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Null check the Prop2DCache sincgleton in Prop2DMesher's constructor.
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052027dce4
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@ -25,9 +25,9 @@ SOFTWARE.
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#include "lights/prop_2d_light.h"
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#include "modules/opensimplex/open_simplex_noise.h"
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#include "./singleton/prop_2d_cache.h"
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#include "material_cache/prop_2d_material_cache.h"
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#include "tiled_wall/tiled_wall_2d_data.h"
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#include "./singleton/prop_2d_cache.h"
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const String Prop2DMesher::BINDING_STRING_BUILD_FLAGS = "Use Lighting,Use AO,Use RAO,Bake Lights";
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@ -1123,7 +1123,14 @@ Prop2DMesher::Prop2DMesher() {
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_uv_margin = Rect2(0, 0, 1, 1);
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_format = 0;
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_texture_scale = 1;
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_pixels_per_unit = Prop2DCache::get_singleton()->get_default_pixels_per_unit();
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if (Prop2DCache::get_singleton()) {
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_pixels_per_unit = Prop2DCache::get_singleton()->get_default_pixels_per_unit();
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} else {
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//Just fall back to the default.
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//Note that this will be removed when I get to it, as it can be calculated.
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_pixels_per_unit = 64;
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}
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_build_flags = 0;
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