mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-02-19 22:24:23 +01:00
Ran include-what-you-use on the classes in the editor/ floder.
This commit is contained in:
parent
b41f01cb92
commit
2ce53f2b9e
@ -32,6 +32,30 @@
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#include "editor/editor_node.h"
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#include "editor_scale.h"
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#include "core/array.h"
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#include "core/class_db.h"
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#include "core/color.h"
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#include "core/error_macros.h"
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#include "core/list.h"
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#include "core/math/math_defs.h"
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#include "core/math/math_funcs.h"
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#include "core/math/transform_2d.h"
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#include "core/node_path.h"
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#include "core/os/input_event.h"
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#include "core/os/memory.h"
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#include "core/pair.h"
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#include "core/string_name.h"
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#include "core/typedefs.h"
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#include "core/undo_redo.h"
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#include "editor/animation_track_editor.h"
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#include "editor/editor_settings.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/range.h"
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#include "scene/gui/shortcut.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) {
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float h = p_h;
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@ -31,6 +31,27 @@
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/*************************************************************************/
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#include "animation_track_editor.h"
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#include "core/map.h"
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#include "core/math/rect2.h"
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#include "core/math/vector2.h"
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#include "core/object.h"
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#include "core/reference.h"
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#include "core/set.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "core/vector.h"
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#include "scene/gui/control.h"
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#include "scene/resources/animation.h"
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#include "scene/resources/texture.h"
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class AnimationTimelineEdit;
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class AnimationTrackEditor;
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class InputEvent;
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class Node;
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class OptionButton;
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class PopupMenu;
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class UndoRedo;
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struct Color;
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class AnimationBezierTrackEdit : public Control {
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GDCLASS(AnimationBezierTrackEdit, Control);
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@ -41,6 +41,55 @@
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#include "scene/main/node.h"
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#include "scene/main/viewport.h"
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#include "servers/audio/audio_stream.h"
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#include "core/array.h"
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#include "core/class_db.h"
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#include "core/color.h"
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#include "core/engine.h"
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#include "core/error_macros.h"
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#include "core/math/basis.h"
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#include "core/math/math_funcs.h"
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#include "core/math/quat.h"
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#include "core/math/transform.h"
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#include "core/math/transform_2d.h"
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#include "core/math/vector3.h"
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#include "core/os/input_event.h"
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#include "core/os/memory.h"
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#include "core/pair.h"
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#include "core/resource.h"
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#include "core/script_language.h"
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#include "core/set.h"
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#include "core/string_name.h"
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#include "core/typedefs.h"
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#include "core/undo_redo.h"
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#include "editor/editor_data.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_spin_slider.h"
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#include "editor/property_selector.h"
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#include "editor/scene_tree_editor.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/animation/animation_player.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/label.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/shortcut.h"
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#include "scene/gui/slider.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
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#include "scene/main/scene_tree.h"
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#include "scene/resources/font.h"
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#include "scene/resources/style_box.h"
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class AnimationTrackKeyEdit : public Object {
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GDCLASS(AnimationTrackKeyEdit, Object);
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@ -46,8 +46,48 @@
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#include "scene/gui/tool_button.h"
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#include "scene/resources/animation.h"
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#include "scene_tree_editor.h"
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#include "core/dictionary.h"
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#include "core/list.h"
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#include "core/map.h"
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#include "core/math/rect2.h"
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#include "core/math/vector2.h"
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#include "core/node_path.h"
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#include "core/object.h"
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#include "core/reference.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "core/vector.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/range.h"
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#include "scene/resources/texture.h"
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class AnimationTrackEdit;
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class Button;
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class CheckBox;
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class ConfirmationDialog;
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class EditorSpinSlider;
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class HScrollBar;
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class HSlider;
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class InputEvent;
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class Label;
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class LineEdit;
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class MenuButton;
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class Node;
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class OptionButton;
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class PanelContainer;
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class PopupMenu;
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class PropertySelector;
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class SceneTreeDialog;
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class ScrollContainer;
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class Spatial;
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class SpinBox;
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class TextureRect;
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class ToolButton;
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class Transform;
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class Tree;
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class TreeItem;
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class UndoRedo;
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struct Color;
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class AnimationTimelineEdit : public Range {
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GDCLASS(AnimationTimelineEdit, Range);
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@ -31,13 +31,28 @@
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#include "animation_track_editor_plugins.h"
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#include "editor/audio_stream_preview.h"
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#include "editor_resource_preview.h"
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#include "editor_scale.h"
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#include "scene/2d/animated_sprite.h"
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#include "scene/2d/sprite.h"
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#include "scene/3d/sprite_3d.h"
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#include "scene/animation/animation_player.h"
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#include "servers/audio/audio_stream.h"
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#include "core/class_db.h"
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#include "core/color.h"
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#include "core/dictionary.h"
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#include "core/io/resource_loader.h"
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#include "core/list.h"
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#include "core/math/math_funcs.h"
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#include "core/node_path.h"
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#include "core/os/input_event.h"
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#include "core/os/memory.h"
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#include "core/string_name.h"
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#include "core/typedefs.h"
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#include "core/undo_redo.h"
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#include "core/vector.h"
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#include "scene/resources/animation.h"
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#include "scene/resources/font.h"
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#include "servers/visual_server.h"
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/// BOOL ///
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int AnimationTrackEditBool::get_key_height() const {
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@ -31,6 +31,17 @@
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/*************************************************************************/
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#include "editor/animation_track_editor.h"
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#include "core/math/rect2.h"
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#include "core/math/vector2.h"
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#include "core/object.h"
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#include "core/object_id.h"
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#include "core/reference.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "scene/gui/control.h"
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#include "scene/resources/texture.h"
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class InputEvent;
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class AnimationTrackEditBool : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditBool, AnimationTrackEdit);
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@ -32,6 +32,11 @@
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#include "core/io/marshalls.h"
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#include "editor_node.h"
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#include "core/array.h"
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#include "core/class_db.h"
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#include "core/typedefs.h"
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#include "core/undo_redo.h"
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#include "scene/main/node.h"
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#define ITEMS_PER_PAGE 100
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/*************************************************************************/
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#include "scene/main/node.h"
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#include "core/list.h"
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#include "core/object.h"
