
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}
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}
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//// Surfaces ////
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Ref<VoxelSurface> BiomeData::get_voxel_surface(const int index) const {
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ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>());
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return _voxel_surfaces.get(index);
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}
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void BiomeData::set_voxel_surface(const int index, const Ref<VoxelSurface> voxel_surface) {
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ERR_FAIL_INDEX(index, _voxel_surfaces.size());
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_voxel_surfaces.set(index, voxel_surface);
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}
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void BiomeData::add_voxel_surface(const Ref<VoxelSurface> voxel_surface) {
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_voxel_surfaces.push_back(voxel_surface);
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}
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void BiomeData::remove_voxel_surface(const int index) {
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ERR_FAIL_INDEX(index, _voxel_surfaces.size());
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_voxel_surfaces.remove(index);
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}
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int BiomeData::get_voxel_surface_count() const {
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return _voxel_surfaces.size();
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}
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Vector<Variant> BiomeData::get_voxel_surfaces() {
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Vector<Variant> r;
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for (int i = 0; i < _voxel_surfaces.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_voxel_surfaces[i].get_ref_ptr());
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#else
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r.push_back(_voxel_surfaces[i]);
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#endif
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}
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return r;
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}
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void BiomeData::set_voxel_surfaces(const Vector<Variant> &voxel_surfaces) {
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_voxel_surfaces.clear();
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for (int i = 0; i < voxel_surfaces.size(); i++) {
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Ref<EnvironmentData> voxel_surface = Ref<EnvironmentData>(voxel_surfaces[i]);
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_voxel_surfaces.push_back(voxel_surface);
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}
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}
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#endif
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Ref<Biome> BiomeData::instance() {
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Ref<Biome> biome;
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if (!_biome.is_valid()) {
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biome.instance();
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} else {
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biome = _biome->duplicate();
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}
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biome->set_data(Ref<BiomeData>(this));
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return biome;
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}
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BiomeData::BiomeData() {
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}
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BiomeData::~BiomeData() {
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_dungeon_datas.clear();
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_prop_datas.clear();
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#ifdef ESS_PRESENT
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_entity_datas.clear();
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#endif
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#ifdef VOXELMAN_PRESENT
