|
eb3ed4fa20
|
Now props and mesh data resources are saved with the TerrainChunks.
|
2025-02-10 17:48:11 +01:00 |
|
|
b0177a2c3a
|
Only generate chunks once.
|
2025-02-10 15:24:16 +01:00 |
|
|
23614770f1
|
Simplify chunks_set() in TerrainWorld.
|
2025-02-08 15:55:40 +01:00 |
|
|
42a2979d3e
|
Fix isolevel paint and paint brush tools always allowing chunk creation.
|
2025-02-08 15:10:23 +01:00 |
|
|
a980238482
|
Add the new chunk to the generation queue instead of directly calling it's build method in TerrainWorld::chunk_add().
|
2025-02-08 14:47:29 +01:00 |
|
|
64a14fee17
|
Also expose the liquid data in TerrainChunkBlocky.
|
2025-02-08 14:40:07 +01:00 |
|
|
c9089867f9
|
Fix typo.
|
2025-02-08 14:39:35 +01:00 |
|
|
9142f7c806
|
Implemented the spawn chunks and remove chunks tool in TerrainWorldEditor.
|
2025-02-08 14:23:23 +01:00 |
|
|
4886ff454b
|
Call TerrainChunk's build() after it's added to a World manually.
|
2025-02-08 14:22:55 +01:00 |
|
|
4ac6095509
|
Added a new helper method to TerrainWorld.
|
2025-02-08 14:22:31 +01:00 |
|
|
d0fa4ba194
|
Clear the material cache data in TerrainChunk::_exit_tree().
|
2025-02-08 14:22:03 +01:00 |
|
|
a2784fd2a0
|
Implemented the gui for the chunk spawn and chunk remove tools in TerrainWorldEditor.
|
2025-02-08 13:14:43 +01:00 |
|
|
ebcac318e7
|
TerrainWorldEditor variable name tweaks.
|
2025-02-08 12:50:26 +01:00 |
|
|
12214cb8c7
|
Fix potential hang on exit due to deadlocks.
|
2025-02-08 11:24:42 +01:00 |
|
|
b264a837a8
|
Implemented the paint picker tool in TerrainWorldEditor. Also improved the editor's Button signal setup.
|
2025-02-08 09:59:41 +01:00 |
|
|
175f67fd74
|
Tewaks to the main tool labels in TerrainWorldEditor.
|
2025-02-08 09:11:17 +01:00 |
|
|
fb9c71726c
|
Implemented the paint picker tool's ui in TerrainWorldEditor.
|
2025-02-08 09:10:54 +01:00 |
|
|
4ac888c7af
|
Add the paint brush tool settings buttons to the proper container in TerrainWorldEditor.
|
2025-02-08 08:37:10 +01:00 |
|
|
0762caaf20
|
Reordered the main tool buttons in TerrainWorldEditor.
|
2025-02-08 08:31:29 +01:00 |
|
|
33bd758806
|
Removed the add and remove single tools from TerrainWorldEditor as they are not very useful for a terrain engine.
|
2025-02-08 08:28:38 +01:00 |
|
|
da336fdb73
|
Only show the surface selection when the paint brush is active in TerrainWorldEditor.
|
2025-02-08 08:04:13 +01:00 |
|
|
a46997b87f
|
Added the ability to erase using the paint brush in TerrainWorldEditor.
|
2025-02-08 07:58:14 +01:00 |
|
|
f7a9f5201f
|
Added liquid mode to the isolevel brush and paint brush tools in TerrainWorldEditor.
|
2025-02-08 07:49:26 +01:00 |
|
|
17e048a044
|
Added a new helper method to TerrainWorld.
|
2025-02-08 07:44:55 +01:00 |
|
|
16d62d3a34
|
Chunk remover tool initial setup in TerrainWorldEditor.
|
2025-02-07 14:45:40 +01:00 |
|
|
3f267dcbfc
|
Make the expected tool settings shown by default in TerrainWorldEditor.
|
2025-02-07 12:58:50 +01:00 |
|
|
1da418523a
|
Spawn brush initial setup in TerrainWorldEditor.
|
2025-02-07 12:57:16 +01:00 |
|
|
ba6a112efb
|
Reorganized the tools in TerrainWorldEditor. Also made the Isolevel Brush the default.
|
2025-02-07 12:50:59 +01:00 |
|
|
ae987b83e9
|
Renamed the add and remove tools to add single and remove single voxel in TerrainWorldEditor. Also improved their gui a bit.