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#include "core/object_id.h"
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#include "core/reference.h"
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#include "core/string_name.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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class Node;
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class ArrayPropertyEdit : public Reference {
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GDCLASS(ArrayPropertyEdit, Reference);
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@ -30,6 +30,16 @@
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#include "audio_stream_preview.h"
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#include "core/class_db.h"
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#include "core/error_macros.h"
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#include "core/list.h"
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#include "core/math/audio_frame.h"
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#include "core/os/memory.h"
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#include "core/os/thread.h"
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#include "core/typedefs.h"
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#include "core/variant.h"
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#include "servers/audio_server.h"
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/////////////////////
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float AudioStreamPreview::get_length() const {
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#include "core/safe_refcount.h"
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#include "scene/main/node.h"
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#include "servers/audio/audio_stream.h"
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#include "core/map.h"
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#include "core/object.h"
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#include "core/object_id.h"
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#include "core/reference.h"
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#include "core/vector.h"
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class Thread;
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class AudioStreamPreview : public Reference {
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GDCLASS(AudioStreamPreview, Reference);
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#include "editor/editor_scale.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/texture_button.h"
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#include "scene/resources/dynamic_font.h"
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#include "core/array.h"
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#include "core/class_db.h"
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#include "core/dictionary.h"
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#include "core/math/math_funcs.h"
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#include "core/math/vector2.h"
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#include "core/os/input_event.h"
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#include "core/os/memory.h"
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#include "core/resource.h"
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#include "core/script_language.h"
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#include "core/typedefs.h"
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#include "core/vector.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/shortcut.h"
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#include "scene/gui/text_edit.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/main/timer.h"
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#include "scene/resources/font.h"
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#include "scene/resources/texture.h"
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void GotoLineDialog::popup_find_line(TextEdit *p_edit) {
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text_editor = p_edit;
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#include "scene/gui/text_edit.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/timer.h"
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#include "core/list.h"
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#include "core/math/math_defs.h"
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#include "core/object.h"
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#include "core/reference.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "scene/gui/box_container.h"
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class Button;
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class CheckBox;
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class InputEvent;
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class Label;
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class LineEdit;
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class TextEdit;
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class Texture;
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class TextureButton;
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class Timer;
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class ToolButton;
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struct ScriptCodeCompletionOption;
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class GotoLineDialog : public ConfirmationDialog {
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GDCLASS(GotoLineDialog, ConfirmationDialog);
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@ -30,13 +30,48 @@
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#include "connections_dialog.h"
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#include "core/print_string.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "plugins/script_editor_plugin.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup_menu.h"
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#include "core/class_db.h"
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#include "core/color.h"
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#include "core/dictionary.h"
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#include "core/error_macros.h"
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#include "core/list.h"
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#include "core/math/aabb.h"
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#include "core/math/basis.h"
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#include "core/math/plane.h"
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#include "core/math/quat.h"
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#include "core/math/rect2.h"
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#include "core/math/transform.h"
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#include "core/math/vector2.h"
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#include "core/math/vector3.h"
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#include "core/os/memory.h"
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#include "core/ref_ptr.h"
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#include "core/reference.h"
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#include "core/script_language.h"
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#include "core/typedefs.h"
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#include "core/undo_redo.h"
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#include "core/variant.h"
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#include "editor/doc/doc_data.h"
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#include "editor/editor_help.h"
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#include "editor/editor_inspector.h"
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#include "editor/scene_tree_dock.h"
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#include "editor/scene_tree_editor.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/resources/texture.h"
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static Node *_find_first_script(Node *p_root, Node *p_node) {
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if (p_node != p_root && p_node->get_owner() != p_root) {
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#include "scene/gui/menu_button.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/tree.h"
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#include "core/map.h"
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#include "core/node_path.h"
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#include "core/object.h"
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#include "core/string_name.h"
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#include "core/ustring.h"
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#include "core/vector.h"
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#include "scene/gui/box_container.h"
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class PopupMenu;
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class ConnectDialogBinds;
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class Button;
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class CheckBox;
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class CheckButton;
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class Control;
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class EditorInspector;
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class EditorNode;
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class Label;
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class LineEdit;
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class Node;
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class OptionButton;
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class SceneTreeEditor;
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class UndoRedo;
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class Variant;
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struct Vector2;
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class ConnectDialog : public ConfirmationDialog {
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GDCLASS(ConnectDialog, ConfirmationDialog);
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#include "core/class_db.h"
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#include "core/os/keyboard.h"
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#include "core/print_string.h"
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#include "editor_help.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "scene/gui/box_container.h"
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#include "core/color.h"
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#include "core/dictionary.h"
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#include "core/map.h"
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#include "core/math/rect2.h"
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#include "core/os/file_access.h"
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#include "core/os/input_event.h"
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#include "core/os/memory.h"
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#include "core/script_language.h"
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#include "core/typedefs.h"
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#include "editor/doc/doc_data.h"
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#include "editor/editor_data.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/gui/button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type) {
|
||||
type_list.clear();
|
||||
|
@ -37,6 +37,25 @@
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class Button;
|
||||
class Control;
|
||||
class EditorHelpBit;
|
||||
class InputEvent;
|
||||
class LineEdit;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class CreateDialog : public ConfirmationDialog {
|
||||
GDCLASS(CreateDialog, ConfirmationDialog);
|
||||
|
@ -35,8 +35,32 @@
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/item_list.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
void DependencyEditor::_searched(const String &p_path) {
|
||||
Map<String, String> dep_rename;
|
||||
|
@ -34,10 +34,23 @@
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorFileDialog;
|
||||
class EditorFileSystemDirectory;
|
||||
class EditorNode;
|
||||
class Button;
|
||||
class ItemList;
|
||||
class Label;
|
||||
class PopupMenu;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
struct Vector2;
|
||||
|
||||
class DependencyEditor : public AcceptDialog {
|
||||
GDCLASS(DependencyEditor, AcceptDialog);
|
||||
|
@ -29,7 +29,13 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "dictionary_property_edit.h"
|
||||
|
||||
#include "editor_node.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void DictionaryPropertyEdit::_notif_change() {
|
||||
_change_notify();
|
||||
|
@ -31,6 +31,15 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/main/node.h"
|
||||
#include "core/list.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
class Node;
|
||||
|
||||
class DictionaryPropertyEdit : public Reference {
|
||||
GDCLASS(DictionaryPropertyEdit, Reference);
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include "core/engine.h"
|
||||
#include "core/global_constants.h"
|
||||
#include "core/io/compression.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "core/script_language.h"
|
||||
@ -41,6 +40,19 @@
|
||||
#include "core/version.h"
|
||||
#include "scene/resources/theme.h"
|
||||
#include "core/io/xml_parser.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/list.h"
|
||||
#include "core/method_bind.h"
|
||||
#include "core/object.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pair.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
static String _get_indent(const String &p_text) {
|
||||
String indent;
|
||||
|
@ -33,6 +33,9 @@
|
||||
#include "core/map.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class XMLParser;
|
||||
|
||||
|
@ -34,7 +34,29 @@
|
||||
#include "core/donors.gen.h"
|
||||
#include "core/license.gen.h"
|
||||
#include "core/version.h"
|
||||
#include "editor_node.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_scale.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/item_list.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/link_button.h"
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
// The metadata key used to store and retrieve the version text to copy to the clipboard.