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_environment_datas.clear();
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_voxel_surfaces.clear();
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_liquid_voxel_surfaces.clear();
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#endif
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}
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void BiomeData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_biome"), &BiomeData::get_biome);
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ClassDB::bind_method(D_METHOD("set_biome", "value"), &BiomeData::set_biome);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "biome", PROPERTY_HINT_RESOURCE_TYPE, "Biome"), "set_biome", "get_biome");
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ClassDB::bind_method(D_METHOD("get_level_range"), &BiomeData::get_level_range);
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ClassDB::bind_method(D_METHOD("set_level_range", "value"), &BiomeData::set_level_range);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "level_range"), "set_level_range", "get_level_range");
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ClassDB::bind_method(D_METHOD("get_humidity_range"), &BiomeData::get_humidity_range);
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ClassDB::bind_method(D_METHOD("set_humidity_range", "value"), &BiomeData::set_humidity_range);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "humidity_range"), "set_humidity_range", "get_humidity_range");
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ClassDB::bind_method(D_METHOD("get_temperature_range"), &BiomeData::get_temperature_range);
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ClassDB::bind_method(D_METHOD("set_temperature_range", "value"), &BiomeData::set_temperature_range);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "temperature_range"), "set_temperature_range", "get_temperature_range");
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//DungeonDatas
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ClassDB::bind_method(D_METHOD("get_dungeon_data", "index"), &BiomeData::get_dungeon_data);
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ClassDB::bind_method(D_METHOD("set_dungeon_data", "index", "data"), &BiomeData::set_dungeon_data);
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ClassDB::bind_method(D_METHOD("add_dungeon_data", "dungeon_data"), &BiomeData::add_dungeon_data);
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ClassDB::bind_method(D_METHOD("remove_dungeon_data", "index"), &BiomeData::remove_dungeon_data);
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ClassDB::bind_method(D_METHOD("get_dungeon_data_count"), &BiomeData::get_dungeon_data_count);
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ClassDB::bind_method(D_METHOD("get_dungeon_datas"), &BiomeData::get_dungeon_datas);
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ClassDB::bind_method(D_METHOD("set_dungeon_datas", "dungeon_datas"), &BiomeData::set_dungeon_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "dungeon_datas", PROPERTY_HINT_NONE, "17/17:DungeonData", PROPERTY_USAGE_DEFAULT, "DungeonData"), "set_dungeon_datas", "get_dungeon_datas");
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//WorldGeneratorPropData
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ClassDB::bind_method(D_METHOD("get_prop_data", "index"), &BiomeData::get_prop_data);
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ClassDB::bind_method(D_METHOD("set_prop_data", "index", "data"), &BiomeData::set_prop_data);
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ClassDB::bind_method(D_METHOD("add_prop_data", "prop_data"), &BiomeData::add_prop_data);
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ClassDB::bind_method(D_METHOD("remove_prop_data", "index"), &BiomeData::remove_prop_data);
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ClassDB::bind_method(D_METHOD("get_prop_data_count"), &BiomeData::get_prop_data_count);
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ClassDB::bind_method(D_METHOD("get_prop_datas"), &BiomeData::get_prop_datas);
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ClassDB::bind_method(D_METHOD("set_prop_datas", "prop_datas"), &BiomeData::set_prop_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "prop_datas", PROPERTY_HINT_NONE, "17/17:WorldGeneratorPropData", PROPERTY_USAGE_DEFAULT, "WorldGeneratorPropData"), "set_prop_datas", "get_prop_datas");
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#ifdef ESS_PRESENT