|
2025-02-07 12:47:06 +01:00 |
|
|
aeae3198ba
|
Disable allow chunk creation for the paint brush and isolevel brush tools by default in TerrainWorldEditor. A new chunk spawner tool will be added instead soon.
|
2025-02-07 12:40:05 +01:00 |
|
|
70fe973810
|
Invert the logic of the isolevel brush smoothness calculation so it works as expected.
|
2025-02-07 12:34:54 +01:00 |
|
|
6539b25257
|
Start at max isolevel brush smoothness in TerrainWorldEditor.
|
2025-02-07 12:30:33 +01:00 |
|
|
5c2f5da950
|
Fix isolevel brush smoothness calculation in TerrainWorldEditor.
|
2025-02-07 12:27:12 +01:00 |
|
|
58698e2971
|
Allow 0 as the isolevel brush strength and smoothness in TerrainWorldEditor.
|
2025-02-07 12:19:08 +01:00 |
|
|
39b3a12b1a
|
Handle a missing case when setting voxels in TerrainWorld.
|
2025-02-07 12:17:11 +01:00 |
|
|
39cb3e398f
|
Reset the mesher's lod index in _reset() in TerrainTerrainJob. This fixes subsequent mesh generations.
|
2025-02-07 10:49:40 +01:00 |
|
|
2024a33ee9
|
Implemented chunk material invalidation support for TerrainLibraryMergerPCM.
|
2025-02-07 10:08:22 +01:00 |
|
|
e11e75e5ea
|
Unlock the mutex after the rects are refreshed in the material cache in TerrainLibraryMergerPCM.
|
2025-02-07 08:49:11 +01:00 |
|
|
2688162cf9
|
Optimized editing in TerrainWorldEditor.
|
2025-02-06 17:42:53 +01:00 |
|
|
c13a4d08a5
|
Use the new immediate build mode in TerrainWorld's set_voxel_at_world_data_position().
|
2025-02-06 17:22:42 +01:00 |
|
|
6be11c2bff
|
Implemented an immediate build mode for TerrainChunk.
|
2025-02-06 17:22:10 +01:00 |
|
|
952553e9ad
|
Clear meshes as needed in TerrainTerrainJob.
|
2025-02-06 17:21:35 +01:00 |
|
|
4a2d4af692
|
Clear meshes as needed in TerrainPropJob.
|
2025-02-06 17:21:24 +01:00 |
|
|
ac6be71368
|
Codestyle fix.
|
2025-02-06 17:20:58 +01:00 |
|
|
e435adde65
|
Codestyle fix.
|
2025-02-06 17:20:46 +01:00 |
|
|
26b6fc89f8
|
Fix crash on shutdown.
|
2025-02-05 20:35:32 +01:00 |
|
|
1a5be23b91
|
Udpate the gizmo size properly in TerrainWorldEditor.
|
2025-02-05 20:32:09 +01:00 |
|
|
66b98829a1
|
Optimized UndoRedo usage in TerrainWorldEditor.
|
2025-02-05 20:22:30 +01:00 |
|
|
b1e386fd73
|
Implemented the TerrainWorldGizmo.
|
2025-02-05 14:01:01 +01:00 |
|
|
dbff74222c
|
Renamed the new gizmo.
|
2025-02-05 11:11:32 +01:00 |
|
|
91f6141b5c
|
Initial gizmo setup for Terraman.
|
2025-02-05 11:05:42 +01:00 |
|
|
3610209f54
|
Moved the TerrainWorldEditor to a new folder. Also make sure it's only compiled in tools builds.
|
2025-02-05 09:35:16 +01:00 |
|
|
d345ddb9e1
|
Implemented the paint brush mode in TerrainWorldEditor.
|
2025-02-04 20:19:50 +01:00 |
|
|
4114c23649
|
Implemented the isolevel brush in TerrainWorldEditor.
|
2025-02-04 18:27:35 +01:00 |
|
|
9cd4da72c8
|
Added new helper methods to TerrainWorld.
|
2025-02-04 18:26:01 +01:00 |
|
|
0fd99be95a
|
Added a strength slider for the isolevel brush in TerrainWorldEditor.
|
2025-02-04 14:17:43 +01:00 |
|
|
7e54c7d634
|
Added a button for setting the allow chunk creation option for the isolevel brush in TerrainWorldEditor.
|
2025-02-04 13:30:55 +01:00 |
|
|
7120ab24fd
|
Include cleanups.
|
2025-02-04 13:22:18 +01:00 |
|
|
c199161646
|
Removed set_voxel_with_tool from TerrainWorld.
|
2025-02-04 13:10:28 +01:00 |
|
|
4201113680
|
Initial input handling refactor for TerrainWorldEditor.