|
||||
static const String META_TEXT_TO_COPY = "text_to_copy";
|
||||
|
@ -41,8 +41,16 @@
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
|
||||
#include "editor_scale.h"
|
||||
#include "core/list.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class LinkButton;
|
||||
class RichTextLabel;
|
||||
class ScrollContainer;
|
||||
class TextureRect;
|
||||
class Tree;
|
||||
|
||||
/**
|
||||
* NOTE: Do not assume the EditorNode singleton to be available in this class' methods.
|
||||
|
@ -30,6 +30,11 @@
|
||||
|
||||
#include "editor_atlas_packer.h"
|
||||
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "scene/resources/bit_map.h"
|
||||
|
||||
void EditorAtlasPacker::_plot_triangle(Ref<BitMap> p_bitmap, Vector2i *vertices) {
|
||||
int width = p_bitmap->get_size().width;
|
||||
int height = p_bitmap->get_size().height;
|
||||
|
@ -31,9 +31,11 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "core/math/vector2.h"
|
||||
|
||||
#include "core/vector.h"
|
||||
#include "scene/resources/bit_map.h"
|
||||
#include "core/reference.h"
|
||||
|
||||
class BitMap;
|
||||
|
||||
class EditorAtlasPacker {
|
||||
public:
|
||||
|
@ -38,8 +38,38 @@
|
||||
#include "filesystem_dock.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "servers/audio_server.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/panel.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/slider.h"
|
||||
#include "scene/gui/texture_progress.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "servers/audio/audio_effect.h"
|
||||
|
||||
void EditorAudioBus::_update_visible_channels() {
|
||||
int i = 0;
|
||||
|
@ -46,8 +46,30 @@
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/color.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class EditorAudioBuses;
|
||||
class Button;
|
||||
class EditorFileDialog;
|
||||
class InputEvent;
|
||||
class Label;
|
||||
class MenuButton;
|
||||
class OptionButton;
|
||||
class Panel;
|
||||
class PopupMenu;
|
||||
class ScrollContainer;
|
||||
class TextureProgress;
|
||||
class Timer;
|
||||
class Tree;
|
||||
class VSlider;
|
||||
|
||||
class EditorAudioBus : public PanelContainer {
|
||||
GDCLASS(EditorAudioBus, PanelContainer);
|
||||
|
@ -37,6 +37,31 @@
|
||||
#include "project_settings_editor.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "core/vector.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
|
||||
#define PREVIEW_LIST_MAX_SIZE 10
|
||||
|
||||
|
@ -31,8 +31,21 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/gui/tree.h"
|
||||
|
||||
#include "editor_file_dialog.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
|
||||
class Button;
|
||||
class Control;
|
||||
class EditorLineEditFileChooser;
|
||||
class Label;
|
||||
class LineEdit;
|
||||
class Node;
|
||||
class Tree;
|
||||
|
||||
class EditorAutoloadSettings : public VBoxContainer {
|
||||
GDCLASS(EditorAutoloadSettings, VBoxContainer);
|
||||
|
@ -31,12 +31,20 @@
|
||||
#include "editor_data.h"
|
||||
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
class Resource;
|
||||
|
||||
void EditorHistory::cleanup_history() {
|
||||
for (int i = 0; i < history.size(); i++) {
|
||||
|
@ -36,6 +36,26 @@
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "core/array.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/map.h"
|
||||
#include "core/node_path.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class ConfigFile;
|
||||
class EditorPlugin;
|
||||
class Node;
|
||||
class Resource;
|
||||
|
||||
class EditorHistory {
|
||||
enum {
|
||||
|
@ -29,17 +29,24 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "editor_dir_dialog.h"
|
||||
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "editor/editor_dir_dialog.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
|
||||
updating = true;
|
||||
|
@ -34,6 +34,15 @@
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/object.h"
|
||||
#include "core/set.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class Button;
|
||||
class EditorFileSystemDirectory;
|
||||
class LineEdit;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class EditorDirDialog : public ConfirmationDialog {
|
||||
GDCLASS(EditorDirDialog, ConfirmationDialog);
|
||||
|
@ -34,7 +34,6 @@
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/io/zip_io.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
@ -46,6 +45,16 @@
|
||||
#include "editor_node.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/resources/resource_format_text.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/version_generated.gen.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "scene/resources/theme.h"
|
||||
#include "thirdparty/minizip/ioapi.h"
|
||||
#include "thirdparty/minizip/zip.h"
|
||||
#include "zlib.h"
|
||||
|
||||
static int _get_pad(int p_alignment, int p_n) {
|
||||
int rest = p_n % p_alignment;
|
||||
|
@ -35,11 +35,25 @@
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class FileAccess;
|
||||
class EditorExportPlatform;
|
||||
class EditorFileSystemDirectory;
|
||||
struct EditorProgress;
|
||||
class DirAccess;
|
||||
class Timer;
|
||||
|
||||
class EditorExportPreset : public Reference {
|
||||
GDCLASS(EditorExportPreset, Reference);
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
#include "dependency_editor.h"
|
||||
#include "editor_file_system.h"
|
||||
#include "editor_resource_preview.h"
|
||||
@ -41,12 +40,34 @@
|
||||
#include "editor_settings.h"
|
||||
#include "scene/gui/center_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/scroll_bar.h"
|
||||
#include "scene/resources/world.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "scene/gui/base_button.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/item_list.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr;
|
||||
EditorFileDialog::GetIconFunc EditorFileDialog::get_large_icon_func = nullptr;
|
||||
|
@ -40,8 +40,26 @@
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "core/method_bind.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class DependencyRemoveDialog;
|
||||
class Button;
|
||||
class DirAccess;
|
||||
class HSplitContainer;
|
||||
class InputEvent;
|
||||
class ItemList;
|
||||
class LineEdit;
|
||||
class OptionButton;
|
||||
class PopupMenu;
|
||||
class Texture;
|
||||
class TextureRect;
|
||||
class ToolButton;
|
||||
struct Vector2;
|
||||
|
||||
class EditorFileDialog : public ConfirmationDialog {