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//Entities
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ClassDB::bind_method(D_METHOD("get_entity_data", "index"), &BiomeData::get_entity_data);
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ClassDB::bind_method(D_METHOD("set_entity_data", "index", "data"), &BiomeData::set_entity_data);
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ClassDB::bind_method(D_METHOD("add_entity_data", "entity_data"), &BiomeData::add_entity_data);
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ClassDB::bind_method(D_METHOD("remove_entity_data", "index"), &BiomeData::remove_entity_data);
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ClassDB::bind_method(D_METHOD("get_entity_data_count"), &BiomeData::get_entity_data_count);
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ClassDB::bind_method(D_METHOD("get_entity_datas"), &BiomeData::get_entity_datas);
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ClassDB::bind_method(D_METHOD("set_entity_datas", "entity_datas"), &BiomeData::set_entity_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_datas", PROPERTY_HINT_NONE, "17/17:EntityData", PROPERTY_USAGE_DEFAULT, "EntityData"), "set_entity_datas", "get_entity_datas");
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#endif
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#ifdef VOXELMAN_PRESENT
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//Environments
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ClassDB::bind_method(D_METHOD("get_environment_data", "index"), &BiomeData::get_environment_data);
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ClassDB::bind_method(D_METHOD("set_environment_data", "index", "data"), &BiomeData::set_environment_data);
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ClassDB::bind_method(D_METHOD("add_environment_data", "environment_data"), &BiomeData::add_environment_data);
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ClassDB::bind_method(D_METHOD("remove_environment_data", "index"), &BiomeData::remove_environment_data);
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ClassDB::bind_method(D_METHOD("get_environment_data_count"), &BiomeData::get_environment_data_count);
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ClassDB::bind_method(D_METHOD("get_environment_datas"), &BiomeData::get_environment_datas);
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ClassDB::bind_method(D_METHOD("set_environment_datas", "environment_datas"), &BiomeData::set_environment_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "environment_datas", PROPERTY_HINT_NONE, "17/17:EnvironmentData", PROPERTY_USAGE_DEFAULT, "EnvironmentData"), "set_environment_datas", "get_environment_datas");
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//Surfaces
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ClassDB::bind_method(D_METHOD("get_voxel_surface", "index"), &BiomeData::get_voxel_surface);
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ClassDB::bind_method(D_METHOD("set_voxel_surface", "index", "data"), &BiomeData::set_voxel_surface);
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ClassDB::bind_method(D_METHOD("add_voxel_surface", "voxel_surface"), &BiomeData::add_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("remove_voxel_surface", "index"), &BiomeData::remove_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("get_voxel_surface_count"), &BiomeData::get_voxel_surface_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &BiomeData::get_voxel_surfaces);
|
||||
ClassDB::bind_method(D_METHOD("set_voxel_surfaces", "voxel_surfaces"), &BiomeData::set_voxel_surfaces);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurface", PROPERTY_USAGE_DEFAULT, "VoxelSurface"), "set_voxel_surfaces", "get_voxel_surfaces");
|
||||
#endif
|
||||
|
||||
ClassDB::bind_method(D_METHOD("instance"), &BiomeData::instance);
|
||||
}
|
@ -1,148 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2019-2020 Péter Magyar
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef dungeon_data_H
|
||||
#define dungeon_data_H
|
||||
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
#include "../main/biome.h"
|
||||
#include "dungeon_data.h"
|
||||
#include "world_generator_prop_data.h"
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
#include "../../voxelman/library/voxel_surface.h"
|
||||
#include "../../voxelman/world/environment_data.h"
|
||||
#endif
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
#include "../../entity_spell_system/entities/data/entity_data.h"
|
||||
#endif
|
||||
|
||||
class Biome;
|
||||
