Header include cleanups for the classes in the editor folder.

This commit is contained in:
Relintai 2022-03-19 02:25:58 +01:00
parent 2ce53f2b9e
commit bca78798ef
72 changed files with 244 additions and 220 deletions

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@ -30,7 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "animation_track_editor.h"
#include "scene/gui/control.h"
#include "core/map.h"
#include "core/math/rect2.h"
#include "core/math/vector2.h"
@ -40,7 +41,7 @@
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/control.h"
#include "scene/resources/animation.h"
#include "scene/resources/texture.h"

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@ -30,22 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_data.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_editor.h"
#include "editor/property_selector.h"
#include "scene/animation/animation_cache.h"
#include "scene/gui/box_container.h"
#include "scene/gui/range.h"
#include "scene/gui/control.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/scroll_bar.h"
#include "core/reference.h"
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/resources/texture.h"
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
#include "core/dictionary.h"
#include "core/list.h"
#include "core/map.h"
@ -53,13 +46,9 @@
#include "core/math/vector2.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/box_container.h"
#include "scene/gui/range.h"
#include "scene/resources/texture.h"
class AnimationTrackEdit;
class Button;

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "editor/animation_track_editor.h"
#include "core/math/rect2.h"
#include "core/math/vector2.h"
#include "core/object.h"
@ -38,7 +39,7 @@
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "scene/gui/control.h"
#include "scene/resources/texture.h"
class InputEvent;

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/main/node.h"
#include "core/list.h"
#include "core/object.h"
#include "core/object_id.h"

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@ -32,8 +32,10 @@
#include "core/os/thread.h"
#include "core/safe_refcount.h"
#include "scene/main/node.h"
#include "servers/audio/audio_stream.h"
#include "core/map.h"
#include "core/object.h"
#include "core/object_id.h"

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@ -30,21 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_plugin.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/tool_button.h"
#include "scene/main/timer.h"
#include "scene/gui/box_container.h"
#include "core/list.h"
#include "core/math/math_defs.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "scene/gui/box_container.h"
class Button;
class CheckBox;

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@ -34,23 +34,17 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/box_container.h"
#include "core/undo_redo.h"
#include "core/map.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/gui/box_container.h"
class PopupMenu;
class ConnectDialogBinds;

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@ -30,13 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_help.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/math/vector2.h"

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@ -30,10 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/map.h"

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/main/node.h"
#include "core/list.h"
#include "core/object.h"
#include "core/object_id.h"

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@ -30,18 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/link_button.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
#include "editor_scale.h"
#include "core/list.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -30,22 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_file_dialog.h"
#include "editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/slider.h"
#include "scene/gui/texture_progress.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/gui/box_container.h"
#include "scene/gui/line_edit.h"
#include "core/color.h"
#include "core/list.h"
#include "core/math/vector2.h"
@ -70,6 +61,7 @@ class TextureProgress;
class Timer;
class Tree;
class VSlider;
class LineEdit;
class EditorAudioBus : public PanelContainer {
GDCLASS(EditorAudioBus, PanelContainer);

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@ -30,14 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/tree.h"
#include "editor_file_dialog.h"
#include "scene/gui/box_container.h"
#include "core/list.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "scene/gui/box_container.h"
class Button;
class Control;

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@ -30,18 +30,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/object.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/texture.h"
#include "core/list.h"
#include "core/pair.h"
#include "core/undo_redo.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/texture.h"
#include "core/array.h"
#include "core/dictionary.h"
#include "core/hash_map.h"
#include "core/map.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/reference.h"
#include "core/script_language.h"

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@ -30,10 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/os/dir_access.h"
#include "editor/editor_file_system.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "core/os/dir_access.h"
#include "core/object.h"
#include "core/set.h"
#include "core/ustring.h"

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@ -30,17 +30,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/os/dir_access.h"
#include "core/reference.h"
#include "core/resource.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/texture.h"
#include "core/os/dir_access.h"
#include "core/error_list.h"
#include "core/list.h"
#include "core/map.h"
#include "core/object.h"
#include "core/pool_vector.h"
#include "core/reference.h"
#include "core/set.h"
#include "core/string_name.h"
#include "core/typedefs.h"

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@ -30,16 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/os/dir_access.h"
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/item_list.h"
#include "core/os/dir_access.h"
#include "core/method_bind.h"
#include "core/object.h"
#include "core/reference.h"

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@ -30,17 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/main/node.h"
#include "core/object.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "core/os/thread_safe.h"
#include "core/safe_refcount.h"
#include "core/set.h"
#include "scene/main/node.h"
#include "core/error_list.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/map.h"
#include "core/object.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/vector.h"

