Ithamar R. Adema
1e1858ae15
Add 16-bits TGA support
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(cherry picked from commit 200f6ac0894982b31c59acc11cd5f8d4f8971219)
2022-12-11 19:10:03 +01:00
Mark Riedesel
309d6ea5bc
Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
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(cherry picked from commit 5cb07486db6fc53cc5a13e3451dd451e987f39d7)
2022-11-30 19:22:42 +01:00
Haoyu Qiu
6126ddab8e
Backport navigation crash fixes
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Co-Authored-By: Sean <sean@geekotron.net>
2022-11-30 14:41:16 +01:00
311b5d446b
Ported "[3.x] Fix wrong owner for editor plugin created nodes in instanced scene" for the skeleton editor aswell.
2022-11-30 14:33:08 +01:00
e0d09a2633
Clear using the color (0, 0, 0, 0), instead of (1, 1, 1, 0) in the paint module.
2022-11-28 15:02:02 +01:00
900605e2c9
Added a button that adds PaintCanvas to the PaintProjectToolsPropertyInspector.
2022-11-20 23:54:58 +01:00
13c45b16fa
Add PaintProject Node instead of PaintCanvas when using the SceneTreeDock's root node button as intended.
2022-11-20 23:40:42 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
73a1c176b4
List all classes in the paint modules's config.
2022-11-20 23:26:31 +01:00
9dda076070
Moved the PaintEditorPlugin under the editor folder in the paint module.
2022-11-20 23:18:31 +01:00
6c0008a912
Added custom Paint, Web, and Mesh (MDI) nodes to the SceneTreeDock.
2022-11-20 23:16:20 +01:00
b823759397
Now PaintVisualGrid and PaintCanvasBackground inherits from PaintNode.
2022-11-20 21:42:04 +01:00
c0da82ab92
Also removed PaintSelectionBox.
2022-11-20 21:38:55 +01:00
1d7ad33407
Renamed on_paint_node_selected to set_paint_node in PaintCustomPropertyInspectors.
2022-11-20 21:23:00 +01:00
8c98ec9883
Removed now unneeded images from the paint module.
2022-11-20 21:19:53 +01:00
ff1dbced6d
Removed PaintCanvasOutline and PaintColorGrid aswell.
2022-11-20 21:17:41 +01:00
5c9aa754d7
Removed most of the deprecated classes from the paint module.
2022-11-20 21:11:40 +01:00
0539b70aee
Ported the PaintInspectorPlugin.
2022-11-20 21:01:54 +01:00
7a9ed010d1
Added a new pixel resize tool to PaintToolsPropertyInspector.
2022-11-20 20:49:30 +01:00
07299fdbf6
Removed the button properties from PaintProject.
2022-11-20 20:07:31 +01:00
1354b15817
Added Add Paint Visual Grid and Add Paint Canvas Background buttons to the PaintProjectToolsPropertyInspector.
2022-11-20 20:06:10 +01:00
eea5cf4e20
Added set colors as default button to PaintProjectToolsPropertyInspector.
2022-11-20 20:00:24 +01:00
98ac4b9265
Implemented export and export as tools for the PaintProjectToolsPropertyInspector.
2022-11-20 19:49:45 +01:00
b2cbd6e759
Cleanups to PaintToolsPropertyInspector.
2022-11-20 19:49:21 +01:00
73dc6be1da
Added export and import tool to the PaintToolsPropertyInspector.
2022-11-20 18:57:11 +01:00
fede24767d
New icon for the pastecut tool in PaintToolsPropertyInspector.
2022-11-20 17:40:27 +01:00
9fcf3b8532
PaintEditorPlugin now won't send input events to the active PaintNode, if CanvasItemEditor's currently selcted tool isn't TOOL_SELECT.
2022-11-20 16:04:39 +01:00
5514c64c86
Removed unneeded ScrollContainer form PaintProjectToolsPropertyInspector.
2022-11-20 15:59:38 +01:00
6ad8f67551
Fix warning.
2022-11-20 02:55:12 +01:00
fcdce8336c
Cleaned up my original prototype render_paint_node implementation. Now it's fast.
2022-11-20 02:44:27 +01:00
240bfa8ed5
Rewrote render_paint_node now it works without leaving pixels out, but it is an extermely inefficient implementation. It will be reworked soon.
2022-11-20 02:35:02 +01:00
e5fd8cd2b5
Added the ability for PaintNode rendering to skip evaluating certain PaintNode's childrens.
2022-11-19 23:19:41 +01:00
9141997c87
Changed the prefix of the image saving related helpers from save to render.
2022-11-19 23:12:06 +01:00
fb4aa87663
Initial image rendering implementation for PaintNodes.
2022-11-19 23:06:56 +01:00
4eec1ffcb4
Implemented serialization for PaintCanvas image data.
