Renamed the level property to entity_level in ESSEntityWorldSpawner3DSingle.

This commit is contained in:
Relintai 2025-04-14 14:39:36 +02:00
parent a61442d567
commit 48d68c0896
2 changed files with 12 additions and 12 deletions

View File

@ -57,11 +57,11 @@ void ESSEntityWorldSpawner3DSingle::set_entity_data(const Ref<EntityData> &p_dat
_entity_data = p_data;
}
int ESSEntityWorldSpawner3DSingle::get_level() const {
return _level;
int ESSEntityWorldSpawner3DSingle::get_entity_level() const {
return _entity_level;
}
void ESSEntityWorldSpawner3DSingle::set_level(const int p_level) {
_level = p_level;
void ESSEntityWorldSpawner3DSingle::set_entity_level(const int p_level) {
_entity_level = p_level;
}
float ESSEntityWorldSpawner3DSingle::get_respawn_time_min() const {
@ -101,7 +101,7 @@ void ESSEntityWorldSpawner3DSingle::_spawn() {
}
info->set_entity_controller(EntityEnums::ENITIY_CONTROLLER_AI);
info->set_level(_level);
info->set_level(_entity_level);
info->set_transform(get_global_transform());
info->set_entity_data(_entity_data);
info->set_species_instance(_entity_data->get_species_instance());
@ -119,7 +119,7 @@ void ESSEntityWorldSpawner3DSingle::_spawn() {
}
ESSEntityWorldSpawner3DSingle::ESSEntityWorldSpawner3DSingle() {
_level = 1;
_entity_level = 1;
_entity = ObjectID();
_respawn_time_min = 0;
_respawn_time_max = 0;
@ -181,9 +181,9 @@ void ESSEntityWorldSpawner3DSingle::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_entity_data", "value"), &ESSEntityWorldSpawner3DSingle::set_entity_data);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "entity_data", PROPERTY_HINT_RESOURCE_TYPE, "EntityData"), "set_entity_data", "get_entity_data");
ClassDB::bind_method(D_METHOD("get_level"), &ESSEntityWorldSpawner3DSingle::get_level);
ClassDB::bind_method(D_METHOD("set_level", "value"), &ESSEntityWorldSpawner3DSingle::set_level);
ADD_PROPERTY(PropertyInfo(Variant::INT, "level"), "set_level", "get_level");
ClassDB::bind_method(D_METHOD("get_entity_level"), &ESSEntityWorldSpawner3DSingle::get_entity_level);
ClassDB::bind_method(D_METHOD("set_entity_level", "value"), &ESSEntityWorldSpawner3DSingle::set_entity_level);
ADD_PROPERTY(PropertyInfo(Variant::INT, "entity_level"), "set_entity_level", "get_entity_level");
ClassDB::bind_method(D_METHOD("get_respawn_time_min"), &ESSEntityWorldSpawner3DSingle::get_respawn_time_min);
ClassDB::bind_method(D_METHOD("set_respawn_time_min", "respawn_time"), &ESSEntityWorldSpawner3DSingle::set_respawn_time_min);

View File

@ -46,8 +46,8 @@ public:
Ref<EntityData> get_entity_data() const;
void set_entity_data(const Ref<EntityData> &p_data);
int get_level() const;
void set_level(const int p_level);
int get_entity_level() const;
void set_entity_level(const int p_level);
float get_respawn_time_min() const;
void set_respawn_time_min(const float p_respawn_time);
@ -68,7 +68,7 @@ protected:
String _entity_name;
Ref<EntityData> _entity_data;
int _level;
int _entity_level;
float _respawn_time_min;
float _respawn_time_max;
real_t _respawn_timer;