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/main/node.h"
#include "core/pool_vector.h"
#include "core/resource.h"
#include "core/set.h"

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@ -30,17 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/code_editor.h"
#include "editor/doc/doc_data.h"
#include "editor/editor_plugin.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "editor/doc/doc_data.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
#include "core/color.h"
#include "core/error_list.h"
#include "core/map.h"
@ -48,7 +43,7 @@
#include "core/reference.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/gui/box_container.h"
class ConfirmationDialog;
class HSplitContainer;

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@ -30,20 +30,17 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/ordered_hash_map.h"
#include "editor/code_editor.h"
#include "editor/editor_help.h"
#include "editor/editor_plugin.h"
#include "scene/gui/option_button.h"
#include "scene/gui/tree.h"
#include "core/reference.h"
#include "scene/gui/dialogs.h"
#include "core/color.h"
#include "core/map.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "core/ordered_hash_map.h"
#include "editor/doc/doc_data.h"
#include "scene/gui/dialogs.h"
#include "scene/resources/texture.h"
class Control;

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@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/line_edit.h"
#include "core/reference.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "core/color.h"
#include "core/list.h"
#include "core/map.h"
@ -40,15 +42,14 @@
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/reference.h"
#include "core/resource.h"
#include "core/set.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "scene/resources/texture.h"
class UndoRedo;

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "core/object.h"
#include "core/reference.h"
class LineEdit;

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@ -30,17 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/texture_button.h"
//#include "scene/gui/empty_control.h"
#include "core/os/thread.h"
#include "pane_drag.h"
#include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "core/os/thread.h"
#include "core/error_macros.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -31,10 +31,7 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tree.h"
#include "core/io/multiplayer_api.h"
#include "core/map.h"
#include "core/object.h"

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@ -30,21 +30,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/safe_refcount.h"
#include "editor/editor_data.h"
#include "editor/editor_folding.h"
#include "editor/editor_run.h"
#include "core/object.h"
#include "scene/main/node.h"
#include "editor/inspector_dock.h"
#include "editor/property_editor.h"
#include "editor/scene_tree_dock.h"
#include "scene/gui/link_button.h"
#include "editor/editor_run.h"
#include "editor/editor_folding.h"
#include "scene/gui/split_container.h"
#include "scene/gui/menu_button.h"
#include "core/dictionary.h"
#include "core/error_list.h"
#include "core/list.h"
#include "core/map.h"
#include "core/math/rect2.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/safe_refcount.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
@ -58,7 +61,7 @@
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/theme.h"

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@ -30,11 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_data.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/vector.h"

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@ -30,15 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/config_file.h"
#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/script_create_dialog.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
#include "scene/gui/tool_button.h"
#include "scene/resources/texture.h"
#include "core/array.h"
#include "core/dictionary.h"
#include "core/error_list.h"
@ -51,6 +48,8 @@
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "core/io/config_file.h"
#include "core/undo_redo.h"
class EditorNode;
class Spatial;

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@ -30,15 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/undo_redo.h"
#include "editor/plugin_config_dialog.h"
#include "editor_data.h"
#include "property_editor.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/box_container.h"
#include "core/object.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/gui/box_container.h"
class Button;
class PluginConfigDialog;

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
@ -38,6 +39,7 @@
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
#include "core/color.h"
#include "core/map.h"
#include "core/object.h"
@ -48,6 +50,7 @@
#include "core/typedefs.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/resources/texture.h"
class Button;

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@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/create_dialog.h"
#include "editor/editor_inspector.h"
#include "editor/create_dialog.h"
#include "editor/editor_resource_picker.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_selector.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/line_edit.h"
#include "core/color.h"
#include "core/math/vector2.h"
#include "core/node_path.h"

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@ -31,14 +31,16 @@
/*************************************************************************/
#include "editor/editor_inspector.h"
#include "core/reference.h"
#include "editor/editor_spin_slider.h"
#include "editor/filesystem_dock.h"
#include "scene/gui/button.h"
#include "core/dictionary.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/reference.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/main/node.h"
#include "core/map.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor_file_dialog.h"
#include "quick_open.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/texture_rect.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/math/vector2.h"

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@ -30,24 +30,26 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/main/node.h"
#include "core/reference.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/safe_refcount.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "core/list.h"
#include "core/map.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/os/mutex.h"
#include "core/reference.h"
#include "core/resource.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/resources/texture.h"
class EditorResourcePreviewGenerator : public Reference {
GDCLASS(EditorResourcePreviewGenerator, Reference);

