Moved more includes.

This commit is contained in:
Relintai 2022-03-17 12:47:22 +01:00
parent f55afe20ef
commit 3ca78453da
23 changed files with 40 additions and 11 deletions

View File

@ -33,6 +33,7 @@
#include "core/os/os.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/main/timer.h"
void EditorProfiler::_make_metric_ptrs(Metric &m) {
for (int i = 0; i < m.categories.size(); i++) {

View File

@ -38,6 +38,7 @@
#include "scene/2d/polygon_2d.h"
#include "scene/gui/box_container.h"
#include "thirdparty/misc/clipper.hpp"
#include "scene/resources/bit_map.h"
void SpriteEditor::_node_removed(Node *p_node) {
if (p_node == node) {

View File

@ -45,6 +45,7 @@
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/shortcut.h"
#include "scene/gui/popup_menu.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"

View File

@ -31,6 +31,7 @@
#include "item_list.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "scene/gui/scroll_bar.h"
void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) {
Item item;

View File

@ -32,7 +32,8 @@
#define ITEMLIST_H
#include "scene/gui/control.h"
#include "scene/gui/scroll_bar.h"
class VScrollBar;
class ItemList : public Control {
GDCLASS(ItemList, Control);

View File

@ -37,6 +37,7 @@
#include "core/translation.h"
#include "label.h"
#include "scene/main/timer.h"
#include "scene/gui/popup_menu.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"

View File

@ -32,7 +32,8 @@
#define LINE_EDIT_H
#include "scene/gui/control.h"
#include "scene/gui/popup_menu.h"
class PopupMenu;
class LineEdit : public Control {
GDCLASS(LineEdit, Control);

View File

@ -31,6 +31,7 @@
#include "link_button.h"
#include "core/translation.h"
#include "scene/gui/shortcut.h"
void LinkButton::set_text(const String &p_text) {
if (text == p_text) {

View File

@ -32,7 +32,6 @@
#define LINKBUTTON_H
#include "scene/gui/base_button.h"
#include "scene/resources/bit_map.h"
class LinkButton : public BaseButton {
GDCLASS(LinkButton, BaseButton);

View File

@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
#include "scene/gui/shortcut.h"
#include "scene/gui/popup_menu.h"
void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
ERR_FAIL_COND(p_event.is_null());

View File

@ -32,7 +32,8 @@
#define MENU_BUTTON_H
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
class PopupMenu;
class MenuButton : public Button {
GDCLASS(MenuButton, Button);

View File

@ -32,6 +32,7 @@
#include "core/os/input.h"
#include "core/print_string.h"
#include "scene/gui/shortcut.h"
#include "scene/gui/popup_menu.h"
Size2 OptionButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();

View File

@ -32,7 +32,8 @@
#define OPTION_BUTTON_H
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
class PopupMenu;
class OptionButton : public Button {
GDCLASS(OptionButton, Button);

View File

@ -34,6 +34,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
#include "scene/gui/scroll_bar.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"

View File

@ -31,8 +31,11 @@
#ifndef RICH_TEXT_LABEL_H
#define RICH_TEXT_LABEL_H
#include "scene/gui/control.h"
#include "rich_text_effect.h"
#include "scene/gui/scroll_bar.h"
class VScrollBar;
class RichTextLabel : public Control {
GDCLASS(RichTextLabel, Control);

View File

@ -31,6 +31,7 @@
#include "scroll_container.h"
#include "core/os/os.h"
#include "scene/main/viewport.h"
#include "scroll_bar.h"
bool ScrollContainer::clips_input() const {
return true;

View File

@ -33,7 +33,8 @@
#include "container.h"
#include "scroll_bar.h"
class HScrollBar;
class VScrollBar;
class ScrollContainer : public Container {
GDCLASS(ScrollContainer, Container);

View File

@ -31,6 +31,7 @@
#include "shortcut.h"
#include "core/os/keyboard.h"
#include "core/os/input_event.h"
void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
shortcut = p_shortcut;
@ -71,3 +72,6 @@ void ShortCut::_bind_methods() {
ShortCut::ShortCut() {
}
ShortCut::~ShortCut() {
}

View File

@ -31,9 +31,10 @@
#ifndef SHORTCUT_H
#define SHORTCUT_H
#include "core/os/input_event.h"
#include "core/resource.h"
class InputEvent;
class ShortCut : public Resource {
GDCLASS(ShortCut, Resource);
@ -51,6 +52,7 @@ public:
String get_as_text() const;
ShortCut();
~ShortCut();
};
#endif // SHORTCUT_H

View File

@ -32,6 +32,8 @@
#include "core/math/expression.h"
#include "core/os/input.h"
#include "scene/gui/shortcut.h"
#include "scene/main/timer.h"
#include "scene/gui/popup_menu.h"
Size2 SpinBox::get_minimum_size() const {
Size2 ms = line_edit->get_combined_minimum_size();

View File

@ -31,9 +31,10 @@
#ifndef SPIN_BOX_H
#define SPIN_BOX_H
#include "scene/gui/line_edit.h"
#include "scene/gui/range.h"
#include "scene/main/timer.h"
#include "scene/gui/line_edit.h"
class Timer;
class SpinBox : public Range {
GDCLASS(SpinBox, Range);

View File

@ -34,6 +34,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/popup.h"
int TabContainer::_get_top_margin() const {
if (!tabs_visible) {

View File

@ -32,7 +32,9 @@
#define TAB_CONTAINER_H
#include "scene/gui/container.h"
#include "scene/gui/popup.h"
class Popup;
class TabContainer : public Container {
GDCLASS(TabContainer, Container);