|
||||
GDCLASS(EditorFileDialog, ConfirmationDialog);
|
||||
|
@ -40,6 +40,20 @@
|
||||
#include "editor_node.h"
|
||||
#include "editor_resource_preview.h"
|
||||
#include "editor_settings.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_data.h"
|
||||
|
||||
EditorFileSystem *EditorFileSystem::singleton = nullptr;
|
||||
//the name is the version, to keep compatibility with different versions of Godot
|
||||
|
@ -36,10 +36,19 @@
|
||||
#include "core/safe_refcount.h"
|
||||
#include "core/set.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class FileAccess;
|
||||
|
||||
struct EditorProgressBG;
|
||||
class DirAccess;
|
||||
|
||||
class EditorFileSystemDirectory : public Object {
|
||||
GDCLASS(EditorFileSystemDirectory, Object);
|
||||
|
||||
|
@ -33,6 +33,16 @@
|
||||
#include "core/os/file_access.h"
|
||||
#include "editor_inspector.h"
|
||||
#include "editor_settings.h"
|
||||
#include "core/array.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/list.h"
|
||||
#include "core/node_path.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
|
||||
PoolVector<String> sections;
|
||||
|
@ -31,6 +31,14 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/main/node.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/set.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class Array;
|
||||
class Node;
|
||||
class Object;
|
||||
|
||||
class EditorFolding {
|
||||
PoolVector<String> _get_unfolds(const Object *p_object);
|
||||
|
@ -34,8 +34,12 @@
|
||||
#include "core/os/dir_access.h"
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/resources/default_theme/default_theme.h"
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/theme.h"
|
||||
|
||||
#define MAKE_FALLBACKS(m_name) \
|
||||
m_name->add_fallback(FontArabic); \
|
||||
|
@ -31,6 +31,9 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/resources/theme.h"
|
||||
#include "core/reference.h"
|
||||
|
||||
class Theme;
|
||||
|
||||
void editor_register_fonts(Ref<Theme> p_theme);
|
||||
|
||||
|
@ -39,6 +39,30 @@
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/gui/texture_button.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/pair.h"
|
||||
#include "core/set.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/scroll_bar.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL)
|
||||
|
||||
|
@ -41,6 +41,23 @@
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/text_edit.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "core/color.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
|
||||
class ConfirmationDialog;
|
||||
class HSplitContainer;
|
||||
class InputEvent;
|
||||
class Label;
|
||||
class LineEdit;
|
||||
class TextureButton;
|
||||
class ToolButton;
|
||||
template <class F, class S> struct Pair;
|
||||
|
||||
class FindBar : public HBoxContainer {
|
||||
GDCLASS(FindBar, HBoxContainer);
|
||||
|
@ -33,6 +33,26 @@
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_help.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorHelpSearch::_update_icons() {
|
||||
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
|
||||
|
@ -36,6 +36,23 @@
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/color.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
#include "editor/doc/doc_data.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class Control;
|
||||
class InputEvent;
|
||||
class LineEdit;
|
||||
class OptionButton;
|
||||
class ToolButton;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class EditorHelpSearch : public ConfirmationDialog {
|
||||
GDCLASS(EditorHelpSearch, ConfirmationDialog);
|
||||
@ -61,6 +78,7 @@ class EditorHelpSearch : public ConfirmationDialog {
|
||||
String old_term;
|
||||
|
||||
class Runner;
|
||||
|
||||
Ref<Runner> search;
|
||||
|
||||
void _update_icons();
|
||||
|
@ -30,10 +30,8 @@
|
||||
|
||||
#include "editor_inspector.h"
|
||||
|
||||
#include "array_property_edit.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "dictionary_property_edit.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_property_name_processor.h"
|
||||
#include "editor_scale.h"
|
||||
@ -41,6 +39,34 @@
|
||||
#include "multi_node_edit.h"
|
||||
#include "scene/property_utils.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "editor/doc/doc_data.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "editor/editor_help.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/scroll_bar.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "servers/visual_server.h"
|
||||
|
||||
Size2 EditorProperty::get_minimum_size() const {
|
||||
Size2 ms;
|
||||
|
@ -33,8 +33,31 @@
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "core/color.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class UndoRedo;
|
||||
class Array;
|
||||
class InputEvent;
|
||||
class LineEdit;
|
||||
class Node;
|
||||
class PopupMenu;
|
||||
class VBoxContainer;
|
||||
|
||||
class EditorPropertyRevert {
|
||||
public:
|
||||
|
@ -29,6 +29,7 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "editor_layouts_dialog.h"
|
||||
|
||||
#include "core/class_db.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/os/keyboard.h"
|
||||
@ -36,6 +37,15 @@
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/item_list.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/control.h"
|
||||
|
||||
void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
|
||||
Ref<InputEventKey> k = p_event;
|
||||
|
@ -31,10 +31,13 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
|
||||
class LineEdit;
|
||||
class ItemList;
|
||||
class VBoxContainer;
|
||||
class InputEvent;
|
||||
|
||||
class EditorLayoutsDialog : public ConfirmationDialog {
|
||||
GDCLASS(EditorLayoutsDialog, ConfirmationDialog);
|
||||
|
@ -34,8 +34,22 @@
|
||||
#include "core/version.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/gui/center_container.h"
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
|
||||
EditorLog *self = (EditorLog *)p_self;
|
||||
|
@ -41,6 +41,14 @@
|
||||
#include "scene/gui/panel_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class Button;
|
||||
class Label;
|
||||
class RichTextLabel;
|
||||
class ToolButton;
|
||||
|
||||
class EditorLog : public VBoxContainer {
|
||||
GDCLASS(EditorLog, VBoxContainer);
|
||||
|
@ -30,11 +30,21 @@
|
||||
|
||||
