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27ba62e20a
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sd_op_circle_repeat node.
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2021-10-22 11:01:35 +02:00 |
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8a896d0e3d
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sd_repeat node.
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2021-10-22 10:51:06 +02:00 |
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d570d8aea3
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sd_annular_shape node.
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2021-10-22 10:15:12 +02:00 |
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d2dd31ae72
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sd_op_ronded_shape node.
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2021-10-22 09:29:34 +02:00 |
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d4da602f65
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sd_op_smooth_bool node.
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2021-10-21 21:41:18 +02:00 |
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c849944f2b
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Fix typo.
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2021-10-21 21:39:48 +02:00 |
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89b6600dd9
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sd_op_bool node.
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2021-10-21 21:33:49 +02:00 |
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dc56ca252b
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sd_tf_scale, sd_tf_rotate, sd_tf_translate nodes.
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2021-10-20 20:22:44 +02:00 |
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6f2437279e
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Fixed curves, and the curve editor, and added curve support for sd_shape_line.
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2021-10-20 19:53:05 +02:00 |
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3841c50674
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Added sd_shape_line node. Initial setup for curves, but they don't yet work properly with it.
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2021-10-20 18:33:11 +02:00 |
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bb7fee062c
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Make sure that polygon's changed method is called even when the control points were only moved.
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2021-10-20 18:06:02 +02:00 |
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17d0dc99dd
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Actually export the points in polygon base.
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2021-10-20 17:59:50 +02:00 |
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5d0c999103
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Emit changed events properly in sd shapes.
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2021-10-20 17:57:42 +02:00 |
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1e57dba26e
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Better output text for the arc and circle shape nodes, and removed sdf.gd.
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2021-10-20 17:47:40 +02:00 |
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a690c76612
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Made the polygon editor work with my setup, and added sd_polygon_shape node.
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2021-10-20 17:46:31 +02:00 |
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c082ee9a60
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Added the curve editor and polygon editor from Material Maker. I only fixed compile so far.
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2021-10-20 11:54:54 +02:00 |
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df1a1c59a2
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sd_shape_arc and sd_shape_rhombus nodes.
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2021-10-19 22:42:03 +02:00 |
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2984eef392
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sd_shape_box node.
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2021-10-19 22:20:45 +02:00 |
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01c886d56f
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Now sd_shape_circle will emit changed events properly for it's type.
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2021-10-19 18:26:12 +02:00 |
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bcd0fdbbb1
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Added sd show and sd shape circle nodes.
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2021-10-19 18:04:00 +02:00 |
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47cb1b8086
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Voronoi node.
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2021-10-19 15:38:12 +02:00 |
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8feda525db
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FBM noise node.
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2021-10-19 13:43:35 +02:00 |
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fb502505a3
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Anisotropic noise node.
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2021-10-19 13:08:50 +02:00 |
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7ef34acfbf
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Color noise node.
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2021-10-19 12:44:02 +02:00 |
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31547bf86f
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Color value node.
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2021-10-19 12:21:56 +02:00 |
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98ade190f9
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Value node.
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2021-10-19 12:13:15 +02:00 |
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0cd3f2d8db
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Noise node.
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2021-10-19 11:15:01 +02:00 |
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dade6413b3
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Cleaned up the noises folder.
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2021-10-18 20:20:29 +02:00 |
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a317240526
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Scratches node.
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2021-10-18 20:06:49 +02:00 |
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0e07f2388c
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sine_wave node.
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2021-10-18 19:39:51 +02:00 |
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63713bc6cd
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Fix random color output on the bricks node.
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2021-10-18 19:28:06 +02:00 |
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c91c947871
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Beehive node.
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2021-10-18 19:26:54 +02:00 |
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6ea422c166
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IChing node.
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2021-10-18 18:44:39 +02:00 |
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a186c71f9a
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Runes node.
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2021-10-18 18:14:08 +02:00 |
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2b2c485992
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Weave pattern node.
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2021-10-18 17:59:57 +02:00 |
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e6468b8226
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Added the bricks node.
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2021-10-18 15:32:30 +02:00 |
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095fcab86c
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Truchet node.
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2021-10-18 14:16:50 +02:00 |
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4f6829beb3
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Pattern node.
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2021-10-18 14:01:18 +02:00 |
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c634c3b882
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Colorize node.
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2021-10-18 13:17:25 +02:00 |
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e04f17dac2
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Added the image picker button from Material Maker. Also added image node.
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2021-10-18 12:33:31 +02:00 |
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e036935e4b
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Removed a few unneeded classes.
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2021-10-18 11:01:38 +02:00 |
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c9edde9ef9
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Added uniform and greyscale_uniform nodes for mat_maker_gd.
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2021-10-18 11:00:13 +02:00 |
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01bb81675e
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Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being.
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2021-10-17 21:01:54 +02:00 |
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56aa47ccc3
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Radial gradient node.
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2021-10-17 17:41:50 +02:00 |
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f74ad34219
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Implemented circular gradient node, and fixed circular gradient calculation.
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2021-10-17 17:40:16 +02:00 |
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6a241d3051
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Split the new gradient node into a gradient_base and gradient nodes.
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2021-10-17 17:23:06 +02:00 |
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4282cc8385
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Implemented the gradient node. Made Material Maker's gradient editor work with my setup.
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2021-10-17 17:18:41 +02:00 |
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7ab05bf407
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Renamed colors.gd to filter.gd.
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2021-10-13 18:51:34 +02:00 |
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bfcf4b0475
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Went through the rest of the .mmg files.
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2021-10-13 18:48:59 +02:00 |
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bf0afa6ad6
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Tuned most of the remaining .mmg files into comments.
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2021-10-13 12:54:29 +02:00 |
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