|
4871c46ec0
|
Also hackfix Rect2i's icon name .
|
2022-03-22 01:53:24 +01:00 |
|
|
beb83b286d
|
Also implement editor property support for PoolVector2i, and PoolVector3i, and all new class support for the Dictionary and Array properties.
|
2022-03-22 01:52:54 +01:00 |
|
|
68c0469aa5
|
Added editor properties for Vector2i, Vector3i, and Rect2i.
|
2022-03-22 01:34:43 +01:00 |
|
|
6c91c3f9d5
|
Added a hack to the editor icon builder script, because it capitalized The new int classes wrong. (Vector2i was capitalized Vector2I).
|
2022-03-22 00:40:56 +01:00 |
|
|
84955fab68
|
Added icons for the newly added core classes.
|
2022-03-21 23:50:08 +01:00 |
|
|
c4811ebf6f
|
Removed the arvr related icons.
|
2022-03-21 23:49:48 +01:00 |
|
|
c9b612f012
|
Added StringName as a variant type, with eventually the help of 3c0059650d .
|
2022-03-21 21:29:06 +01:00 |
|
|
aa1fb22309
|
Backported: Add missing navigation node icons - timothyqiu, YeldhamDev - bb257543d8
|
2022-03-20 20:30:43 +01:00 |
|
|
5f7421974c
|
Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92 )
|
2022-03-20 14:59:19 +01:00 |
|
|
b287513656
|
Replaced the godot editor icon.
|
2022-03-20 13:50:41 +01:00 |
|
|
bad39216b9
|
Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
|
2022-03-20 13:30:49 +01:00 |
|
|
77ed14e2f8
|
Fix 2 runtime errors found by tools.
|
2022-03-19 10:23:56 +01:00 |
|
|
d740ef5d18
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
|
|
7fd581f987
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
|
|
bca78798ef
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
|
|
2ce53f2b9e
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
|
|
b41f01cb92
|
Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later.
|
2022-03-18 22:55:47 +01:00 |
|
|
2b5cc26584
|
More include cleanups to the classes under editor/plugins.
|
2022-03-18 21:48:35 +01:00 |
|
|
6f637e65b0
|
Include cleanps.
|
2022-03-18 21:07:58 +01:00 |
|
|
a112bd877c
|
Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
|
2022-03-18 20:18:56 +01:00 |
|
|
1ab4a46da0
|
Moved som of the includes from headers to cpp files under the editor folder.
|
2022-03-18 19:32:23 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
c545717186
|
Fix EditorScriptCodeCompletionCache::Cache::time_loaded may be used uninitialized error.
|
2022-03-18 18:53:24 +01:00 |
|
|
f8e54698e4
|
Include cleanups for resources.
|
2022-03-18 18:48:49 +01:00 |
|
|
1f4f9c761e
|
Version include cleanups to ESS.
|
2022-03-18 00:38:45 +01:00 |
|
|
340cc8ba45
|
Run the include guard script on the editor folder.
|
2022-03-17 22:15:35 +01:00 |
|
|
3965d70ac5
|
Moved more includes to cpp files.
|
2022-03-17 19:35:23 +01:00 |
|
|
ad43fd50bd
|
Moved more includes.
|
2022-03-17 13:58:13 +01:00 |
|
|
3ca78453da
|
Moved more includes.
|
2022-03-17 12:47:22 +01:00 |
|
|
f55afe20ef
|
More include moves.
|
2022-03-17 12:12:41 +01:00 |
|
|
85475900e8
|
More include moves.
|
2022-03-17 12:06:40 +01:00 |
|
|
866569d22a
|
Moved more includes to cpp files.
|
2022-03-17 11:52:53 +01:00 |
|
|
2c88c46101
|
Moved more includes to cpp files.
|
2022-03-17 11:28:57 +01:00 |
|
|
d34ba0a7f4
|
Moved more includes from headers to cpp files.
|
2022-03-17 10:58:07 +01:00 |
|
|
84d139213d
|
Moved more includes to cpp files.
|
2022-03-17 10:39:38 +01:00 |
|
|
052027dce4
|
Moved more includes to cpp files.
|
2022-03-17 10:26:23 +01:00 |
|
|
c621049e61
|
Moved more includes to cpp files.
|
2022-03-17 09:07:18 +01:00 |
|
|
38fc0c402e
|
Moved more includes from headers to cpp files.
|
2022-03-17 08:38:34 +01:00 |
|
|
2c1eb4182b
|
Limit property default value in the editor's docs, to fix formatting for properties that return lots of data by default (Like Entity's sresources).
|
2022-03-16 21:37:03 +01:00 |
|
|
c1ebd9905a
|
Moved more includes.
|
2022-03-16 21:09:41 +01:00 |
|
|
eeb7c04aaf
|
Moved more includes to cpp files.
|
2022-03-16 20:53:38 +01:00 |
|
|
f105eba923
|
Moved more includes from headers to cpp files.
|
2022-03-16 20:40:41 +01:00 |
|
|
73baa5545a
|
Move lots of includes from the h files to cpp files in files under scene/2d.
|
2022-03-16 20:29:43 +01:00 |
|
|
ced4ae75a5
|
Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd
From godot.
|
2022-03-16 18:18:23 +01:00 |
|
|
528b4d9f61
|
Finetuned the default color scheme.
|
2022-03-16 14:00:17 +01:00 |
|
|
4d80a4f047
|
Actually add the tool mode external button to the spatial editor's menu. This also fixes a memleak.
|
2022-03-16 12:02:55 +01:00 |
|
|
ac25525b39
|
Changed the default color theme for the editor. Added the old one as a new Godot 3 preset.
|
2022-03-16 03:09:22 +01:00 |
|
|
5f623865c6
|
Hide the video driver switch button if there is only one option.
|
2022-03-16 02:58:29 +01:00 |
|
|
aa10c2f37b
|
Removed the Editor Asset Installer.
|
2022-03-16 01:58:42 +01:00 |
|
|
50af60ded6
|
Removed TileMap, and TileSet.
|
2022-03-16 01:54:27 +01:00 |
|