#include "editor_network_profiler.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorNetworkProfiler::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("_update_frame"), &EditorNetworkProfiler::_update_frame);
|
||||
|
@ -35,6 +35,15 @@
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/io/multiplayer_api.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
|
||||
class Button;
|
||||
class LineEdit;
|
||||
class Timer;
|
||||
class Tree;
|
||||
|
||||
class EditorNetworkProfiler : public VBoxContainer {
|
||||
GDCLASS(EditorNetworkProfiler, VBoxContainer)
|
||||
|
@ -30,26 +30,23 @@
|
||||
|
||||
#include "editor_node.h"
|
||||
|
||||
#include "core/bind/core_bind.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "core/class_db.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/io/image_loader.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/io/stream_peer_ssl.h"
|
||||
#include "core/message_queue.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/path_remap.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "core/translation.h"
|
||||
#include "core/version.h"
|
||||
#include "main/input_default.h"
|
||||
#include "main/main.h"
|
||||
#include "scene/gui/center_container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/file_dialog.h"
|
||||
@ -60,13 +57,10 @@
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/tabs.h"
|
||||
#include "scene/gui/texture_progress.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "servers/navigation_2d_server.h"
|
||||
#include "servers/navigation_server.h"
|
||||
#include "servers/physics_2d_server.h"
|
||||
|
||||
#include "editor/audio_stream_preview.h"
|
||||
#include "editor/dependency_editor.h"
|
||||
#include "editor/editor_about.h"
|
||||
@ -102,13 +96,8 @@
|
||||
#include "editor/import_dock.h"
|
||||
#include "editor/multi_node_edit.h"
|
||||
#include "editor/node_dock.h"
|
||||
#include "editor/pane_drag.h"
|
||||
#include "editor/plugin_config_dialog.h"
|
||||
#include "editor/plugins/animation_blend_space_1d_editor.h"
|
||||
#include "editor/plugins/animation_blend_space_2d_editor.h"
|
||||
#include "editor/plugins/animation_blend_tree_editor_plugin.h"
|
||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||
#include "editor/plugins/animation_state_machine_editor.h"
|
||||
#include "editor/plugins/animation_tree_editor_plugin.h"
|
||||
#include "editor/plugins/animation_tree_player_editor_plugin.h"
|
||||
#include "editor/plugins/audio_stream_editor_plugin.h"
|
||||
@ -162,9 +151,49 @@
|
||||
#include "scene/resources/environment.h"
|
||||
#include "scene/resources/world.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "core/array.h"
|
||||
#include "core/color.h"
|
||||
#include "core/engine.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/image.h"
|
||||
#include "core/io/resource_importer.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/main_loop.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/undo_redo.h"
|
||||
#include "core/version_generated.gen.h"
|
||||
#include "editor/animation_track_editor.h"
|
||||
#include "editor/doc/doc_data.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/import/editor_import_plugin.h"
|
||||
#include "editor/property_editor.h"
|
||||
#include "editor/scene_tree_editor.h"
|
||||
#include "editor/script_create_dialog.h"
|
||||
#include "scene/animation/animation_player.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/scroll_bar.h"
|
||||
#include "scene/gui/shortcut.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "servers/physics_server.h"
|
||||
#include "servers/visual_server.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
class Camera;
|
||||
|
||||
EditorNode *EditorNode::singleton = nullptr;
|
||||
|
||||
|
@ -38,6 +38,54 @@
|
||||
#include "editor/property_editor.h"
|
||||
#include "editor/scene_tree_dock.h"
|
||||
#include "scene/gui/link_button.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/node_path.h"
|
||||
#include "core/object.h"
|
||||
#include "core/os/mutex.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/os/thread.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "scene/resources/theme.h"
|
||||
|
||||
class Button;
|
||||
class Camera;
|
||||
class CheckBox;
|
||||
class ConfigFile;
|
||||
class Container;
|
||||
class EditorFileDialog;
|
||||
class EditorInterface;
|
||||
class EditorResourceConversionPlugin;
|
||||
class FileDialog;
|
||||
class HBoxContainer;
|
||||
class InputEvent;
|
||||
class LinkButton;
|
||||
class OptionButton;
|
||||
class PopupMenu;
|
||||
class PopupPanel;
|
||||
class RichTextLabel;
|
||||
class Script;
|
||||
class TextureRect;
|
||||
class Timer;
|
||||
class Tree;
|
||||
class UndoRedo;
|
||||
class VBoxContainer;
|
||||
class Viewport;
|
||||
template <class T> class PoolVector;
|
||||
|
||||
typedef void (*EditorNodeInitCallback)();
|
||||
typedef void (*EditorPluginInitializeCallback)();
|
||||
|
@ -32,6 +32,26 @@
|
||||
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
|
||||
if (p_depth > 8) {
|
||||
|
@ -34,6 +34,14 @@
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorHistory;
|
||||
class Label;
|
||||
class PopupMenu;
|
||||
class TextureRect;
|
||||
|
||||
class EditorPath : public Button {
|
||||
GDCLASS(EditorPath, Button);
|
||||
|
@ -42,6 +42,41 @@
|
||||
#include "scene/3d/camera.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "servers/visual_server.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/image.h"
|
||||
#include "core/io/resource_importer.h"
|
||||
#include "core/math/aabb.h"
|
||||
#include "core/math/basis.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/transform.h"
|
||||
#include "core/math/vector3.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/rid.h"
|
||||
#include "core/rid_handle.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "editor/editor_autoload_settings.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "editor/editor_scale.h"
|
||||
#include "editor/import/editor_import_plugin.h"
|
||||
#include "editor/import/resource_importer_scene.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class ConfigFile;
|
||||
class ScriptCreateDialog;
|
||||
class ToolButton;
|
||||
|
||||
Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) {
|
||||
Vector<Ref<Mesh>> meshes;
|
||||
|
@ -39,6 +39,18 @@
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "core/array.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/list.h"
|
||||
#include "core/method_bind.h"
