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Null check the ESS singleton in Entity's update()/.
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@ -5630,6 +5630,7 @@ void Entity::update(float delta) {
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}
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}
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if (ESS::get_singleton()) {
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for (int i = 0; i < ESS::get_singleton()->stat_get_count(); ++i) {
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if (stat_get_dirty(i)) {
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ssend_stat(i, stat_gets_current(i));
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@ -5637,6 +5638,7 @@ void Entity::update(float delta) {
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stat_set_dirty(i, false);
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}
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}
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}
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if (_s_entity_controller == EntityEnums::ENITIY_CONTROLLER_AI && _s_ai.is_valid() && _s_ai->get_enabled()) {
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if (_s_pet_owner)
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