|
||||
class BiomeData : public Resource {
|
||||
GDCLASS(BiomeData, Resource);
|
||||
|
||||
public:
|
||||
Ref<Biome> get_biome();
|
||||
void set_biome(const Ref<Biome> &biome);
|
||||
|
||||
Vector2 get_level_range();
|
||||
void set_level_range(Vector2 value);
|
||||
|
||||
Vector2 get_humidity_range();
|
||||
void set_humidity_range(Vector2 range);
|
||||
|
||||
Vector2 get_temperature_range();
|
||||
void set_temperature_range(Vector2 range);
|
||||
|
||||
//DungeonData
|
||||
Ref<DungeonData> get_dungeon_data(const int index) const;
|
||||
void set_dungeon_data(const int index, const Ref<DungeonData> dungeon_data);
|
||||
void add_dungeon_data(const Ref<DungeonData> dungeon_data);
|
||||
void remove_dungeon_data(const int index);
|
||||
|
||||
int get_dungeon_data_count() const;
|
||||
|
||||
Vector<Variant> get_dungeon_datas();
|
||||
void set_dungeon_datas(const Vector<Variant> &dungeon_datas);
|
||||
|
||||
//WorldGeneratorPropData
|
||||
Ref<WorldGeneratorPropData> get_prop_data(const int index) const;
|
||||
void set_prop_data(const int index, const Ref<WorldGeneratorPropData> prop_data);
|
||||
void add_prop_data(const Ref<WorldGeneratorPropData> prop_data);
|
||||
void remove_prop_data(const int index);
|
||||
int get_prop_data_count() const;
|
||||
|
||||
Vector<Variant> get_prop_datas();
|
||||
void set_prop_datas(const Vector<Variant> &prop_datas);
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
//Entities
|
||||
Ref<EntityData> get_entity_data(const int index) const;
|
||||
void set_entity_data(const int index, const Ref<EntityData> entity_data);
|
||||
void add_entity_data(const Ref<EntityData> entity_data);
|
||||
void remove_entity_data(const int index);
|
||||
int get_entity_data_count() const;
|
||||
|
||||
Vector<Variant> get_entity_datas();
|
||||
void set_entity_datas(const Vector<Variant> &entity_datas);
|
||||
#endif
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
//Environments
|
||||
Ref<EnvironmentData> get_environment_data(const int index) const;
|
||||
void set_environment_data(const int index, const Ref<EnvironmentData> environment_data);
|
||||
void add_environment_data(const Ref<EnvironmentData> environment_data);
|
||||
void remove_environment_data(const int index);
|
||||
int get_environment_data_count() const;
|
||||
|
||||
Vector<Variant> get_environment_datas();
|
||||
void set_environment_datas(const Vector<Variant> &environment_datas);
|
||||
|
||||
//Surfaces
|
||||
Ref<VoxelSurface> get_voxel_surface(const int index) const;
|
||||
void set_voxel_surface(const int index, const Ref<VoxelSurface> voxel_surface);
|
||||
void add_voxel_surface(const Ref<VoxelSurface> voxel_surface);
|
||||
void remove_voxel_surface(const int index);
|
||||
int get_voxel_surface_count() const;
|
||||
|
||||
Vector<Variant> get_voxel_surfaces();
|
||||
void set_voxel_surfaces(const Vector<Variant> &voxel_surfaces);
|
||||
#endif
|
||||
|
||||
Ref<Biome> instance();
|
||||
|
||||
BiomeData();
|
||||
~BiomeData();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
Ref<Biome> _biome;
|
||||
|
||||
Vector2 _level_range;
|
||||
|
||||
Vector2 _humidity_range;
|
||||
Vector2 _temperature_range;
|
||||
|
||||
Vector<Ref<DungeonData> > _dungeon_datas;
|
||||
Vector<Ref<WorldGeneratorPropData> > _prop_datas;
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
Vector<Ref<EntityData> > _entity_datas;
|
||||
#endif
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
Vector<Ref<EnvironmentData> > _environment_datas;
|
||||
Vector<Ref<VoxelSurface> > _voxel_surfaces;
|
||||
Vector<Ref<VoxelSurface> > _liquid_voxel_surfaces;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
245
main/biome.cpp
245
main/biome.cpp
@ -36,6 +36,20 @@ void Biome::set_level_range(Vector2 value) {
|
||||
_level_range = value;
|
||||
}
|
||||
|
||||
Vector2 Biome::get_humidity_range() {
|
||||
return _humidity_range;
|
||||
}
|
||||
void Biome::set_humidity_range(Vector2 range) {
|
||||
_humidity_range = range;
|
||||
}
|
||||
|
||||
Vector2 Biome::get_temperature_range() {
|
||||
return _temperature_range;
|
||||
}
|
||||
void Biome::set_temperature_range(Vector2 range) {
|
||||
_temperature_range = range;
|
||||
}
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
Ref<EnvironmentData> Biome::get_environment() {
|
||||
return _environment;
|
||||
@ -45,13 +59,6 @@ void Biome::set_environment(Ref<EnvironmentData> value) {
|
||||
}
|
||||
#endif
|
||||
|
||||
Ref<BiomeData> Biome::get_data() {
|
||||
return _data;
|
||||
}
|
||||
void Biome::set_data(Ref<BiomeData> value) {
|
||||
_data = value;
|
||||
}
|
||||
|
||||
//// Prop Data ////
