broken_seals/game
2019-11-21 00:10:56 +01:00
..
addons Moved the addons directory where it should've been. 2019-11-20 21:08:37 +01:00
autoload Autoloads. 2019-11-20 13:51:26 +01:00
data Replaced the white character textures with actual textures from open game art. 2019-11-21 00:10:56 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Data Part 3. 2019-11-20 13:59:32 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu More files. 2019-11-20 14:05:35 +01:00
networking More files. 2019-11-20 14:05:35 +01:00
player More files. 2019-11-20 14:05:35 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes More files. 2019-11-20 14:05:35 +01:00
scripts The scripts folder. 2019-11-20 14:19:41 +01:00
ui The ui. 2019-11-20 14:30:34 +01:00
voxelman The voxel mesher. 2019-11-20 14:37:34 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
icon.png Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Added some gorgeous icons from open game art. every folder contains a Readme.txt file crediting the author. I'll soon create a credits screen, where all of this info can be stored in a centralized matter. (Godot also requires this, I just haven't got around to do it yet). 2019-11-20 23:07:05 +01:00