Fix method call in TerrainWorldEditor.

This commit is contained in:
Relintai 2025-04-04 15:08:32 +02:00
parent 62a5bc1be8
commit a8c47eed08

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@ -1645,7 +1645,7 @@ void TerrainWorldEditor::un_bake_scenes(const ObjectID p_world) {
}
Ref<PackedScene> pd = chunk->scene_get(j);
Transform t = chunk->prop_get_transform(j);
Transform t = chunk->scene_get_transform(j);
String name = chunk->scene_get_name(j);
Node *n = chunk->scene_get_node(j);