2022-11-19 20:43:40 +01:00
4f06946cf5
Centralize LZ4 usage.
2022-11-19 19:51:29 +01:00
7328a5126a
Added a new lz4 module.
2022-11-19 19:39:50 +01:00
f1bda28b11
Cleaned up PaintNode resize notifications. Also now PaintCanvas allocates and resizes it's internal images properly.
2022-11-19 19:26:19 +01:00
629ec81669
Added a new PaintProjectToolsPropertyInspector class.
2022-11-19 15:41:52 +01:00
be9493a25a
Structural setup for saving images for PaintProjects.
2022-11-19 13:45:14 +01:00
cebc26f3ce
Also handle NOTIFICATION_PAINT_NODE_RESIZED in PaintVisualGrid and PaintCanvasBackground. Note that they won't yet get that notification.
2022-11-19 13:21:05 +01:00
50cf64b7f1
Added a few notifications to PaintNodes.
2022-11-19 13:17:30 +01:00
9f8f6cb3b4
Now PaintCanvasBackground and PaintVisualGrid will automatically size themselves to a parent PaintNode if they can.
2022-11-19 13:16:54 +01:00
17842720a5
Added helper methods to PaintProject for creating PaintCanvasBackground and PaintVisualGrid.
2022-11-19 12:22:10 +01:00
71a455687d
Cleaned up PaintVisualGrid.
2022-11-19 02:31:39 +01:00
d7ccaff144
More cleanups to PaintCanvasBackground.
2022-11-19 02:31:02 +01:00
5c38af1d1a
Reworked PaintCanvasBackground. Now it draws it's pattern using canvas draw commands.
2022-11-19 02:20:52 +01:00
5a78997c83
Now PaintNodes can draw their outlines.
2022-11-19 01:23:33 +01:00
af1018bae6
Don't update the preview when the mouse is not over a PaintCanvas.
2022-11-19 00:21:15 +01:00
dc4ded8bd8
Now the undo and redo buttons in PaintToolsPropertyInspector actually work.
2022-11-18 23:50:05 +01:00
120e59baba
Ported the logic to PaintCanvas from the experimental project.
2022-11-18 23:47:37 +01:00
4060eeccc7
Now _forward_canvas_gui_input() in PaintNode is a virtual, as it should have been.
2022-11-18 23:47:05 +01:00
8e766ee8ab
Added undo and redo buttons to the PaintToolsPropertyInspector. It won't work for now.
2022-11-18 22:25:24 +01:00
65cf1c60d9
PaintProjectPropertyInspector now updates if the preset or the current color changes in PaintProject.
2022-11-18 12:26:36 +01:00
12193b03f4
Added a slider for the brush size property into PaintToolsPropertyInspector.
2022-11-18 01:09:25 +01:00
8c8dc051cb
Added brush prefabs to PaintToolsPropertyInspector.
2022-11-18 00:33:27 +01:00
884fae4847
PaintProjectPropertyInspector now uses and manages the presets in PaintProjects.
2022-11-17 23:56:19 +01:00
2485665f89
Added more helper methods to PaintProject.
2022-11-17 23:55:36 +01:00
a3bedba43a
Now PaintProject can store color presets. They also support defaults.
2022-11-17 23:32:09 +01:00
62a7fda32e
Added a button for the currently selected color into PaintProjectPropertyInspector. Also logic cleanpus.
2022-11-17 23:05:27 +01:00
e53868f60f
Added a new PaintProjectPropertyInspector class.
2022-11-17 17:46:03 +01:00
6ddd0c1fa3
Fix non-tools builds.
2022-11-17 12:07:02 +01:00
526800fcf9
Added a new PaintToolsPropertyInspector.
2022-11-17 11:56:03 +01:00
b49ea8c5ef
PaintColorGrid now has 5 columns.
2022-11-17 11:55:39 +01:00
8fc5633933
Added TOOL_ prefix to the Tools enum's values in PaintCanvas.
2022-11-17 11:55:25 +01:00
33c70f7a86
Removed PaintSidebar and renamed PaintSidebarModules to PaintCustomPropertyInspector.
2022-11-17 10:05:05 +01:00
b9f0429f8c
Renamed sidebar_modules folder to property_inspectors in the paint module.
2022-11-17 09:55:37 +01:00
01f078e016
Created icons for the new paint nodes.
2022-11-17 00:56:04 +01:00
ef3110d4d1
Disabled the paint sidebar, as I found a better way of handling this using custom property inspectors.
2022-11-16 23:48:45 +01:00
25968b2803
Fix bindings.
2022-11-16 21:55:12 +01:00
761e381d0e
Store the previous tool in Paintcanvas.
2022-11-16 17:23:17 +01:00
f439b421c5
Added some signals to PaintCanvas.