|
||||
Ref<WorldGeneratorPropData> Biome::get_prop_data(const int index) const {
|
||||
ERR_FAIL_INDEX_V(index, _prop_datas.size(), Ref<WorldGeneratorPropData>());
|
||||
@ -76,6 +83,26 @@ int Biome::get_prop_data_count() const {
|
||||
return _prop_datas.size();
|
||||
}
|
||||
|
||||
Vector<Variant> Biome::get_prop_datas() {
|
||||
Vector<Variant> r;
|
||||
for (int i = 0; i < _prop_datas.size(); i++) {
|
||||
#if VERSION_MAJOR < 4
|
||||
r.push_back(_prop_datas[i].get_ref_ptr());
|
||||
#else
|
||||
r.push_back(_prop_datas[i]);
|
||||
#endif
|
||||
}
|
||||
return r;
|
||||
}
|
||||
void Biome::set_prop_datas(const Vector<Variant> &prop_datas) {
|
||||
_prop_datas.clear();
|
||||
for (int i = 0; i < prop_datas.size(); i++) {
|
||||
Ref<WorldGeneratorPropData> prop_data = Ref<WorldGeneratorPropData>(prop_datas[i]);
|
||||
|
||||
_prop_datas.push_back(prop_data);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
//Entities
|
||||
Ref<EntityData> Biome::get_entity_data(const int index) const {
|
||||
@ -99,6 +126,26 @@ void Biome::remove_entity_data(const int index) {
|
||||
int Biome::get_entity_data_count() const {
|
||||
return _entity_datas.size();
|
||||
}
|
||||
|
||||
Vector<Variant> Biome::get_entity_datas() {
|
||||
Vector<Variant> r;
|
||||
for (int i = 0; i < _entity_datas.size(); i++) {
|
||||
#if VERSION_MAJOR < 4
|
||||
r.push_back(_entity_datas[i].get_ref_ptr());
|
||||
#else
|
||||
r.push_back(_entity_datas[i]);
|
||||
#endif
|
||||
}
|
||||
return r;
|
||||
}
|
||||
void Biome::set_entity_datas(const Vector<Variant> &entity_datas) {
|
||||
_entity_datas.clear();
|
||||
for (int i = 0; i < entity_datas.size(); i++) {
|
||||
Ref<EntityData> entity_data = Ref<EntityData>(entity_datas[i]);
|
||||
|
||||
_entity_datas.push_back(entity_data);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//// Dungeons ////
|
||||
@ -124,10 +171,116 @@ int Biome::get_dungeon_count() const {
|
||||
return _dungeons.size();
|
||||
}
|
||||
|
||||
void Biome::setup() {
|
||||
if (!_data.is_valid())
|
||||
return;
|
||||
Vector<Variant> Biome::get_dungeons() {
|
||||
Vector<Variant> r;
|
||||
for (int i = 0; i < _dungeons.size(); i++) {
|
||||
#if VERSION_MAJOR < 4
|
||||
r.push_back(_dungeons[i].get_ref_ptr());
|
||||
#else
|
||||
r.push_back(_dungeons[i]);
|
||||
#endif
|
||||
}
|
||||
return r;
|
||||
}
|
||||
void Biome::set_dungeons(const Vector<Variant> &dungeon_datas) {
|
||||
_dungeons.clear();
|
||||
for (int i = 0; i < dungeon_datas.size(); i++) {
|
||||
Ref<DungeonData> dungeon_data = Ref<DungeonData>(dungeon_datas[i]);
|
||||
|
||||
_dungeons.push_back(dungeon_data);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
//Environments
|
||||
Ref<EnvironmentData> Biome::get_environment_data(const int index) const {
|
||||
ERR_FAIL_INDEX_V(index, _environment_datas.size(), Ref<EnvironmentData>());
|
||||
|
||||
return _environment_datas.get(index);
|
||||
}
|
||||
void Biome::set_environment_data(const int index, const Ref<EnvironmentData> environment_data) {
|
||||
ERR_FAIL_INDEX(index, _environment_datas.size());
|
||||
|
||||
_environment_datas.set(index, environment_data);
|
||||
}
|
||||
void Biome::add_environment_data(const Ref<EnvironmentData> environment_data) {
|
||||
_environment_datas.push_back(environment_data);
|
||||
}
|
||||
void Biome::remove_environment_data(const int index) {
|
||||
ERR_FAIL_INDEX(index, _environment_datas.size());
|
||||
|
||||
_environment_datas.remove(index);
|
||||
}
|
||||
int Biome::get_environment_data_count() const {
|
||||
return _environment_datas.size();
|
||||
}
|
||||
|
||||
Vector<Variant> Biome::get_environment_datas() {
|
||||
Vector<Variant> r;
|
||||
for (int i = 0; i < _environment_datas.size(); i++) {
|
||||
#if VERSION_MAJOR < 4
|
||||
r.push_back(_environment_datas[i].get_ref_ptr());
|
||||
#else
|
||||
r.push_back(_environment_datas[i]);
|
||||
#endif
|
||||
}
|
||||
return r;
|
||||
}
|
||||
void Biome::set_environment_datas(const Vector<Variant> &environment_datas) {
|
||||
_environment_datas.clear();
|
||||
for (int i = 0; i < environment_datas.size(); i++) {
|
||||
Ref<EnvironmentData> environment_data = Ref<EnvironmentData>(environment_datas[i]);
|
||||
|
||||
_environment_datas.push_back(environment_data);
|
||||
}
|
||||
}
|
||||
|
||||
//// Surfaces ////
|
||||
Ref<VoxelSurface> Biome::get_voxel_surface(const int index) const {
|
||||
ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>());
|
||||
|
||||
return _voxel_surfaces.get(index);
|
||||
}
|
||||
void Biome::set_voxel_surface(const int index, const Ref<VoxelSurface> voxel_surface) {
|
||||