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@ -31,7 +31,9 @@
/*************************************************************************/
#include "core/os/os.h"
#include "scene/main/node.h"
#include "core/error_list.h"
#include "core/list.h"
#include "core/ustring.h"

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@ -31,7 +31,9 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/menu_button.h"
#include "core/map.h"
#include "core/object.h"

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@ -31,7 +31,9 @@
/*************************************************************************/
#include "core/reference.h"
#include "editor_plugin.h"
#include "core/object.h"
class EditorNode;

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@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_inspector.h"
#include "scene/gui/split_container.h"
#include "editor/editor_inspector.h"
#include "scene/gui/tree.h"
#include "core/map.h"
#include "core/object.h"
#include "core/object_id.h"

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@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/resource.h"
#include "scene/gui/shortcut.h"
#include "core/object.h"
#include "core/io/config_file.h"
#include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/translation.h"
#include "scene/gui/shortcut.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/map.h"

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@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/line_edit.h"
#include "scene/gui/range.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/texture_rect.h"
#include "core/color.h"
#include "core/math/vector2.h"
#include "core/object.h"

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@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_file_dialog.h"
#include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h"
#include "scene/gui/tree.h"
#include "core/list.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -30,13 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_settings.h"
#include "scene/gui/dialogs.h"
#include "editor/editor_settings.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/scroll_container.h"
#include "scene/main/http_request.h"
#include "core/error_list.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
@ -42,13 +43,14 @@
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "create_dialog.h"
#include "dependency_editor.h"
#include "editor_dir_dialog.h"
#include "editor_file_system.h"
#include "script_create_dialog.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "core/list.h"
#include "core/map.h"
#include "core/math/vector2.h"

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@ -30,16 +30,17 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/hash_map.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
#include "core/hash_map.h"
#include "core/map.h"
#include "core/object.h"
#include "core/set.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
class Button;
class Label;

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@ -30,18 +30,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "core/object.h"
#include "core/ustring.h"
#include "scene/gui/box_container.h"
class Button;
class Label;

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@ -30,6 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "core/undo_redo.h"
#include "editor/editor_data.h"
#include "editor/editor_plugin_settings.h"
@ -37,8 +39,9 @@
#include "editor_autoload_settings.h"
#include "scene/gui/center_container.h"
#include "scene/gui/option_button.h"
#include "core/object.h"
#include "scene/gui/box_container.h"
class ImportDefaultsEditorSettings;
class Button;

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@ -30,15 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/config_file.h"
#include "core/io/resource_importer.h"
#include "scene/gui/box_container.h"
#include "editor/editor_file_system.h"
#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
#include "core/io/config_file.h"
#include "core/io/resource_importer.h"
#include "core/list.h"
#include "core/map.h"
#include "core/object.h"

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@ -30,18 +30,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor/animation_track_editor.h"
#include "editor/connections_dialog.h"
#include "editor/create_dialog.h"
#include "editor/editor_data.h"
#include "editor/editor_inspector.h"
#include "editor/editor_path.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/tool_button.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/resource.h"

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@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/reference.h"
#include "scene/main/node.h"
#include "core/list.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"

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@ -30,10 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "connections_dialog.h"
#include "groups_editor.h"
#include "core/object.h"
#include "scene/gui/box_container.h"
class ConnectionsDock;
class GroupsEditor;

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "scene/gui/control.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/reference.h"

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@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/text_edit.h"
#include "core/object.h"
#include "core/ustring.h"
class CheckBox;

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@ -34,6 +34,9 @@
#include "scene/gui/box_container.h"
#include "editor/editor_plugin.h"
#include "scene/gui/option_button.h"
#include "scene/gui/item_list.h"
#include "scene/gui/popup_menu.h"
#include "core/list.h"
#include "core/reference.h"

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@ -31,6 +31,7 @@
/*************************************************************************/
#include "editor/editor_plugin.h"
#include "editor/editor_inspector.h"
#include "scene/gui/viewport_container.h"
#include "core/object.h"

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@ -31,12 +31,14 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/popup.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/popup.h"
#include "scene/gui/progress_bar.h"
#include "core/map.h"
#include "core/object.h"
#include "core/map.h"
#include "core/os/thread_safe.h"
#include "core/ustring.h"

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@ -30,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "scene/gui/dialogs.h"
#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
@ -40,7 +40,6 @@
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/link_button.h"
@ -51,8 +50,11 @@
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "core/math/vector2.h"
#include "core/reference.h"
#include "core/string_name.h"
#include "core/ustring.h"

