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facdcb6469
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Now implemented node deletion.
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2021-10-24 12:49:49 +02:00 |
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676de9083c
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make_tileable node.
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2021-10-24 01:01:15 +02:00 |
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61c6ea476e
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Emboss node.
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2021-10-23 21:36:41 +02:00 |
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2f4912c2b9
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blend node.
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2021-10-23 20:10:14 +02:00 |
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e42a25a53b
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sdf3d_render and sdf3d_sphere nodes.
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2021-10-23 00:18:44 +02:00 |
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577e9d705a
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Curve node.
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2021-10-22 23:24:29 +02:00 |
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fc8fa79624
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sd_op_morph node.
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2021-10-22 11:06:17 +02:00 |
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27ba62e20a
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sd_op_circle_repeat node.
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2021-10-22 11:01:35 +02:00 |
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8a896d0e3d
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sd_repeat node.
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2021-10-22 10:51:06 +02:00 |
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d570d8aea3
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sd_annular_shape node.
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2021-10-22 10:15:12 +02:00 |
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d2dd31ae72
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sd_op_ronded_shape node.
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2021-10-22 09:29:34 +02:00 |
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d4da602f65
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sd_op_smooth_bool node.
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2021-10-21 21:41:18 +02:00 |
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89b6600dd9
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sd_op_bool node.
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2021-10-21 21:33:49 +02:00 |
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dc56ca252b
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sd_tf_scale, sd_tf_rotate, sd_tf_translate nodes.
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2021-10-20 20:22:44 +02:00 |
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6f2437279e
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Fixed curves, and the curve editor, and added curve support for sd_shape_line.
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2021-10-20 19:53:05 +02:00 |
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3841c50674
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Added sd_shape_line node. Initial setup for curves, but they don't yet work properly with it.
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2021-10-20 18:33:11 +02:00 |
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17d0dc99dd
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Actually export the points in polygon base.
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2021-10-20 17:59:50 +02:00 |
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a690c76612
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Made the polygon editor work with my setup, and added sd_polygon_shape node.
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2021-10-20 17:46:31 +02:00 |
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df1a1c59a2
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sd_shape_arc and sd_shape_rhombus nodes.
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2021-10-19 22:42:03 +02:00 |
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bcd0fdbbb1
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Added sd show and sd shape circle nodes.
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2021-10-19 18:04:00 +02:00 |
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47cb1b8086
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Voronoi node.
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2021-10-19 15:38:12 +02:00 |
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8feda525db
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FBM noise node.
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2021-10-19 13:43:35 +02:00 |
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98ade190f9
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Value node.
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2021-10-19 12:13:15 +02:00 |
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dade6413b3
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Cleaned up the noises folder.
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2021-10-18 20:20:29 +02:00 |
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e6468b8226
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Added the bricks node.
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2021-10-18 15:32:30 +02:00 |
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c634c3b882
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Colorize node.
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2021-10-18 13:17:25 +02:00 |
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e04f17dac2
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Added the image picker button from Material Maker. Also added image node.
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2021-10-18 12:33:31 +02:00 |
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01bb81675e
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Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being.
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2021-10-17 21:01:54 +02:00 |
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6a241d3051
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Split the new gradient node into a gradient_base and gradient nodes.
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2021-10-17 17:23:06 +02:00 |
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c07ca3d8d8
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Implement restoring node connections on opening an MMMaterian in mat_maker_gd's editor.
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2021-10-09 19:30:57 +02:00 |
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babee4f93a
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Fix division by zero error in shape.gd.
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2021-10-09 19:07:50 +02:00 |
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956d35fd84
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Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin.
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2021-10-09 18:48:01 +02:00 |
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8758111bf6
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Renamed output.gd to output_image.gd and implemented it's logic.
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2021-10-09 14:47:55 +02:00 |
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ebef2b0fd5
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Update the test resource.
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2021-10-09 14:09:44 +02:00 |
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56a6bb75a9
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The image property in shape.gd is not supposed to be exported.
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2021-10-09 14:07:33 +02:00 |
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c816f0e0fe
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Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes.
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2021-10-09 14:04:09 +02:00 |
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6f5c7395ba
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Added a new output node.
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2021-10-07 15:47:09 +02:00 |
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e31aedbb1b
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Now add slot universal methods in MMGraphNode only take an universal property as argument. Also added an universal texture slot. Had to add init_properties and _init_properties, and had to change register_methods to _register_methods in subclasses.
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2021-10-06 10:30:22 +02:00 |
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9f24edd50f
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Now shape's radius and edge is using universal property.
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2021-10-06 00:56:13 +02:00 |
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ebb8098ba2
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Initial shapes node implementation / cleanup. It still needs universal inputs.
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2021-10-06 00:24:13 +02:00 |
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679e992ef8
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Add step as a parameter to add_slot_float.
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2021-10-04 15:00:00 +02:00 |
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