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@ -33,6 +33,11 @@ class PaintColorGrid : public PaintSidebarModule {
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GDCLASS(PaintColorGrid, PaintSidebarModule);
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public:
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// TODO this should store settings in PaintProjects
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// TODO the default settigns could be stored in the editor settings, so project specific pallettes can be done
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// TODO It should get the project node for a given PaintNode
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// NOTE The current color should be stored in PaintNodes
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void change_color_to(const Color &color);
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void add_color_prefab(const Color &color);
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