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@ -30,6 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "editor/editor_about.h"
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
@ -37,13 +40,12 @@
#include "scene/gui/scroll_container.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "core/list.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
class ProjectDialog;
class ProjectList;

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@ -30,16 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h"
#include "editor/editor_autoload_settings.h"
#include "editor/editor_data.h"
#include "editor/editor_plugin_settings.h"
#include "editor/editor_sectioned_inspector.h"
#include "editor/import_defaults_editor.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h"
#include "core/math/vector2.h"
#include "core/object.h"
#include "core/math/vector2.h"
#include "core/os/input_event.h"
#include "core/reference.h"
#include "core/ustring.h"

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@ -30,13 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/reference.h"
#include "scene/gui/popup.h"
#include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"
@ -44,15 +47,14 @@
#include "scene/gui/text_edit.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
#include "core/list.h"
#include "core/math/math_defs.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/popup.h"
class PropertyValueEvaluator;
class CreateDialog;

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@ -30,16 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/property_editor.h"
#include "editor_help.h"
#include "scene/gui/rich_text_label.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/dialogs.h"
class EditorHelpBit;
class InputEvent;

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@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/pair.h"
#include "editor_file_system.h"
#include "scene/gui/dialogs.h"
#include "editor_file_system.h"
#include "scene/gui/tree.h"
#include "core/object.h"
#include "core/pair.h"
#include "core/reference.h"
#include "core/string_name.h"
#include "core/ustring.h"

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@ -31,6 +31,9 @@
/*************************************************************************/
#include "modules/modules_enabled.gen.h" // For regex.
#ifdef MODULE_REGEX_ENABLED
#include "core/error_macros.h"
#include "core/list.h"
#include "core/node_path.h"
@ -38,6 +41,15 @@
#include "core/pair.h"
#include "core/ustring.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/check_box.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
#include "core/undo_redo.h"
#include "editor/scene_tree_editor.h"
class CheckButton;
class Array;
class Button;
class CheckBox;
@ -49,16 +61,7 @@ class SceneTreeEditor;
class SpinBox;
class TabContainer;
class UndoRedo;
#ifdef MODULE_REGEX_ENABLED
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
#include "core/undo_redo.h"
#include "editor/scene_tree_editor.h"
class CheckButton;
/**
@author Blazej Floch

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@ -30,13 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "core/object.h"
#include "core/set.h"
class CheckBox;

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@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/check_button.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/line_edit.h"
#include "core/object.h"
#include "core/ustring.h"
class LineEdit;

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@ -30,6 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor/connections_dialog.h"
#include "editor/create_dialog.h"
#include "editor/editor_data.h"
@ -40,7 +42,6 @@
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
@ -48,12 +49,12 @@
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene_tree_editor.h"
#include "modules/modules_enabled.gen.h" // For regex.
#include "core/object.h"
#include "core/hash_map.h"
#include "core/list.h"
#include "core/map.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/reference.h"
#include "core/resource.h"
@ -61,6 +62,8 @@
#include "core/ustring.h"
#include "core/vector.h"
#include "modules/modules_enabled.gen.h" // For regex.
class EditorNode;
class AcceptDialog;
class Animation;

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@ -30,23 +30,25 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h"
#include "editor_data.h"
#include "editor_settings.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "core/object.h"
#include "core/list.h"
#include "core/math/vector2.h"
#include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h"
#include "core/set.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/gui/control.h"
class EditorSelection;
class LineEdit;

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@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h"
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
#include "core/map.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/margin_container.h"
#include "core/io/packet_peer.h"
#include "core/io/tcp_server.h"
#include "editor/editor_inspector.h"
#include "editor/property_editor.h"
#include "scene/3d/camera.h"
#include "scene/gui/box_container.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/button.h"
#include "core/array.h"
#include "core/hash_map.h"
#include "core/list.h"

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@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/editor_sectioned_inspector.h"
#include "editor_inspector.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h"

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@ -31,7 +31,9 @@
/*************************************************************************/
#include "editor/plugins/spatial_editor_plugin.h"
#include "scene/3d/camera.h"
#include "core/color.h"
#include "core/math/basis.h"
#include "core/math/math_defs.h"
@ -42,6 +44,7 @@
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vector.h"
#include "scene/resources/mesh.h"
class Camera;

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@ -33,6 +33,7 @@
#include "scene/3d/skeleton.h"
#include "scene/resources/skin.h"
#include "scene/resources/surface_tool.h"
#include "editor/editor_settings.h"
ModuleSkeletonSpatialGizmoPlugin::ModuleSkeletonSpatialGizmoPlugin() {
skeleton_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));