ERR_FAIL_INDEX(index, _voxel_surfaces.size());
|
||||
|
||||
_voxel_surfaces.set(index, voxel_surface);
|
||||
}
|
||||
void Biome::add_voxel_surface(const Ref<VoxelSurface> voxel_surface) {
|
||||
_voxel_surfaces.push_back(voxel_surface);
|
||||
}
|
||||
void Biome::remove_voxel_surface(const int index) {
|
||||
ERR_FAIL_INDEX(index, _voxel_surfaces.size());
|
||||
|
||||
_voxel_surfaces.remove(index);
|
||||
}
|
||||
int Biome::get_voxel_surface_count() const {
|
||||
return _voxel_surfaces.size();
|
||||
}
|
||||
|
||||
Vector<Variant> Biome::get_voxel_surfaces() {
|
||||
Vector<Variant> r;
|
||||
for (int i = 0; i < _voxel_surfaces.size(); i++) {
|
||||
#if VERSION_MAJOR < 4
|
||||
r.push_back(_voxel_surfaces[i].get_ref_ptr());
|
||||
#else
|
||||
r.push_back(_voxel_surfaces[i]);
|
||||
#endif
|
||||
}
|
||||
return r;
|
||||
}
|
||||
void Biome::set_voxel_surfaces(const Vector<Variant> &voxel_surfaces) {
|
||||
_voxel_surfaces.clear();
|
||||
for (int i = 0; i < voxel_surfaces.size(); i++) {
|
||||
Ref<EnvironmentData> voxel_surface = Ref<EnvironmentData>(voxel_surfaces[i]);
|
||||
|
||||
_voxel_surfaces.push_back(voxel_surface);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void Biome::setup() {
|
||||
if (has_method("_setup")) {
|
||||
call("_setup");
|
||||
}
|
||||
@ -152,17 +305,14 @@ void Biome::generate_stack(Ref<VoxelChunk> chunk, int x, int z, bool spawn_mobs)
|
||||
void Biome::setup_library(Ref<VoxelmanLibrary> library) {
|
||||
ERR_FAIL_COND(!library.is_valid());
|
||||
|
||||
if (!_data.is_valid())
|
||||
return;
|
||||
|
||||
if (has_method("_setup_library")) {
|
||||
call("_setup_library", library);
|
||||
}
|
||||
}
|
||||
|
||||
void Biome::_setup_library(Ref<VoxelmanLibrary> library) {
|
||||
for (int i = 0; i < _data->get_voxel_surface_count(); ++i) {
|
||||
Ref<VoxelSurface> s = _data->get_voxel_surface(i);
|
||||
for (int i = 0; i < get_voxel_surface_count(); ++i) {
|
||||
Ref<VoxelSurface> s = get_voxel_surface(i);
|
||||
|
||||
if (s.is_valid()) {
|
||||
library->add_voxel_surface(s);
|
||||
@ -178,8 +328,8 @@ void Biome::_setup_library(Ref<VoxelmanLibrary> library) {
|
||||
}
|
||||
|
||||
#ifdef PROPS_PRESENT
|
||||
for (int i = 0; i < _data->get_prop_data_count(); ++i) {
|
||||
Ref<WorldGeneratorPropData> s = _data->get_prop_data(i);
|
||||
for (int i = 0; i < get_prop_data_count(); ++i) {
|
||||
Ref<WorldGeneratorPropData> s = get_prop_data(i);
|
||||
|
||||
if (s.is_valid()) {
|
||||
Ref<PackedScene> pd = s->get_prop();
|
||||
@ -217,7 +367,6 @@ Biome::~Biome() {
|
||||
_environment.unref();
|
||||
#endif
|
||||
|
||||
_data.unref();
|
||||
_prop_datas.clear();
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
@ -225,6 +374,18 @@ Biome::~Biome() {
|
||||
#endif
|
||||
|
||||
_dungeons.clear();
|
||||
|
||||
_prop_datas.clear();
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
_entity_datas.clear();
|
||||
#endif
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
_environment_datas.clear();
|
||||
_voxel_surfaces.clear();
|
||||
_liquid_voxel_surfaces.clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Biome::_bind_methods() {
|
||||
@ -259,16 +420,20 @@ void Biome::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_level_range", "value"), &Biome::set_level_range);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "level_range"), "set_level_range", "get_level_range");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_humidity_range"), &Biome::get_humidity_range);
|
||||
ClassDB::bind_method(D_METHOD("set_humidity_range", "value"), &Biome::set_humidity_range);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "humidity_range"), "set_humidity_range", "get_humidity_range");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_temperature_range"), &Biome::get_temperature_range);
|
||||
ClassDB::bind_method(D_METHOD("set_temperature_range", "value"), &Biome::set_temperature_range);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "temperature_range"), "set_temperature_range", "get_temperature_range");
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
ClassDB::bind_method(D_METHOD("get_environment"), &Biome::get_environment);
|
||||
ClassDB::bind_method(D_METHOD("set_environment", "value"), &Biome::set_environment);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "EnvironmentData"), "set_environment", "get_environment");
|
||||
#endif
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_data"), &Biome::get_data);
|
||||
ClassDB::bind_method(D_METHOD("set_data", "value"), &Biome::set_data);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "BiomeData", 0), "set_data", "get_data");
