Call TerrainWorldDefault's _create_chunk() and _setup_chunk() in TerrainWorldBlocky.

This commit is contained in:
Relintai 2025-04-08 08:31:00 +02:00
parent 4c2ae4dc8b
commit 4d23866ac5

View File

@ -45,7 +45,7 @@ Ref<TerrainChunk> TerrainWorldBlocky::_create_chunk(int x, int z, Ref<TerrainChu
chunk = Ref<TerrainChunk>(memnew(TerrainChunkBlocky));
}
return TerrainWorld::_create_chunk(x, z, chunk);
return TerrainWorldDefault::_create_chunk(x, z, chunk);
}
void TerrainWorldBlocky::_setup_chunk(Ref<TerrainChunk> p_chunk) {
@ -118,7 +118,7 @@ void TerrainWorldBlocky::_setup_chunk(Ref<TerrainChunk> p_chunk) {
p_chunk->job_add(pj);
}
TerrainWorld::_setup_chunk(p_chunk);
TerrainWorldDefault::_setup_chunk(p_chunk);
}
TerrainWorldBlocky::TerrainWorldBlocky() {