Commit Graph

408 Commits

Author SHA1 Message Date
ce328027fa Same change to drivers. 2022-03-17 22:18:15 +01:00
340cc8ba45 Run the include guard script on the editor folder. 2022-03-17 22:15:35 +01:00
30a413ca78 Format Entity.cpp. 2022-03-17 22:04:02 +01:00
7d8a93324e Used the include guard script on core classes. 2022-03-17 21:58:11 +01:00
95ce2f224f Null check the ESS singleton in Entity's update()/. 2022-03-17 21:49:14 +01:00
678ee45c4f Move back shape's include to the header in collision object. 2022-03-17 21:02:40 +01:00
852a3a3110 Added a new script that moves header guards to the very top of header files. Doing this might improve compile speeds. 2022-03-17 20:50:29 +01:00
44bd2e0119 Added destructors to physics bodies to hopefully fix failing compile on some platforms. 2022-03-17 20:00:20 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
c354d4304f Fix an another include error. 2022-03-17 14:30:08 +01:00
13eb5ab431 Check if the ESS singleton is null in spell's constructor. 2022-03-17 14:22:23 +01:00
e37f5a7fe5 Hopefully fix some of the failing builds. 2022-03-17 14:21:08 +01:00
ad43fd50bd Moved more includes. 2022-03-17 13:58:13 +01:00
3ca78453da Moved more includes. 2022-03-17 12:47:22 +01:00
f55afe20ef More include moves. 2022-03-17 12:12:41 +01:00
85475900e8 More include moves. 2022-03-17 12:06:40 +01:00
866569d22a Moved more includes to cpp files. 2022-03-17 11:52:53 +01:00
2c88c46101 Moved more includes to cpp files. 2022-03-17 11:28:57 +01:00
31e29ebd71 Check it the ESS singleton is null in LevelStatData's constructor. 2022-03-17 11:16:56 +01:00
d34ba0a7f4 Moved more includes from headers to cpp files. 2022-03-17 10:58:07 +01:00
84d139213d Moved more includes to cpp files. 2022-03-17 10:39:38 +01:00
5997c7dc4d Null check the Prop2DCache sincgleton in Prop2DMesher's constructor. 2022-03-17 10:31:08 +01:00
052027dce4 Moved more includes to cpp files. 2022-03-17 10:26:23 +01:00
48fc41e3c6 Check if the ESS singleton is present before accessing it in ItemTemplate's constructor. 2022-03-17 09:32:10 +01:00
6bae38ca23 Moved more includes to cpp files. 2022-03-17 09:31:00 +01:00
c621049e61 Moved more includes to cpp files. 2022-03-17 09:07:18 +01:00
87e792b920 Check if the ESS singleton exists in EquipmentData's constructor. 2022-03-17 08:41:22 +01:00
38fc0c402e Moved more includes from headers to cpp files. 2022-03-17 08:38:34 +01:00
2c1eb4182b Limit property default value in the editor's docs, to fix formatting for properties that return lots of data by default (Like Entity's sresources). 2022-03-16 21:37:03 +01:00
c1ebd9905a Moved more includes. 2022-03-16 21:09:41 +01:00
eeb7c04aaf Moved more includes to cpp files. 2022-03-16 20:53:38 +01:00
d996789533 Moved more includes from headers to cpp files. 2022-03-16 20:46:00 +01:00
f105eba923 Moved more includes from headers to cpp files. 2022-03-16 20:40:41 +01:00
73baa5545a Move lots of includes from the h files to cpp files in files under scene/2d. 2022-03-16 20:29:43 +01:00
e2b43374d0 Fix a crash when running tests. 2022-03-16 18:33:44 +01:00
ced4ae75a5 Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd

From godot.
2022-03-16 18:18:23 +01:00
c9673a73fa Removed patches.md. 2022-03-16 17:30:12 +01:00
528b4d9f61 Finetuned the default color scheme. 2022-03-16 14:00:17 +01:00
6983bbb325 Replaced the logo and icons, app icon and a splash. 2022-03-16 13:43:37 +01:00
4d80a4f047 Actually add the tool mode external button to the spatial editor's menu. This also fixes a memleak. 2022-03-16 12:02:55 +01:00
2df1a744dc Also disable werrors for the macos github action. 2022-03-16 11:57:43 +01:00
fd00db459c Remove mono related things from the server github action. 2022-03-16 11:11:27 +01:00
32c41c8c98 Disable werrors=yes for some of the platforms for github actions. 2022-03-16 11:10:14 +01:00
5bed07c55d Cleanups to the linux build action. 2022-03-16 11:06:30 +01:00
8648786573 Disabled the static checks workflow. 2022-03-16 10:54:17 +01:00
bd7ae07b02 Cleaned up the CODEOWNERS file. It might need to be removed, I'm not sure yet. 2022-03-16 10:52:22 +01:00
fd41c321a5 Updated BSInputEventKey's action_match parameters. 2022-03-16 10:45:57 +01:00
1b3f8db220 Pass in Variant() instead of NULL for _processor_get_node_for's bind in Prop2DDataEntry. 2022-03-16 10:42:17 +01:00
a9fb61fb08 Fix unused variables in my modified xatlas. 2022-03-16 10:29:03 +01:00
01b2d8eedf Fix typo in Prop2DDataSprite::set_normal_map. 2022-03-16 10:22:51 +01:00