Commit Graph

60 Commits

Author SHA1 Message Date
Relintai f12e3ede7c Update everything to the latest. 2019-12-13 09:39:43 +01:00
Relintai c75e309ab8 ESS update. 2019-12-12 19:01:10 +01:00
Relintai 2b9960056d Disabled texture filters for the character, and the terrarin. 2019-12-11 14:59:44 +01:00
Relintai 90badb366e Update ESS. 2019-12-10 13:14:15 +01:00
Relintai ab51e06585 Update HEADS, and fix errors. 2019-12-10 11:09:02 +01:00
Relintai 919cea2ba9 Now the castbar won't show the percent. 2019-12-08 20:01:45 +01:00
Relintai 25f3e98f43 Created 3 textures using godot-procedural-textures (https://github.com/RodZill4/godot-procedural-textures). Also the test dungeon start room now generates a little ruined structure outside as the entrace. 2019-12-08 19:44:08 +01:00
Relintai 582f2298f2 Actionbars are now using built in control functionality for layout. Also Vsync is on now. 2019-12-07 19:01:34 +01:00
Relintai 0755ceb74d Shadows are disabled again (for now), so it's easier to test on low end hardware, before I implement a setting for it. 2019-12-07 17:15:08 +01:00
Relintai 3587693a99 Turns out my main monitor's color balance was set differently, changed the settings so the style would work with the proper defaults 2019-12-07 17:00:32 +01:00
Relintai 054bb18cd3 Improved the menu a bit. 2019-12-07 16:12:27 +01:00
Relintai ad8c9fb653 Work on the style. 2019-12-07 15:54:46 +01:00
Relintai 3e0b247251 Experimented with the world scale and different sized textures, I want to make the world less like pixel art. Also changed map generation a bit, but it will need more changes, as I originally implemented the transvoxel algorithm differently, in order to have proper voxel type information. 2019-12-06 23:17:12 +01:00
Relintai d4d4cfaa8a Added the 3 elementalist spells to elementalist!s class. 2019-12-06 00:48:36 +01:00
Relintai 5d01eddfee Started work on a new class, the elementalist. 2019-12-05 01:00:45 +01:00
Relintai d7b8315051 Removed Berserker for now. It didn't have any spells implemented anyway. 2019-12-04 00:27:42 +01:00
Relintai ff1cb6c0fa Doubled Naturalist's base stats. Also added stats for Berserker. 2019-12-03 23:51:56 +01:00
Relintai 4ee06625ce Unitframes now display the actual health values. Also smaller improvements to them. 2019-12-03 23:22:35 +01:00
Relintai b58f5093da Converted most of the SpatialMaterials to ShaderMaterial. 2019-12-03 16:33:46 +01:00
Relintai ca8bdf9ce2 Now the characters and terrarin use the same material, and shader. 2019-12-03 15:22:45 +01:00
Relintai af1fd0bb12 Fix null reference exception. 2019-12-02 21:33:59 +01:00
Relintai 2d34cff90d Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update. 2019-12-02 19:19:49 +01:00
Relintai 633c380f08 ESS update, and gdscript compile fixes. 2019-12-02 00:43:24 +01:00
Relintai a9177a92e0 Added the MIT license text to all files, I previously marked as MIT. 2019-12-01 23:21:48 +01:00
Relintai 2bf21a27b4 ESS update. 2019-12-01 23:21:17 +01:00
Relintai aa635c65f2 Update for ESS. 2019-12-01 18:54:12 +01:00
Relintai c88e61ad65 ManaResource setup. 2019-12-01 01:18:19 +01:00
Relintai 58ba871622 Update ESS to latest. 2019-12-01 00:25:55 +01:00
Relintai 4e76fb3c2f Implemented sorting for the spellbook, and the ability to hide spells that the player cannot learn. Also spells are now color-coded based on what the character knows. 2019-11-29 14:10:45 +01:00
Relintai ea654acf7f Item count support for the ui. 2019-11-29 10:18:17 +01:00
Relintai 824fd02d0f Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. 2019-11-29 09:18:01 +01:00
Relintai 4d1da296cd Removed forgotten utility ai resources. 2019-11-27 19:57:15 +01:00
Relintai 8fd696c71a Update every module to the latest. 2019-11-27 11:22:04 +01:00
Relintai 08971de608 The map button is hidden now, I'm not sure yet if it's a good idea for the game to have it. But even if it is, it will take a while for me to implement it. 2019-11-25 15:03:55 +01:00
Relintai 6c42a45910 Main material now uses a simple custom shader. Updated modules to head. 2019-11-25 12:13:16 +01:00
Relintai 865d97018e Found a better way to handle strafing. Also now animations are in place for both the left and right strafe. 2019-11-25 02:55:01 +01:00
Relintai cba3784f51 Small change to voxel texture's readme. 2019-11-24 19:10:51 +01:00
Relintai 604d05d375 Improved the voxel textures. 2019-11-24 19:08:02 +01:00
Relintai 49752d777e Swapped the grass and dirt textures. 2019-11-24 17:00:52 +01:00
Relintai 71d16d8bfd Work on player animations. 2019-11-24 16:05:25 +01:00
Relintai 894e45df31 Set force dungeon to off. 2019-11-22 18:07:16 +01:00
Relintai 7ef7d66430 Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
Relintai fe610dbc7d Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. 2019-11-21 13:10:00 +01:00
Relintai b3e02338ec Replaced the white character textures with actual textures from open game art. 2019-11-21 00:10:56 +01:00
Relintai bca7669b17 Added a few textures for the terrarin from open game art. They'll need to be color corrected a bit, but it's perfect for now. 2019-11-21 00:00:03 +01:00
Relintai da1d62ae12 Added some gorgeous icons from open game art. every folder contains a Readme.txt file crediting the author. I'll soon create a credits screen, where all of this info can be stored in a centralized matter. (Godot also requires this, I just haven't got around to do it yet). 2019-11-20 23:07:05 +01:00
Relintai 9152a4d96f Moved the addons directory where it should've been. 2019-11-20 21:08:37 +01:00
Relintai 77a0c97b29 Added the remaining files. 2019-11-20 15:19:47 +01:00
Relintai 575d195217 Character textures. Made white the ones I just got from somewhere. 2019-11-20 14:47:10 +01:00
Relintai 53136f7f1f Voxel textures. I made the all white, because they were just placeholders. 2019-11-20 14:44:56 +01:00