|
||||
#include "core/object.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorNode;
|
||||
class Spatial;
|
||||
@ -54,6 +66,20 @@ class EditorFileSystem;
|
||||
class EditorToolAddons;
|
||||
class FileSystemDock;
|
||||
class ScriptEditor;
|
||||
class ConfigFile;
|
||||
class Control;
|
||||
class EditorInspector;
|
||||
class EditorInspectorPlugin;
|
||||
class EditorSceneImporter;
|
||||
class InputEvent;
|
||||
class Mesh;
|
||||
class Resource;
|
||||
class Script;
|
||||
class ScriptCreateDialog;
|
||||
class Texture;
|
||||
class ToolButton;
|
||||
class Transform;
|
||||
class UndoRedo;
|
||||
|
||||
class EditorInterface : public Node {
|
||||
GDCLASS(EditorInterface, Node);
|
||||
|
@ -33,10 +33,21 @@
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/main_loop.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/plugin_config_dialog.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorPluginSettings::_notification(int p_what) {
|
||||
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
|
||||
|
@ -35,6 +35,14 @@
|
||||
#include "editor_data.h"
|
||||
#include "property_editor.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
|
||||
class Button;
|
||||
class PluginConfigDialog;
|
||||
class Tree;
|
||||
|
||||
class EditorPluginSettings : public VBoxContainer {
|
||||
GDCLASS(EditorPluginSettings, VBoxContainer);
|
||||
|
@ -30,10 +30,26 @@
|
||||
|
||||
#include "editor_profiler.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
#include "scene/main/timer.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/image.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorProfiler::_make_metric_ptrs(Metric &m) {
|
||||
for (int i = 0; i < m.categories.size(); i++) {
|
||||
|
@ -38,6 +38,26 @@
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/color.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class Button;
|
||||
class HSplitContainer;
|
||||
class InputEvent;
|
||||
class OptionButton;
|
||||
class SpinBox;
|
||||
class TextureRect;
|
||||
class Timer;
|
||||
class Tree;
|
||||
|
||||
class EditorProfiler : public VBoxContainer {
|
||||
GDCLASS(EditorProfiler, VBoxContainer);
|
||||
|
@ -31,12 +31,58 @@
|
||||
#include "editor_properties.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "editor/editor_resource_preview.h"
|
||||
#include "editor/filesystem_dock.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_properties_array_dict.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/aabb.h"
|
||||
#include "core/math/basis.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/plane.h"
|
||||
#include "core/math/quat.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/transform.h"
|
||||
#include "core/math/transform_2d.h"
|
||||
#include "core/math/vector3.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/rid.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "editor/create_dialog.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/editor_resource_picker.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_spin_slider.h"
|
||||
#include "editor/property_selector.h"
|
||||
#include "editor/scene_tree_editor.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/color_picker.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/grid_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/text_edit.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
///////////////////// NULL /////////////////////////
|
||||
|
||||
|
@ -38,6 +38,37 @@
|
||||
#include "editor/scene_tree_editor.h"
|
||||
#include "scene/gui/color_picker.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "core/color.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/node_path.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class AcceptDialog;
|
||||
class Button;
|
||||
class CheckBox;
|
||||
class ColorPickerButton;
|
||||
class Control;
|
||||
class CreateDialog;
|
||||
class Dictionary;
|
||||
class EditorFileDialog;
|
||||
class EditorResourcePicker;
|
||||
class EditorSpinSlider;
|
||||
class HBoxContainer;
|
||||
class InputEvent;
|
||||
class Label;
|
||||
class LineEdit;
|
||||
class OptionButton;
|
||||
class PopupMenu;
|
||||
class PropertySelector;
|
||||
class SceneTreeDialog;
|
||||
class TextEdit;
|
||||
class VBoxContainer;
|
||||
|
||||
class EditorPropertyNil : public EditorProperty {
|
||||
GDCLASS(EditorPropertyNil, EditorProperty);
|
||||
|
@ -36,6 +36,28 @@
|
||||
#include "editor/editor_scale.h"
|
||||
#include "editor_properties.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/vector.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_spin_slider.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/panel_container.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
|
||||
bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
|
||||
String name = p_name;
|
||||
|
@ -34,6 +34,22 @@
|
||||
#include "editor/editor_spin_slider.h"
|
||||
#include "editor/filesystem_dock.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
class Button;
|
||||
class Control;
|
||||
class EditorSpinSlider;
|
||||
class HBoxContainer;
|
||||
class InputEvent;
|
||||
class PopupMenu;
|
||||
class VBoxContainer;
|
||||
|
||||
class EditorPropertyArrayObject : public Reference {
|
||||
GDCLASS(EditorPropertyArrayObject, Reference);
|
||||
|
@ -31,6 +31,8 @@
|
||||
#include "editor_property_name_processor.h"
|
||||
|
||||
#include "editor_settings.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/typedefs.h"
|
||||
|
||||
EditorPropertyNameProcessor *EditorPropertyNameProcessor::singleton = nullptr;
|
||||
|
||||
|
@ -31,6 +31,9 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "scene/main/node.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class EditorPropertyNameProcessor : public Node {
|
||||
GDCLASS(EditorPropertyNameProcessor, Node);
|
||||
|
@ -36,7 +36,39 @@
|
||||
#include "editor_settings.h"
|
||||
#include "filesystem_dock.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pair.h"
|
||||
#include "core/ref_ptr.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
#include "editor/property_editor.h"
|
||||
#include "editor/quick_open.h"
|
||||
#include "editor/scene_tree_dock.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/material.h"
|
||||
#include "scene/resources/shader.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
|
||||
|
||||
|
@ -36,6 +36,29 @@