2022-11-16 17:09:21 +01:00
a2f02d669c
Added a current_tool property for PaintCanvas.
2022-11-16 15:52:29 +01:00
338fc04a75
Added the Tools enum from PaintWindow to PaintCanvas.
2022-11-16 15:40:40 +01:00
fff7d1f152
Added brush_prefab and brush_size properties to PaintCanvas.
2022-11-16 15:38:09 +01:00
c683e675e1
Now PaintNodes can handle input events coming from the editor plugin.
2022-11-16 15:25:27 +01:00
afa0e83f78
Added getters for the images and textures of the PaintCanvas.
2022-11-16 13:31:51 +01:00
94da7051d4
Also add null check.
2022-11-16 13:29:06 +01:00
1f2e2c1d45
Fix crash in PaintCanvas.
2022-11-16 13:28:19 +01:00
ab3e6f0014
Added methods to access PaintUtilities from PaintNodes, so no registered singletons will be required.
2022-11-16 00:26:33 +01:00
9c2d0599ea
Bound the get_paint_project helper.
2022-11-15 23:58:43 +01:00
bf15088dc7
Added a configuration warning to PaintNodes if they are not a child of a PaintProject.
2022-11-15 23:57:44 +01:00
7fa6ff6433
Not the _on_paint_node_selected virtual will properly get called in PaintSidebarModule.
2022-11-15 23:44:57 +01:00
bfd80993f2
Now PaintColorGrid sets the active project's color.
2022-11-15 23:12:39 +01:00
4a93e21660
Added get_paint_project helper method to PaintNode.
2022-11-15 23:11:55 +01:00
4851144a55
Added current_color property to PaintProject.
2022-11-15 23:11:38 +01:00
d55653d916
Notes.
2022-11-15 22:46:08 +01:00
73e7d7f8ce
The PaintColorGrid now contains a ScrollContainer.
2022-11-15 22:24:00 +01:00
ff701c35ad
Now the paint plugin handles paint nodes.
2022-11-15 22:11:49 +01:00
e044b007f6
PaintColorGrid now inherits from PaintSidebarModule. It is also added to the new sidebar by the paint plugin.
2022-11-15 21:59:04 +01:00
abe142b090
Hide the sidebar in make_visible.
2022-11-15 18:17:15 +01:00
5baff6410f
Now PaintEditorPlugin creates the paint sidebar.
2022-11-15 18:16:32 +01:00
229677acf5
Added a new PaintSidebar and PaintSidebarModule classes to the paint module.
2022-11-15 17:58:00 +01:00
0963538827
Added the new PaintEditorPlugin as an engine global.
2022-11-15 17:33:09 +01:00
14c503a41b
Added a new paint editor plugin, and renamed the old temporarily.
2022-11-15 16:53:37 +01:00
94b5ac9267
Added resize method to PaintCanvas.
2022-11-15 16:41:57 +01:00
9eaa2bd56f
Fix warning on gcc.
2022-11-15 14:44:50 +01:00
4155ef7ff3
Commit changes that were left out.
2022-11-15 14:41:59 +01:00
6852b3afa1
Added updated version of the methods in Action.
2022-11-15 14:34:25 +01:00
c0bbd6edf7
Added a new PaintProject class.
2022-11-15 13:17:37 +01:00
26511bb83b
Added the required api to PaintCanvas.
2022-11-15 13:13:37 +01:00
71f70117a0
Also add the new classes to config.py.
2022-11-15 12:35:44 +01:00
772195a9c3
Added PaintCanvas to the build, and registered it.
2022-11-15 12:34:29 +01:00
7b5071fc73
Created updated versions for the deprecated helpers in PaintAction, and bound them.
2022-11-15 12:32:31 +01:00
1fac355760
Renamed the paint canvas getters/setters in PaintAction, and bound them.
2022-11-15 12:26:50 +01:00
9da781e8b8
Renamed 2 deprecated methods in PaintAction, and removed virtual from sym point helper methods.
2022-11-15 12:22:32 +01:00
a5c5201aa8
Added new overridable virtual api to PaintActions for commiting changes.
2022-11-15 12:15:32 +01:00
c2e8a32c90
Renamed do and undo methods in PaintAction.
2022-11-15 11:49:03 +01:00
b05babe4b2
Also added a new PaintCanvas.
2022-11-14 23:32:12 +01:00
1c0c3c4393
Added PaintNode.
2022-11-14 23:27:26 +01:00
b574d44dd7
Also register PaintCanvasBackground to the ClassDB, and fix crash on exit with it.
2022-11-14 23:08:37 +01:00
74a7615168
Added a PaintIcons header to the paint module to reduce code duplication, and to fix compile on the platforms where it failed.
2022-11-14 22:38:52 +01:00
a7afeb93e3
Register the paint module's ui helper classes.
