Now PaintNodes can draw their outlines.

This commit is contained in:
Relintai 2022-11-19 01:23:33 +01:00
parent af1018bae6
commit 5a78997c83
2 changed files with 41 additions and 0 deletions

View File

@ -8,6 +8,21 @@ Vector2i PaintNode::get_size() {
}
void PaintNode::set_size(const Vector2i &size) {
_size = size;
if (is_inside_tree()) {
update();
}
}
bool PaintNode::get_draw_outline() {
return _draw_outline;
}
void PaintNode::set_draw_outline(const bool val) {
_draw_outline = val;
if (is_inside_tree()) {
update();
}
}
PoolVector2iArray PaintNode::util_get_pixels_in_line(const Vector2i &from, const Vector2i &to) {
@ -74,16 +89,36 @@ String PaintNode::get_configuration_warning() const {
}
PaintNode::PaintNode() {
_draw_outline = true;
}
PaintNode::~PaintNode() {
}
void PaintNode::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_DRAW: {
if (_draw_outline) {
draw_line(Point2(0, 0), Point2(_size.x, 0), Color(0, 0, 0, 1));
draw_line(Point2(0, _size.y), Point2(_size.x, _size.y), Color(0, 0, 0, 1));
draw_line(Point2(0, 0), Point2(0, _size.y), Color(0, 0, 0, 1));
draw_line(Point2(_size.x, 0), Point2(_size.x, _size.y), Color(0, 0, 0, 1));
}
} break;
default:
break;
}
}
void PaintNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_size"), &PaintNode::get_size);
ClassDB::bind_method(D_METHOD("set_size", "size"), &PaintNode::set_size);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
ClassDB::bind_method(D_METHOD("get_draw_outline"), &PaintNode::get_draw_outline);
ClassDB::bind_method(D_METHOD("set_draw_outline", "val"), &PaintNode::set_draw_outline);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_outline"), "set_draw_outline", "get_draw_outline");
ClassDB::bind_method(D_METHOD("util_get_pixels_in_line", "from", "to"), &PaintNode::util_get_pixels_in_line);
ClassDB::bind_method(D_METHOD("util_to_1d_v", "p", "w"), &PaintNode::util_to_1d_v);

View File

@ -14,6 +14,9 @@ public:
Vector2i get_size();
void set_size(const Vector2i &size);
bool get_draw_outline();
void set_draw_outline(const bool val);
PoolVector2iArray util_get_pixels_in_line(const Vector2i &from, const Vector2i &to);
int util_to_1d_v(const Vector2i &p, int w);
@ -35,9 +38,12 @@ public:
~PaintNode();
protected:
void _notification(int p_what);
static void _bind_methods();
Vector2i _size;
bool _draw_outline;
};
#endif