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/set.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class Button;
|
||||
class Control;
|
||||
class Dictionary;
|
||||
class EditorFileDialog;
|
||||
class EditorQuickOpen;
|
||||
class InputEvent;
|
||||
class Node;
|
||||
class PopupMenu;
|
||||
class StringName;
|
||||
class Texture;
|
||||
class TextureRect;
|
||||
|
||||
class EditorResourcePicker : public HBoxContainer {
|
||||
GDCLASS(EditorResourcePicker, HBoxContainer);
|
||||
|
@ -40,6 +40,16 @@
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/image.h"
|
||||
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "servers/visual_server.h"
|
||||
|
||||
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
|
||||
if (get_script_instance() && get_script_instance()->has_method("handles")) {
|
||||
|
@ -35,6 +35,18 @@
|
||||
#include "core/safe_refcount.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/os/mutex.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorResourcePreviewGenerator : public Reference {
|
||||
GDCLASS(EditorResourcePreviewGenerator, Reference);
|
||||
|
@ -30,11 +30,18 @@
|
||||
|
||||
#include "editor_run.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "plugins/script_editor_plugin.h"
|
||||
#include "script_editor_debugger.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "editor_settings.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
EditorRun::Status EditorRun::get_status() const {
|
||||
return status;
|
||||
|
@ -32,6 +32,10 @@
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/list.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class EditorRun {
|
||||
public:
|
||||
enum Status {
|
||||
|
@ -33,6 +33,18 @@
|
||||
#include "editor_export.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/image.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
void EditorRunNative::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
|
@ -32,6 +32,10 @@
|
||||
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
|
||||
class MenuButton;
|
||||
|
||||
class EditorRunNative : public HBoxContainer {
|
||||
GDCLASS(EditorRunNative, HBoxContainer);
|
||||
|
@ -31,6 +31,14 @@
|
||||
#include "editor_run_script.h"
|
||||
|
||||
#include "editor_node.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
|
||||
class Node;
|
||||
|
||||
void EditorScript::add_root_node(Node *p_node) {
|
||||
if (!editor) {
|
||||
|
@ -32,7 +32,12 @@
|
||||
|
||||
#include "core/reference.h"
|
||||
#include "editor_plugin.h"
|
||||
#include "core/object.h"
|
||||
|
||||
class EditorNode;
|
||||
class EditorInterface;
|
||||
class Node;
|
||||
|
||||
class EditorScript : public Reference {
|
||||
GDCLASS(EditorScript, Reference);
|
||||
|
||||
|
@ -30,8 +30,6 @@
|
||||
|
||||
#include "editor_scale.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
|
||||
static float scale = 1.0;
|
||||
|
||||
void editor_set_scale(float p_scale) {
|
||||
|
@ -32,7 +32,19 @@
|
||||
|
||||
#include "editor_property_name_processor.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/gui/shortcut.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/list.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
|
||||
class SectionedInspectorFilter : public Object {
|
||||
GDCLASS(SectionedInspectorFilter, Object);
|
||||
|
@ -33,8 +33,16 @@
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class SectionedInspectorFilter;
|
||||
class EditorInspector;
|
||||
class LineEdit;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class SectionedInspector : public HSplitContainer {
|
||||
GDCLASS(SectionedInspector, HSplitContainer);
|
||||
|
@ -40,12 +40,27 @@
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "core/version.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_translation.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/ip_address.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/main_loop.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/set.h"
|
||||
#include "core/translation.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/version_generated.gen.h"
|
||||
|
||||
// PRIVATE METHODS
|
||||
|
||||
|
@ -31,14 +31,23 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "core/object.h"
|
||||
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/os/thread_safe.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/translation.h"
|
||||
#include "scene/gui/shortcut.h"
|
||||
#include "core/hash_map.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorPlugin;
|
||||
class Dictionary;
|
||||
class InputEvent;
|
||||
|
||||
class EditorSettings : public Resource {
|
||||
GDCLASS(EditorSettings, Resource);
|
||||
|
@ -29,11 +29,33 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "editor_spin_slider.h"
|
||||
|
||||
#include "core/math/expression.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/transform_2d.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/main_loop.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
|
||||
if (grabber->is_visible()) {
|
||||
|
@ -33,6 +33,15 @@
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/range.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "core/color.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class InputEvent;
|
||||
class LineEdit;
|
||||
class TextureRect;
|
||||
|
||||
class EditorSpinSlider : public Range {
|
||||
GDCLASS(EditorSpinSlider, Range);
|
||||
|
@ -31,8 +31,22 @@
|
||||
#include "editor_sub_scene.h"
|
||||
|
||||
#include "editor/editor_node.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/variant.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
void EditorSubScene::_path_selected(const String &p_path) {
|
||||
path->set_text(p_path);
|
||||
|
@ -33,6 +33,15 @@
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/list.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class EditorFileDialog;
|
||||
class LineEdit;
|
||||
class Node;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class EditorSubScene : public ConfirmationDialog {
|
||||
GDCLASS(EditorSubScene, ConfirmationDialog);
|
||||
|
@ -30,13 +30,30 @@
|
||||
|
||||
#include "editor_themes.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <cmath>
|
||||
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "editor_fonts.h"
|
||||
#include "editor_icons.gen.h"
|
||||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
|
||||
#include "modules/modules_enabled.gen.h" // For svg.
