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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
Now MeshLibraryEditorPlugin registers itself to the export as menu.
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parent
04bc4be35c
commit
7f78bdf7fe
@ -32,19 +32,20 @@
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/plugins/spatial_editor_plugin.h"
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#include "main/main.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/navigation_mesh_instance.h"
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#include "scene/3d/physics_body.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/packed_scene.h"
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#include "editor/plugins/spatial_editor_plugin.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/popup_menu.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_inspector.h"
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#include "mesh_library.h"
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@ -76,6 +77,8 @@ void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) {
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}
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void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) {
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ERR_FAIL_NULL(p_scene);
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if (!p_merge) {
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p_library->clear();
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}
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@ -189,10 +192,12 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
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//generate previews!
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if (true) {
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Vector<int> ids = p_library->get_item_list();
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if (ids.size() != 0) {
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Vector<Ref<Mesh>> meshes;
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Vector<Transform> transforms;
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Vector<int> ids = p_library->get_item_list();
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for (int i = 0; i < ids.size(); i++) {
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if (mesh_instances.find(ids[i])) {
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meshes.push_back(p_library->get_item_mesh(ids[i]));
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@ -203,6 +208,10 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
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Vector<Ref<Texture>> textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size"));
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int j = 0;
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for (int i = 0; i < ids.size(); i++) {
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if (textures.size() <= j) {
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break;
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}
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if (mesh_instances.find(ids[i])) {
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p_library->set_item_preview(ids[i], textures[j]);
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j++;
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@ -331,10 +340,76 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
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}
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MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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mesh_library_editor = memnew(MeshLibraryEditor(p_node));
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p_node->get_viewport()->add_child(mesh_library_editor);
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mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
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mesh_library_editor->set_end(Point2(0, 22));
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mesh_library_editor->hide();
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file_export_lib = memnew(EditorFileDialog);
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file_export_lib->set_title(TTR("Export Mesh Library"));
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file_export_lib->set_mode(EditorFileDialog::MODE_SAVE_FILE);
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file_export_lib->connect("file_selected", this, "_dialog_action");
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file_export_lib_merge = memnew(CheckBox);
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file_export_lib_merge->set_text(TTR("Merge With Existing"));
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file_export_lib_merge->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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file_export_lib_merge->set_pressed(true);
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file_export_lib->get_vbox()->add_child(file_export_lib_merge);
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file_export_lib_apply_xforms = memnew(CheckBox);
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file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms"));
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file_export_lib_apply_xforms->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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file_export_lib_apply_xforms->set_pressed(false);
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file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms);
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editor->get_gui_base()->add_child(file_export_lib);
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List<String> extensions;
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Ref<MeshLibrary> ml(memnew(MeshLibrary));
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ResourceSaver::get_recognized_extensions(ml, &extensions);
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file_export_lib->clear_filters();
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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file_export_lib->add_filter("*." + E->get());
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}
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p_node->add_convert_menu_item("MeshLibrary", this, "_convert_scene_to_mesh_library", DEFVAL(Variant()));
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}
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void MeshLibraryEditorPlugin::_bind_methods() {
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ClassDB::bind_method("_convert_scene_to_mesh_library", &MeshLibraryEditorPlugin::_convert_scene_to_mesh_library);
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ClassDB::bind_method("_dialog_action", &MeshLibraryEditorPlugin::_dialog_action);
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}
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void MeshLibraryEditorPlugin::_convert_scene_to_mesh_library(Variant p_null) {
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if (!editor->get_editor_data().get_edited_scene_root()) {
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editor->show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
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return;
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}
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file_export_lib->popup_centered_ratio();
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}
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void MeshLibraryEditorPlugin::_dialog_action(String p_file) {
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Ref<MeshLibrary> ml;
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if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
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ml = ResourceLoader::load(p_file, "MeshLibrary");
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if (ml.is_null()) {
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editor->show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("OK"));
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return;
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}
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}
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if (ml.is_null()) {
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ml = Ref<MeshLibrary>(memnew(MeshLibrary));
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}
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MeshLibraryEditor::update_library_file(editor->get_editor_data().get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed());
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Error err = ResourceSaver::save(p_file, ml);
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if (err) {
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editor->show_accept(TTR("Error saving MeshLibrary!"), TTR("OK"));
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return;
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}
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}
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@ -84,6 +84,10 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
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MeshLibraryEditor *mesh_library_editor;
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EditorNode *editor;
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EditorFileDialog *file_export_lib;
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CheckBox *file_export_lib_merge;
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CheckBox *file_export_lib_apply_xforms;
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public:
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virtual String get_name() const { return "MeshLibrary"; }
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bool has_main_screen() const { return false; }
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@ -92,6 +96,12 @@ public:
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virtual void make_visible(bool p_visible);
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MeshLibraryEditorPlugin(EditorNode *p_node);
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protected:
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static void _bind_methods();
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void _convert_scene_to_mesh_library(Variant p_null);
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void _dialog_action(String p_file);
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};
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#endif // MESH_LIBRARY_EDITOR_PLUGIN_H
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