|
||||
|
||||
//Props
|
||||
ClassDB::bind_method(D_METHOD("get_prop_data", "index"), &Biome::get_prop_data);
|
||||
ClassDB::bind_method(D_METHOD("set_prop_data", "index", "data"), &Biome::set_prop_data);
|
||||
@ -276,6 +441,10 @@ void Biome::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("remove_prop_data", "index"), &Biome::remove_prop_data);
|
||||
ClassDB::bind_method(D_METHOD("get_prop_data_count"), &Biome::get_prop_data_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_prop_datas"), &Biome::get_prop_datas);
|
||||
ClassDB::bind_method(D_METHOD("set_prop_datas", "prop_datas"), &Biome::set_prop_datas);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "prop_datas", PROPERTY_HINT_NONE, "17/17:WorldGeneratorPropData", PROPERTY_USAGE_DEFAULT, "WorldGeneratorPropData"), "set_prop_datas", "get_prop_datas");
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
//Entities
|
||||
ClassDB::bind_method(D_METHOD("get_entity_data", "index"), &Biome::get_entity_data);
|
||||
@ -283,6 +452,10 @@ void Biome::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("add_entity_data", "entity_data"), &Biome::add_entity_data);
|
||||
ClassDB::bind_method(D_METHOD("remove_entity_data", "index"), &Biome::remove_entity_data);
|
||||
ClassDB::bind_method(D_METHOD("get_entity_data_count"), &Biome::get_entity_data_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_entity_datas"), &Biome::get_entity_datas);
|
||||
ClassDB::bind_method(D_METHOD("set_entity_datas", "entity_datas"), &Biome::set_entity_datas);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_datas", PROPERTY_HINT_NONE, "17/17:EntityData", PROPERTY_USAGE_DEFAULT, "EntityData"), "set_entity_datas", "get_entity_datas");
|
||||
#endif
|
||||
|
||||
//Dungeons
|
||||
@ -291,4 +464,32 @@ void Biome::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("add_dungeon", "dungeon"), &Biome::add_dungeon);
|
||||
ClassDB::bind_method(D_METHOD("remove_dungeon", "index"), &Biome::remove_dungeon);
|
||||
ClassDB::bind_method(D_METHOD("get_dungeon_count"), &Biome::get_dungeon_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_dungeons"), &Biome::get_dungeons);
|
||||
ClassDB::bind_method(D_METHOD("set_dungeons", "dungeon_datas"), &Biome::set_dungeons);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "dungeons", PROPERTY_HINT_NONE, "17/17:Dungeon", PROPERTY_USAGE_DEFAULT, "Dungeon"), "set_dungeons", "get_dungeons");
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
//Environments
|
||||
ClassDB::bind_method(D_METHOD("get_environment_data", "index"), &Biome::get_environment_data);
|
||||
ClassDB::bind_method(D_METHOD("set_environment_data", "index", "data"), &Biome::set_environment_data);
|
||||
ClassDB::bind_method(D_METHOD("add_environment_data", "environment_data"), &Biome::add_environment_data);
|
||||
ClassDB::bind_method(D_METHOD("remove_environment_data", "index"), &Biome::remove_environment_data);
|
||||
ClassDB::bind_method(D_METHOD("get_environment_data_count"), &Biome::get_environment_data_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_environment_datas"), &Biome::get_environment_datas);
|
||||
ClassDB::bind_method(D_METHOD("set_environment_datas", "environment_datas"), &Biome::set_environment_datas);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "environment_datas", PROPERTY_HINT_NONE, "17/17:EnvironmentData", PROPERTY_USAGE_DEFAULT, "EnvironmentData"), "set_environment_datas", "get_environment_datas");
|
||||
|
||||
//Surfaces
|
||||
ClassDB::bind_method(D_METHOD("get_voxel_surface", "index"), &Biome::get_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("set_voxel_surface", "index", "data"), &Biome::set_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("add_voxel_surface", "voxel_surface"), &Biome::add_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("remove_voxel_surface", "index"), &Biome::remove_voxel_surface);
|
||||
ClassDB::bind_method(D_METHOD("get_voxel_surface_count"), &Biome::get_voxel_surface_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &Biome::get_voxel_surfaces);
|
||||
ClassDB::bind_method(D_METHOD("set_voxel_surfaces", "voxel_surfaces"), &Biome::set_voxel_surfaces);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurface", PROPERTY_USAGE_DEFAULT, "VoxelSurface"), "set_voxel_surfaces", "get_voxel_surfaces");
|
||||
#endif
|
||||
}
|
||||
|
53
main/biome.h
53
main/biome.h
@ -28,7 +28,6 @@ SOFTWARE.
|
||||
|
||||
#include "dungeon.h"
|
||||
|
||||
#include "../data/biome_data.h"
|
||||
#include "../data/world_generator_prop_data.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
|
||||
@ -42,8 +41,6 @@ SOFTWARE.
