broken_seals/game
2019-11-29 09:18:01 +01:00
..
addons Moved the addons directory where it should've been. 2019-11-20 21:08:37 +01:00
autoload Update every module to the latest. 2019-11-27 11:22:04 +01:00
data Removed forgotten utility ai resources. 2019-11-27 19:57:15 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Data Part 3. 2019-11-20 13:59:32 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu More files. 2019-11-20 14:05:35 +01:00
networking More files. 2019-11-20 14:05:35 +01:00
player Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. 2019-11-29 09:18:01 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes Set force dungeon to off. 2019-11-22 18:07:16 +01:00
scripts Update every module to the latest. 2019-11-27 11:22:04 +01:00
ui Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. 2019-11-29 09:18:01 +01:00
voxelman The voxel mesher. 2019-11-20 14:37:34 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Update every module to the latest. 2019-11-27 11:22:04 +01:00