Move back shape's include to the header in collision object.

This commit is contained in:
Relintai 2022-03-17 21:02:40 +01:00
parent 852a3a3110
commit 678ee45c4f
2 changed files with 1 additions and 3 deletions

View File

@ -34,7 +34,6 @@
#include "mesh_instance.h"
#include "scene/scene_string_names.h"
#include "servers/physics_server.h"
#include "scene/resources/shape.h"
#include "scene/resources/world.h"
#include "scene/resources/mesh.h"

View File

@ -33,8 +33,7 @@
#include "scene/3d/spatial.h"
#include "core/reference.h"
class Shape;
#include "scene/resources/shape.h"
class CollisionObject : public Spatial {
GDCLASS(CollisionObject, Spatial);