|
||||
#include "../../entity_spell_system/entities/data/entity_data.h"
|
||||
#endif
|
||||
|
||||
class BiomeData;
|
||||
|
||||
class Biome : public Resource {
|
||||
GDCLASS(Biome, Resource);
|
||||
|
||||
@ -54,15 +51,18 @@ public:
|
||||
Vector2 get_level_range();
|
||||
void set_level_range(Vector2 value);
|
||||
|
||||
Vector2 get_humidity_range();
|
||||
void set_humidity_range(Vector2 range);
|
||||
|
||||
Vector2 get_temperature_range();
|
||||
void set_temperature_range(Vector2 range);
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
//Environment
|
||||
Ref<EnvironmentData> get_environment();
|
||||
void set_environment(Ref<EnvironmentData> value);
|
||||
#endif
|
||||
|
||||
Ref<BiomeData> get_data();
|
||||
void set_data(Ref<BiomeData> value);
|
||||
|
||||
//WorldGeneratorPropData
|
||||
Ref<WorldGeneratorPropData> get_prop_data(const int index) const;
|
||||
void set_prop_data(const int index, const Ref<WorldGeneratorPropData> prop_data);
|
||||
@ -71,6 +71,9 @@ public:
|
||||
|
||||
int get_prop_data_count() const;
|
||||
|
||||
Vector<Variant> get_prop_datas();
|
||||
void set_prop_datas(const Vector<Variant> &prop_datas);
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
//Entities
|
||||
Ref<EntityData> get_entity_data(const int index) const;
|
||||
@ -78,6 +81,9 @@ public:
|
||||
void add_entity_data(const Ref<EntityData> entity_data);
|
||||
void remove_entity_data(const int index);
|
||||
int get_entity_data_count() const;
|
||||
|
||||
Vector<Variant> get_entity_datas();
|
||||
void set_entity_datas(const Vector<Variant> &entity_datas);
|
||||
#endif
|
||||
|
||||
//Dungeons
|
||||
@ -87,6 +93,31 @@ public:
|
||||
void remove_dungeon(const int index);
|
||||
int get_dungeon_count() const;
|
||||
|
||||
Vector<Variant> get_dungeons();
|
||||
void set_dungeons(const Vector<Variant> &dungeon_datas);
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
//Environments
|
||||
Ref<EnvironmentData> get_environment_data(const int index) const;
|
||||
void set_environment_data(const int index, const Ref<EnvironmentData> environment_data);
|
||||
void add_environment_data(const Ref<EnvironmentData> environment_data);
|
||||
void remove_environment_data(const int index);
|
||||
int get_environment_data_count() const;
|
||||
|
||||
Vector<Variant> get_environment_datas();
|
||||
void set_environment_datas(const Vector<Variant> &environment_datas);
|
||||
|
||||
//Surfaces
|
||||
Ref<VoxelSurface> get_voxel_surface(const int index) const;
|
||||
void set_voxel_surface(const int index, const Ref<VoxelSurface> voxel_surface);
|
||||
void add_voxel_surface(const Ref<VoxelSurface> voxel_surface);
|
||||
void remove_voxel_surface(const int index);
|
||||
int get_voxel_surface_count() const;
|
||||
|
||||
Vector<Variant> get_voxel_surfaces();
|
||||
void set_voxel_surfaces(const Vector<Variant> &voxel_surfaces);
|
||||
#endif
|
||||
|
||||
void setup();
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
@ -112,11 +143,13 @@ private:
|
||||
|
||||
Vector2 _level_range;
|
||||
|
||||
Vector2 _humidity_range;
|
||||
Vector2 _temperature_range;
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
Ref<EnvironmentData> _environment;
|
||||
#endif
|
||||
|
||||
Ref<BiomeData> _data;
|
||||
Vector<Ref<WorldGeneratorPropData> > _prop_datas;
|
||||
|
||||
#ifdef ESS_PRESENT
|
||||
@ -124,6 +157,12 @@ private:
|
||||
#endif
|
||||
|
||||
Vector<Ref<Dungeon> > _dungeons;
|
||||
|
||||
#ifdef VOXELMAN_PRESENT
|
||||
Vector<Ref<EnvironmentData> > _environment_datas;
|
||||
Vector<Ref<VoxelSurface> > _voxel_surfaces;
|
||||
Vector<Ref<VoxelSurface> > _liquid_voxel_surfaces;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -22,7 +22,6 @@ SOFTWARE.
|
||||
|
||||
#include "register_types.h"
|
||||
|
||||
#include "data/biome_data.h"
|
||||
#include "data/dungeon_corridor_data.h"
|
||||
#include "data/dungeon_data.h"
|
||||
#include "data/dungeon_room_data.h"
|
||||
@ -40,7 +39,6 @@ void register_world_generator_types() {
|
||||
ClassDB::register_class<DungeonRoomData>();
|
||||
ClassDB::register_class<DungeonCorridorData>();
|
||||
ClassDB::register_class<DungeonData>();
|
||||
ClassDB::register_class<BiomeData>();
|
||||
ClassDB::register_class<WorldGeneratorPropData>();
|
||||
|
||||
ClassDB::register_class<DungeonRoom>();
|
||||
|
Loading…
Reference in New Issue
Block a user