Commit Graph

  • 14100c3ac0 Added a method to get all users from the UserDB and UserManagers. master Relintai 2024-11-20 21:57:35 +0100
  • e7e91f7aa2 Fix typo. Relintai 2024-11-17 16:34:22 +0100
  • 618e22306a Added log_custom method to PLogger. It's a lot more customizable than the others by design. Also small cleanups. Relintai 2024-11-17 14:51:44 +0100
  • f4917d1ec4 Fix osx compile. Relintai 2024-11-16 10:46:53 +0100
  • 642db98328 Added a new important log level to PLogger. Relintai 2024-11-16 10:44:48 +0100
  • e53f2b27ba Added force printing / logging option to OS. Made PLogger use this internally. Relintai 2024-11-16 10:28:17 +0100
  • 1a45e6371a Added the previous commit as patch. Relintai 2024-11-14 20:10:58 +0100
  • ad572cdfdb Reapply SQLITE_NO_FCHOWN Pandemonium sqlite patch. Relintai 2024-11-14 20:07:24 +0100
  • 8022d4ab90 Updated sqlite to version 3.47.0. Also added a VERSION.txt to it's folder. Relintai 2024-11-14 20:02:59 +0100
  • 48935e93b3 Fix the fix. Relintai 2024-11-14 01:24:40 +0100
  • d75d3591ed Better solution for the previous fix. Relintai 2024-11-14 01:06:33 +0100
  • 78534d1564 Fix windows compile. Relintai 2024-11-14 00:56:35 +0100
  • 210287a1fe Updated the other github actions. Relintai 2024-11-14 00:39:38 +0100
  • c5c71bd0de Mark last backported commit. Relintai 2024-11-14 00:29:49 +0100
  • e5b7a95f88 Implement glow map effect Yuri Rubinsky 2024-06-13 17:55:24 +0300
  • 4585110a29 Fix split_floats behavior when spaces are used as separators Haoyu Qiu 2024-08-19 15:14:10 +0800
  • 34608b314f CI: Remove now unused sources.list file Rémi Verschelde 2024-11-07 22:13:49 +0100
  • 672cea4d08 CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds Rémi Verschelde 2024-11-06 13:57:25 +0100
  • 8a914eefa3 certs: Sync with Mozilla bundle as of Oct 19, 2024 Rémi Verschelde 2024-11-05 16:50:55 +0100
  • 63f96fa90e Fix error when non-ASCII characters in resource pack path kilian-diener 2024-11-05 12:05:45 +0100
  • 54f6334f40 Fix PopupMenu margin and separation calculations Haoyu Qiu 2024-10-23 11:07:49 +0800
  • be3b2cf08f Fix random multithreaded crash that happens when setting the audio stream on a AudioStreamRandomPitch stream. jitspoe 2024-08-28 23:46:57 -0400
  • e42a091db4 Fix Button not listing hover_pressed stylebox Haoyu Qiu 2024-10-25 12:30:08 +0800
  • 0cee401740 Fix button click detection when Tree is rotated Haoyu Qiu 2024-10-18 22:57:05 +0800
  • c2da31c377 Cache results for TranslationServer.compare_locales() Haoyu Qiu 2024-10-16 20:23:59 +0800
  • 3fe6da64d4 Backport 65910 for Godot 3 Capital 2024-09-25 12:57:56 -0400
  • b0701da063 Do not auto add default script and country codes to the locale. jitspoe 2024-10-12 01:04:42 -0400
  • 06cc39ad91 Document that Input.is_action should not be used during input-handling lawnjelly 2024-09-28 07:15:31 +0100
  • af805132b2 Fix physics platform behaviour regression lawnjelly 2024-09-22 08:51:43 +0100
  • bdd55432ee Improve error message when OS.execute() fails on Windows Hugo Locurcio 2024-09-19 02:03:29 +0200
  • a59cb3956b Backported from godot 4: Make SkeletonIk3D node usable Relintai 2024-09-30 18:55:39 +0200
  • 506a0756c5 Update gdnative api. Relintai 2024-09-30 17:26:29 +0200