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/image.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#ifdef MODULE_SVG_ENABLED
|
||||
#include "modules/svg/image_loader_svg.h"
|
||||
#endif
|
||||
|
@ -32,6 +32,9 @@
|
||||
|
||||
#include "scene/resources/texture.h"
|
||||
#include "scene/resources/theme.h"
|
||||
#include "core/reference.h"
|
||||
|
||||
class ImageTexture;
|
||||
|
||||
Ref<Theme> create_editor_theme(Ref<Theme> p_theme = nullptr);
|
||||
|
||||
|
@ -35,6 +35,10 @@
|
||||
#include "core/io/translation_loader_po.h"
|
||||
#include "editor/doc_translations.gen.h"
|
||||
#include "editor/editor_translations.gen.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/translation.h"
|
||||
|
||||
Vector<String> get_editor_locales() {
|
||||
Vector<String> locales;
|
||||
|
@ -33,14 +33,41 @@
|
||||
#include "core/io/json.h"
|
||||
#include "core/io/zip_io.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/version.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_scale.h"
|
||||
#include "progress_dialog.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/link_button.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/http_client.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/set.h"
|
||||
#include "core/vector.h"
|
||||
#include "core/version_generated.gen.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/file_dialog.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/progress_bar.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/http_request.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "thirdparty/minizip/ioapi.h"
|
||||
#include "thirdparty/minizip/unzip.h"
|
||||
|
||||
void ExportTemplateManager::_update_template_status() {
|
||||
// Fetch installed templates from the file system.
|
||||
|
@ -37,9 +37,23 @@
|
||||
#include "scene/gui/progress_bar.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/main/http_request.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
class ExportTemplateVersion;
|
||||
class HBoxContainer;
|
||||
class Button;
|
||||
class FileDialog;
|
||||
class HTTPRequest;
|
||||
class Label;
|
||||
class LineEdit;
|
||||
class MenuButton;
|
||||
class OptionButton;
|
||||
class ProgressBar;
|
||||
class Tree;
|
||||
class VBoxContainer;
|
||||
|
||||
class ExportTemplateManager : public AcceptDialog {
|
||||
GDCLASS(ExportTemplateManager, AcceptDialog);
|
||||
|
@ -44,6 +44,41 @@
|
||||
#include "import_dock.h"
|
||||
#include "scene/main/viewport.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/dictionary.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/os/input_event.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/resource.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "editor/create_dialog.h"
|
||||
#include "editor/dependency_editor.h"
|
||||
#include "editor/editor_data.h"
|
||||
#include "editor/editor_dir_dialog.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/scene_tree_dock.h"
|
||||
#include "editor/script_create_dialog.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/item_list.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/progress_bar.h"
|
||||
#include "scene/gui/scroll_bar.h"
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
Ref<Texture> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) {
|
||||
Ref<Texture> file_icon;
|
||||
|
@ -42,18 +42,45 @@
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/main/timer.h"
|
||||
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/thread.h"
|
||||
|
||||
#include "create_dialog.h"
|
||||
|
||||
#include "dependency_editor.h"
|
||||
#include "editor_dir_dialog.h"
|
||||
#include "editor_file_system.h"
|
||||
#include "script_create_dialog.h"
|
||||
#include "core/list.h"
|
||||
#include "core/map.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/set.h"
|
||||
#include "core/string_name.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class EditorNode;
|
||||
class Button;
|
||||
class ConfirmationDialog;
|
||||
class Control;
|
||||
class CreateDialog;
|
||||
class DependencyEditor;
|
||||
class DependencyEditorOwners;
|
||||
class DependencyRemoveDialog;
|
||||
class EditorDirDialog;
|
||||
class EditorFileSystemDirectory;
|
||||
class InputEvent;
|
||||
class ItemList;
|
||||
class LineEdit;
|
||||
class MenuButton;
|
||||
class PopupMenu;
|
||||
class ProgressBar;
|
||||
class ScriptCreateDialog;
|
||||
class Texture;
|
||||
class TextureRect;
|
||||
class Tree;
|
||||
class TreeItem;
|
||||
|
||||
class FileSystemDock : public VBoxContainer {
|
||||
GDCLASS(FileSystemDock, VBoxContainer);
|
||||
|
@ -44,6 +44,22 @@
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/progress_bar.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "core/array.h"
|
||||
#include "core/class_db.h"
|
||||
#include "core/color.h"
|
||||
#include "core/error_list.h"
|
||||
#include "core/error_macros.h"
|
||||
#include "core/math/math_defs.h"
|
||||
#include "core/math/rect2.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
#include "scene/resources/font.h"
|
||||
|
||||
const char *FindInFiles::SIGNAL_RESULT_FOUND = "result_found";
|
||||
const char *FindInFiles::SIGNAL_FINISHED = "finished";
|
||||
|
@ -32,6 +32,18 @@
|
||||
|
||||
#include "core/hash_map.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "core/map.h"
|
||||
#include "core/object.h"
|
||||
#include "core/set.h"
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
class Button;
|
||||
class Label;
|
||||
struct Rect2;
|
||||
|
||||
// Performs the actual search
|
||||
class FindInFiles : public Node {
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user