Unitframes now display the actual health values. Also smaller improvements to them.

This commit is contained in:
Relintai 2019-12-03 23:22:35 +01:00
parent 157c5db604
commit 4ee06625ce
4 changed files with 111 additions and 53 deletions

View File

@ -8,55 +8,58 @@ export (PackedScene) var aura_entry_scene : PackedScene
export (NodePath) var name_text_path : NodePath
export (NodePath) var health_range_path : NodePath
export (NodePath) var health_text_path : NodePath
export (NodePath) var aura_grid_path : NodePath
var name_text : Label
var health_range : Range
var aura_grid : GridContainer
var _name_text : Label
var _health_range : Range
var _health_text : Label
var _aura_grid : GridContainer
var player : Entity
var _player : Entity
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
name_text = get_node(name_text_path) as Label
health_range = get_node(health_range_path) as Range
aura_grid = get_node(aura_grid_path) as GridContainer
_name_text = get_node(name_text_path) as Label
_health_range = get_node(health_range_path) as Range
_health_text = get_node(health_text_path) as Label
_aura_grid = get_node(aura_grid_path) as GridContainer
func set_player(p_player : Entity) -> void:
if not player == null and is_instance_valid(player):
player.get_health().disconnect("c_changed", self, "_on_player_health_changed")
player.disconnect("caura_added", self, "on_caura_added")
player.disconnect("caura_removed", self, "on_caura_removed")
player.disconnect("cdied", self, "cdied")
if not _player == null and is_instance_valid(_player):
_player.get_health().disconnect("c_changed", self, "_on_player_health_changed")
_player.disconnect("caura_added", self, "on_caura_added")
_player.disconnect("caura_removed", self, "on_caura_removed")
_player.disconnect("cdied", self, "cdied")
for a in aura_grid.get_children():
aura_grid.remove_child(a)
for a in _aura_grid.get_children():
_aura_grid.remove_child(a)
a.queue_free();
player = null
_player = null
set_process(false)
if p_player == null:
hide()
return
player = p_player
_player = p_player
for index in range(player.cget_aura_count()):
var aura : AuraData = player.cget_aura(index)
for index in range(_player.cget_aura_count()):
var aura : AuraData = _player.cget_aura(index)
on_caura_added(aura)
player.connect("caura_added", self, "on_caura_added")
player.connect("caura_removed", self, "on_caura_removed")
player.connect("cdied", self, "cdied")
_player.connect("caura_added", self, "on_caura_added")
_player.connect("caura_removed", self, "on_caura_removed")
_player.connect("cdied", self, "cdied")
var health = player.get_health()
var health = _player.get_health()
_on_player_health_changed(health)
health.connect("c_changed", self, "_on_player_health_changed")
name_text.text = player.centity_name
_name_text.text = _player.centity_name
set_process(true)
show()
@ -64,28 +67,33 @@ func set_player(p_player : Entity) -> void:
func on_caura_added(aura_data : AuraData) -> void:
var created_node : Node = aura_entry_scene.instance()
aura_grid.add_child(created_node)
created_node.owner = aura_grid
_aura_grid.add_child(created_node)
created_node.owner = _aura_grid
created_node.set_aura_data(aura_data)
func on_caura_removed(aura_data : AuraData) -> void:
for bn in aura_grid.get_children():
for bn in _aura_grid.get_children():
if bn.get_aura_data() == aura_data:
aura_grid.remove_child(bn)
_aura_grid.remove_child(bn)
bn.queue_free()
return
func _on_player_health_changed(health : Stat) -> void:
if health.cmax == 0:
health_range.min_value = 0
health_range.max_value = 1
health_range.value = 0
_health_range.min_value = 0
_health_range.max_value = 1
_health_range.value = 0
_health_text.text = ""
return
health_range.min_value = 0
health_range.max_value = health.cmax
health_range.value = health.ccurrent
_health_range.min_value = 0
_health_range.max_value = health.cmax
_health_range.value = health.ccurrent
_health_text.text = str(health.ccurrent) + "/" + str(health.cmax)
func cdied(entity : Entity) -> void:
set_player(null)