  • 951ae7b11d Backported from godot4: Add the ability to look-at in model-space. Relintai 2024-09-30 17:04:00 +0200
  • 422314a8fd Added set_look_at helper method to Basis. Relintai 2024-09-30 16:41:20 +0200
  • 6f53257e05 Transform now uses Basis::create_looking_at. Relintai 2024-09-30 16:41:05 +0200
  • 010e1b51a8 Added non-static looking_at and from_scale helper methods to Basis. Relintai 2024-09-30 16:27:21 +0200
  • 6ac0c2bbc0 Undo unecessary breaking change to gdnative. Relintai 2024-09-30 16:26:52 +0200
  • ee1e40f1b0 Renamed looking_at to create_looking_at, and from_scale to create_from_scale in Basis. Relintai 2024-09-30 16:17:19 +0200
  • 820f9d79d3 Fix typo. Relintai 2024-09-29 21:21:59 +0200
  • d5062d45d1 Fix link. Relintai 2024-09-29 21:01:27 +0200
  • c4d6ca988f Update the readme. Relintai 2024-09-29 20:58:22 +0200
  • eac2d9153f Updated the links in CONTRIBUTING.md, also small tweaks. Relintai 2024-09-29 20:30:55 +0200
  • 39045a915e License tweaks, also fixed project information in COPYRIGHT.txt. Relintai 2024-09-29 20:24:53 +0200
  • 6adc5ec212 Bump version. Relintai 2024-09-20 18:01:01 +0200
  • b1ef75716d Update changelog.txt. v4.5.0 Relintai 2024-09-20 17:21:42 +0200
  • 12c65f1129 Create a gdnative headers zip in the make_release script automatically. Relintai 2024-09-20 17:18:54 +0200
  • 1405552f18 Reworked the copy_repos script to use git locally to make a copy from the local engine tree. Relintai 2024-09-20 17:03:41 +0200
  • 1d66eb1742 Copy gdnative headers helper script. Relintai 2024-09-20 10:14:05 +0200
  • c09474ccd8 Re-extracted class docs. Relintai 2024-09-20 10:03:06 +0200
  • 7a6c325aab Updated changelog.md. Relintai 2024-09-20 09:37:35 +0200
  • c1a1250a76 Marked the last backported commit. Relintai 2024-09-20 09:22:38 +0200
  • bc588e09d4 Set version to stable. Relintai 2024-09-20 09:17:56 +0200
  • 78b9753e37 Object::call() prevent debug lock accessing dangling pointer lawnjelly 2024-09-11 15:18:13 +0100
  • fabd5c32f5 Fix parsing of 4. in Expression Haoyu Qiu 2024-09-11 21:57:14 +0800
  • 8a4da4c157 Backported: Doctool: Remove version attribute from XML header. Relintai 2024-09-20 08:59:08 +0200
  • 5b6ee7f500 Make sure the thumbnail view is the default in the FileSystemDock as intended. Relintai 2024-09-17 22:10:04 +0200
  • dccf8a83f9 Removed feature profile dir creation from the editor. Relintai 2024-09-17 21:41:44 +0200
  • 7da4fbcb32 Removed the support development option from the help menu. Relintai 2024-09-17 21:31:40 +0200
  • 33d71ba1d4 Only keep one of de doc links in the editor's help menu. Relintai 2024-09-17 21:28:36 +0200
  • e2223e72c1 Removed the donors tab from the EditorAbout window, as I'm not even trying to take donations anymore. Relintai 2024-09-17 21:16:20 +0200
  • 1b06889fe1 Updated the engine license in the EditorAbout window. Relintai 2024-09-17 21:13:49 +0200
  • 10eaa32355
    Merge pull request #2 from halotroop2288/patch-1 Péter Magyar 2024-09-15 06:19:33 +0000
  • 3f499d5074
    Separate statements about Godot and Pandemonium in README Caroline Joy Bell 2024-09-14 18:16:44 -0500
  • b277253a7d Also update the sample module config file. Relintai 2024-09-08 17:36:07 +0200
