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https://github.com/Relintai/pandemonium_engine.git
synced 2025-01-11 13:21:10 +01:00
Moved more includes.
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@ -37,6 +37,9 @@
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#include "editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/box_container.h"
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#include "editor/editor_dir_dialog.h"
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#include "editor/editor_file_dialog.h"
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#include "scene/gui/line_edit.h"
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void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
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updating = true;
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@ -42,6 +42,8 @@
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#include "scene/gui/center_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/scroll_bar.h"
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EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr;
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EditorFileDialog::GetIconFunc EditorFileDialog::get_large_icon_func = nullptr;
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@ -34,6 +34,7 @@
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "scene/main/timer.h"
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#include "scene/gui/line_edit.h"
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void EditorNetworkProfiler::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_update_frame"), &EditorNetworkProfiler::_update_frame);
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@ -34,6 +34,7 @@
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#include "scene/gui/shortcut.h"
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#include "scene/gui/button.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/line_edit.h"
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void EditorQuickOpen::popup_dialog(const StringName &p_base, bool p_enable_multi, bool p_dontclear) {
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base_type = p_base;
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@ -41,6 +41,7 @@
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#include "scene/gui/option_button.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/scroll_bar.h"
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FileDialog::GetIconFunc FileDialog::get_icon_func = nullptr;
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FileDialog::GetIconFunc FileDialog::get_large_icon_func = nullptr;
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@ -147,3 +147,7 @@ LinkButton::LinkButton() {
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set_focus_mode(FOCUS_NONE);
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set_default_cursor_shape(CURSOR_POINTING_HAND);
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}
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LinkButton::~LinkButton() {
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}
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@ -61,6 +61,7 @@ public:
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UnderlineMode get_underline_mode() const;
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LinkButton();
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~LinkButton();
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};
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VARIANT_ENUM_CAST(LinkButton::UnderlineMode);
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@ -31,6 +31,7 @@
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#include "texture_button.h"
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#include "core/typedefs.h"
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#include <stdlib.h>
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#include "scene/resources/bit_map.h"
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Size2 TextureButton::get_minimum_size() const {
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Size2 rscale = Control::get_minimum_size();
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@ -32,7 +32,10 @@
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#define TEXTURE_BUTTON_H
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#include "scene/gui/base_button.h"
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#include "scene/resources/bit_map.h"
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#include "core/reference.h"
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class BitMap;
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class TextureButton : public BaseButton {
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GDCLASS(TextureButton, BaseButton);
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@ -39,6 +39,10 @@
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#include "scene/main/viewport.h"
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#include "scene/main/timer.h"
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#include "scene/gui/shortcut.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/slider.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_scale.h"
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@ -31,13 +31,15 @@
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#ifndef TREE_H
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#define TREE_H
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#include "core/object.h"
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#include "scene/gui/control.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/slider.h"
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class Tree;
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class HScrollBar;
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class VScrollBar;
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class LineEdit;
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class HSlider;
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class PopupMenu;
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class TreeItem : public Object {
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GDCLASS(TreeItem, Object);
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@ -32,8 +32,9 @@
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#define VIDEO_PLAYER_H
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#include "scene/gui/control.h"
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#include "scene/resources/video_stream.h"
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#include "servers/audio/audio_rb_resampler.h"
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#include "scene/resources/video_stream.h"
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#include "servers/audio_server.h"
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class VideoPlayer : public Control {
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