View File

@ -6,19 +6,21 @@
[node name="TargetUnitframe" type="UnitFrame"]
margin_left = 151.0
margin_right = 300.0
margin_bottom = 60.0
margin_bottom = 57.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
aura_entry_scene = ExtResource( 2 )
name_text_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/Label")
health_range_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/ProgressBar")
health_range_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/MarginContainer/ProgressBar")
health_text_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/MarginContainer/Label")
aura_grid_path = NodePath("auras")
[node name="MarginContainer" type="MarginContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_bottom = -1.0
custom_constants/margin_right = 2
custom_constants/margin_top = 2
custom_constants/margin_left = 2
@ -31,24 +33,37 @@ __meta__ = {
margin_left = 2.0
margin_top = 2.0
margin_right = 147.0
margin_bottom = 60.0
margin_bottom = 54.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/HBoxContainer"]
margin_right = 145.0
margin_bottom = 58.0
margin_bottom = 52.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer"]
margin_right = 145.0
margin_bottom = 25.0
margin_bottom = 14.0
[node name="ProgressBar" type="ProgressBar" parent="MarginContainer/HBoxContainer/VBoxContainer"]
margin_top = 33.0
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer/VBoxContainer"]
margin_top = 18.0
margin_right = 145.0
margin_bottom = 58.0
margin_bottom = 32.0
[node name="ProgressBar" type="ProgressBar" parent="MarginContainer/HBoxContainer/VBoxContainer/MarginContainer"]
margin_right = 145.0
margin_bottom = 14.0
size_flags_horizontal = 3
size_flags_vertical = 3
percent_visible = false
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer/MarginContainer"]
margin_right = 145.0
margin_bottom = 14.0
align = 1
valign = 1
[node name="auras" type="GridContainer" parent="."]
margin_left = 1.0

View File

@ -7,11 +7,13 @@ extends Container
export (NodePath) var name_text_path : NodePath
export (NodePath) var level_text_path : NodePath
export (NodePath) var health_range_path : NodePath
export (NodePath) var health_text_path : NodePath
export (NodePath) var xp_range_path : NodePath
var _name_text : Label
var _level_text : Label
var _health_range : Range
var _health_text : Label
var _xp_range : Range
var _player : Entity
@ -20,6 +22,7 @@ func _ready() -> void:
_name_text = get_node(name_text_path)
_level_text = get_node(level_text_path)
_health_range = get_node(health_range_path)
_health_text = get_node(health_text_path)
_xp_range = get_node(xp_range_path)
func set_player(p_player: Entity) -> void:
@ -59,12 +62,17 @@ func _on_player_health_changed(health: Stat) -> void:
_health_range.min_value = 0
_health_range.max_value = 1
_health_range.value = 0
_health_text.text = ""
return
_health_range.min_value = 0
_health_range.max_value = health.cmax
_health_range.value = health.ccurrent
_health_text.text = str(health.ccurrent) + "/" + str(health.cmax)
func cname_changed(entity: Entity) -> void:
_name_text.text = _player.centity_name

View File

@ -5,7 +5,7 @@
[node name="UnitFrame" type="PanelContainer"]
margin_right = 150.0
margin_bottom = 69.0
margin_bottom = 61.0
theme = ExtResource( 2 )
script = ExtResource( 1 )
__meta__ = {
@ -13,14 +13,15 @@ __meta__ = {
}
name_text_path = NodePath("VBoxContainer/HBoxContainer/Label")
level_text_path = NodePath("VBoxContainer/HBoxContainer/Label2")
health_range_path = NodePath("VBoxContainer/ProgressBar")
health_range_path = NodePath("VBoxContainer/MarginContainer/ProgressBar")
health_text_path = NodePath("VBoxContainer/MarginContainer/Label")
xp_range_path = NodePath("VBoxContainer/XPBar")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 4.0
margin_top = 4.0
margin_right = 146.0
margin_bottom = 65.0
margin_bottom = 57.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 1
@ -30,7 +31,7 @@ margin_right = 142.0
margin_bottom = 15.0
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer"]
margin_right = 134.0
margin_right = 138.0
margin_bottom = 15.0
size_flags_horizontal = 3
@ -39,22 +40,48 @@ margin_left = 142.0
margin_right = 142.0
margin_bottom = 15.0
[node name="ProgressBar" type="ProgressBar" parent="VBoxContainer"]
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
margin_top = 16.0
margin_right = 142.0
margin_bottom = 35.0
size_flags_horizontal = 3
margin_bottom = 31.0
[node name="ResourceBar" type="ProgressBar" parent="VBoxContainer"]
margin_top = 36.0
[node name="ProgressBar" type="ProgressBar" parent="VBoxContainer/MarginContainer"]
margin_right = 142.0
margin_bottom = 55.0
margin_bottom = 15.0
size_flags_horizontal = 3
size_flags_vertical = 3
percent_visible = false
[node name="Label" type="Label" parent="VBoxContainer/MarginContainer"]
margin_right = 142.0
margin_bottom = 15.0
size_flags_horizontal = 3
size_flags_vertical = 3
align = 1
valign = 1
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer"]
margin_top = 32.0
margin_right = 142.0
margin_bottom = 47.0
[node name="ResourceBar" type="ProgressBar" parent="VBoxContainer/MarginContainer2"]
margin_right = 142.0
margin_bottom = 15.0
size_flags_horizontal = 3
size_flags_vertical = 3
percent_visible = false
[node name="Label" type="Label" parent="VBoxContainer/MarginContainer2"]
margin_right = 142.0
margin_bottom = 15.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="XPBar" type="ProgressBar" parent="VBoxContainer"]
margin_top = 56.0
margin_top = 48.0
margin_right = 142.0
margin_bottom = 61.6018
margin_bottom = 53.6018
rect_min_size = Vector2( 20, 5 )
size_flags_horizontal = 3
percent_visible = false