  • b0cf8c6859 Use the engine's math singleton in proctree.cpp. Relintai 2024-09-08 17:33:30 +0200
  • f73b16470a Simple initial docs for ProceduralTreeMesh. Relintai 2024-09-08 17:10:32 +0200
  • 36622694ee Re-extracted class docs. Relintai 2024-09-08 17:02:09 +0200
  • 5c24f0ba90 Added an icon for procedural tree mesh. Relintai 2024-09-08 17:00:16 +0200
  • 089ac25db5 Fix shadowed declaration. Relintai 2024-09-08 16:56:39 +0200
  • 83871fc6e0 Clang format everything. Relintai 2024-09-08 16:52:38 +0200
  • 5e1ca95e7f Ignore the proctree folder in the clang format script. Relintai 2024-09-08 16:50:03 +0200
  • e4263507ce Added an array mesh conversion helper method to ProceduralTreeMesh. Relintai 2024-09-08 16:37:04 +0200
  • 2124f48710 Added flip twig and branch faces options to procedural tree mesh. Relintai 2024-09-08 16:26:35 +0200
  • a02d73b035 Fix typo. Relintai 2024-09-08 16:14:46 +0200
  • 4f62ea4b8e Fix tree mesh face orientation. Relintai 2024-09-08 16:12:16 +0200
  • ad642e3f16 Added an option to enable and disable branch and twig meshes. Relintai 2024-09-08 16:03:54 +0200
  • 5e7264b292 Increase max trunk length. Relintai 2024-09-08 15:29:07 +0200
  • 147bc63f7e Update the tree mesh when a property changes. Relintai 2024-09-08 15:24:41 +0200
  • c4fa44a02b Implement tree generation. Relintai 2024-09-08 15:18:37 +0200
  • 905f1105b1 Range property hints for the ProceduralTreeMesh. Relintai 2024-09-08 14:50:00 +0200
  • 51ee422874 ProceduralTreeMesh bind improvements. Relintai 2024-09-08 14:36:59 +0200
  • da67535193 ProceduralTreeMesh initial binds. Relintai 2024-09-08 14:25:06 +0200
  • 6c0cb3dc52 Bind enum values. Relintai 2024-09-08 13:35:37 +0200
  • fe9d89d6ec Also rename it's files. Relintai 2024-09-08 13:33:48 +0200
  • 883851a57a Renamed ProceduralTree3DMesh to ProceduralTreeMesh. Relintai 2024-09-08 13:31:27 +0200
  • 755a8b0225 ProceduralTree3DMesh initial setup. Relintai 2024-09-08 13:28:45 +0200
  • 2a936f4954 Renamed procedural_tree_3d.h and cpp to procedural_tree_3d_mesh.h and .cpp. Relintai 2024-09-08 10:50:01 +0200
  • 76ae9d4c09 Procedural tree 3d module initial setup. Relintai 2024-09-08 10:19:20 +0200
  • 673414d913 More compile fixes. Relintai 2024-09-07 13:23:24 +0200
  • 6a948f7240 More compile fixes. Relintai 2024-09-07 12:56:36 +0200
  • ff5a033b27 Compile fixes. Relintai 2024-09-07 12:41:30 +0200
  • 06c251749e Compile fixes. Relintai 2024-09-07 12:31:06 +0200
  • 048920302e Fix compile errors. Relintai 2024-09-07 12:13:19 +0200
  • cfb9c810a8 Fix TTS configuration loaded too early. bruvzg 2024-05-22 19:47:25 +0300
  • 8479340f52 Add audio/general/text_to_speech project setting to enable/disable TTS. bruvzg 2023-05-22 16:41:09 +0300
  • 44d23afab4 Remove unused code David Turner 2023-06-06 11:29:43 -0400
  • 8a274947c3 Fix GodotTTS native initialization Fredia Huya-Kouadio 2022-08-14 09:45:22 -0700
  • cf33b907c7 Disable speech-dispatcher, pulseaudio and udev wrapper builds, when library is not found. bruvzg 2022-08-06 11:54:20 +0300
  • 7ffe8780fe Fix includes. Relintai 2024-09-07 10:40:06 +0200
  • 66af3f29eb Backport text-to-speech support. bruvzg 2022-05-23 15:02:12 +0300