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Added the 3 elementalist spells to elementalist!s class.
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@ -1,9 +1,12 @@
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[gd_resource type="EntityClassData" load_steps=48 format=2]
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[gd_resource type="EntityClassData" load_steps=51 format=2]
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[ext_resource path="res://scripts/entities/EntityClassDataGD.gd" type="Script" id=1]
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[ext_resource path="res://data/character_specs/2_elementalist_fire.tres" type="CharacterSpec" id=2]
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[ext_resource path="res://data/character_specs/3_elementalist_water.tres" type="CharacterSpec" id=3]
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[ext_resource path="res://data/character_specs/4_elementalist_ice.tres" type="CharacterSpec" id=4]
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[ext_resource path="res://data/spells/34_cold.tres" type="Spell" id=5]
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[ext_resource path="res://data/spells/32_heat.tres" type="Spell" id=6]
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[ext_resource path="res://data/spells/33_normal.tres" type="Spell" id=7]
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[sub_resource type="StatDataEntry" id=1]
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stat_id = 5
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@ -199,5 +202,6 @@ stat_data = SubResource( 43 )
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player_resource_type = 2
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playstyle_type = 2
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specs = [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ]
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spells = [ null, null, null ]
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spells = [ ExtResource( 6 ), ExtResource( 7 ), ExtResource( 5 ) ]
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start_spells = [ ExtResource( 7 ) ]
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script = ExtResource( 1 )
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@ -61,9 +61,6 @@ level_generator = SubResource( 1 )
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voxel_scale = 4.0
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chunk_spawn_range = 3
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script = ExtResource( 8 )
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meshes = [ ]
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editor_generate = false
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show_loading_screen = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 3 )
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