2022-11-14 18:27:21 +01:00
1cf7b38074
Small rework for the PaintCanvasBackground.
2022-11-14 18:27:03 +01:00
334b4ae3f8
Renamed PaintCanvas to PaintCanvasOld.
2022-11-14 17:46:37 +01:00
dbeb522d8b
Renamed the icons folder to paint_icons in the paint module.
2022-11-14 17:35:19 +01:00
9f2996c770
Reorganized the paint module.
2022-11-14 17:31:45 +01:00
e63a346cd3
Bound some getter / setter methods in the paint module.
2022-11-14 17:11:38 +01:00
Haoyu Qiu
eacf797faf
Clarify offset parameter behavior in RegEx methods
2022-11-13 00:48:46 +01:00
smix8
fd5bb2f0fd
Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
2022-11-13 00:23:55 +01:00
53f486237e
Fix voxelman's editor setting.
2022-10-11 22:09:09 +02:00
54643bc1fc
Re-extracted class docs.
2022-10-09 12:43:55 +02:00
10437e2f01
Add missing doc classes setup.
2022-10-09 12:41:45 +02:00
ee015b7a2e
Added doc classes to the tile_map module.
2022-10-09 12:16:11 +02:00
0de5f4ec86
Added RTileMap and RTileSet compatibility classes.
2022-10-09 11:52:25 +02:00
5123cf9837
Also renamed the rtile_map module itself to tile_map.
2022-10-09 11:50:46 +02:00
c6f998b2a6
Also update the include guards.
2022-10-09 11:47:55 +02:00
2159409dcc
Moved TileMap and TileSet's docs to their module.
2022-10-09 11:47:03 +02:00
d0d2a709e8
Renamed RTileMap ro TileMap and RTileSet to TileSet, as it does not need to be able to live alongside Godot's TileMap anymore.
2022-10-09 11:45:57 +02:00
575a19eafb
Added back GridMap support for the NavigationMeshGenerator.
2022-10-09 00:01:13 +02:00
932bebcdba
Added back RTileSet export aswell.
2022-10-08 23:55:49 +02:00
51acd0c9d6
Fix setting all EDITOR_DEFs for the gridmap editor.
2022-10-08 23:41:54 +02:00
7f78bdf7fe
Now MeshLibraryEditorPlugin registers itself to the export as menu.
2022-10-08 23:36:36 +02:00
d8f00dc1b4
Fix the mesh library editor plugin, and cleanups.
2022-10-08 20:57:38 +02:00
be5795add2
Also added the mesh library editor plugin.
2022-10-08 20:50:04 +02:00
4fa3ca949e
Fix includes and compile for GridMap. Still not enabled.
2022-10-08 20:42:07 +02:00
0a8cf3cb3f
Added MeshLibrary to the GridMap module. Also include cleanups.
2022-10-08 19:48:37 +02:00
c905adc04a
Added back the GridMap module. Not yet enabled.
2022-10-08 19:40:25 +02:00
0117097bb6
Fixed compile.
2022-10-08 17:56:50 +02:00
The Tophat Demon
3b7eb818e3
GLTF imports & exports material texture filters
2022-10-08 17:48:13 +02:00
2c225f79fb
Ported "Fix GDScript export hint for Navigation2D layer names - smix8" for cscript aswell.
2022-10-08 17:30:43 +02:00
smix8
f7f386b697
Fix GDScript export hint for Navigation2D layer names
2022-10-08 17:29:21 +02:00
smix8
1c0898763c
Fix avoidance calculation on NO_THREADS build
2022-10-08 17:24:55 +02:00
smix8
ec3d97dda5
Fix TileMaps with origin offset placing NavPolygons wrong without a Navigation2D node
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The legacy navigation was positioning baked TileMap navpolygons relative to the current Navigation2D node assuming that it is usually one of the parent nodes.
Without the deprecated Navigation2D node the default navigation map of the world_2d is used. This navigation map has no relative Node2D so it needs to use the global_transform of the TileMap to place navregions with the correct offset in case the TileMap is moved from the origin.
2022-10-08 16:58:45 +02:00
Rémi Verschelde
43de2b9ecc
Style: Ensure consistent formatting with clang-format 15
2022-10-08 16:48:59 +02:00
smix8
8be98b9138
Exclude disabled CollisionShapes from Navigationmesh baking
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Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
(cherry picked from commit 534ff93b05446f5692bcee95f51400c211b080ff)
2022-10-08 16:23:20 +02:00
bd17c39172
Ported Fix variables highlighting as types - dzil123 for CScript.
2022-10-08 15:58:44 +02:00
dzil123
6cb08c7164
Fix variables highlighting as types
2022-10-08 15:56:49 +02:00
029a6671b4
Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell.
2022-10-05 15:19:59 +02:00
7357a4f65c
Removed stray old define.
2022-10-05 14:36:51 +02:00