|
2025-02-04 13:08:35 +01:00 |
|
|
45e5c77395
|
Added the option to select the channel in TerrainWorldEditor's Isolevel Brush.
|
2025-02-04 11:28:12 +01:00 |
|
|
6c7d5c9049
|
Gui and callback setup for the isolevel brush in TerrainWorldEditor.
|
2025-02-04 10:00:06 +01:00 |
|
|
f25c008f6d
|
Small tweaks and reorganization in TerrainWorldEditor.
|
2025-02-04 09:02:19 +01:00 |
|
|
bb59a03e06
|
Small tweak.
|
2025-02-03 23:02:41 +01:00 |
|
|
c3b468027a
|
TerrainWorldEditor cleanups and some initial rework for it's new functionality.
|
2025-02-03 18:19:14 +01:00 |
|
|
0f8a398f95
|
Tidy up the Isolevel clider of the TerrainWorldEditor.
|
2025-02-03 14:27:58 +01:00 |
|
|
a138cb10a4
|
Moved the control buttons of the TerrainWorldEditor to the side panel.
|
2025-02-03 14:25:35 +01:00 |
|
|
13a691bb37
|
Fix compile.
|
2025-02-03 14:16:21 +01:00 |
|
|
1bc26692f6
|
Fix variable names.
|
2025-02-03 14:12:52 +01:00 |
|
|
39c2c615a9
|
Fix property names.
|
2025-02-03 14:11:35 +01:00 |
|
|
857b010951
|
Use icons for the TerrainWorldEditor's buttons.
|
2025-02-03 14:06:53 +01:00 |
|
Travis Wrightsman
|
7cbdde61a6
|
Enable builds with miniupnpc API 18
Backports https://github.com/godotengine/godot/pull/97139 without
bumping the embedded miniupnpc library.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
|
2025-02-03 13:03:57 +01:00 |
|
|
fe7f931dc8
|
Added next_column*() helper methods to PreparedStatement.
|
2024-12-11 16:59:27 +01:00 |
|
|
9da9dbc14c
|
Now get_cell and is_cell_null in Sqlite3QueryResult will do a bounds check via error macros.
This means indexing errors will not result in a crash due to vectors
using CRASH_BAD_INDEX error macros.
|
2024-12-11 16:42:27 +01:00 |
|
|
e210e8dc0a
|
Added get_stored_row_count() and get_cell_count() helper methods to QueryResult.
|
2024-12-11 16:34:00 +01:00 |
|
|
9e93b4426a
|
Added get_next_cell*() helper methods to QueryBuilder.
|
2024-12-11 15:04:23 +01:00 |
|
|
c9ca35accd
|
Added get_last_insert_rowid() method to PreparedStatement.
|
2024-12-11 13:27:57 +01:00 |
|
|
a52e1f168a
|
Re-extracted class docs.
|
2024-12-10 23:00:02 +01:00 |
|
|
323016fcbe
|
Added new classes to the web module's config.py.
|
2024-12-10 22:51:15 +01:00 |
|
|
1788749a8f
|
Added a new LocaleSetupWebServerMiddleware.
|
2024-12-10 22:51:00 +01:00 |
|
|
9ee96b25f8
|
HTMLTemplateMultilang now also tries to use the locale helper method in WebServerRequest.
|
2024-12-10 22:36:30 +01:00 |
|
|
7e67160d53
|
Implement locale helper methods to WebServerRequest.
|
2024-12-10 22:29:12 +01:00 |
|
|
e0fc57e12a
|
Bind methods in HTMLTemplateMultilang.
|
2024-12-10 22:28:19 +01:00 |
|
|
6bad54c4d2
|
Created a HTMLTemplateMultilang class. It can automatically select between multiple HTMLTemplates.
|
2024-12-10 22:13:56 +01:00 |
|
|
14100c3ac0
|
Added a method to get all users from the UserDB and UserManagers.
|
2024-11-20 21:57:35 +01:00 |
|
|
1a45e6371a
|
Added the previous commit as patch.
|
2024-11-14 20:10:58 +01:00 |
|
|
ad572cdfdb
|
Reapply SQLITE_NO_FCHOWN Pandemonium sqlite patch.
|
2024-11-14 20:07:24 +01:00 |
|
|
8022d4ab90
|
Updated sqlite to version 3.47.0. Also added a VERSION.txt to it's folder.
|
2024-11-14 20:02:59 +01:00 |
|
Rémi Verschelde
|
672cea4d08
|
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
|
2024-11-13 23:48:04 +01:00 |
|
Capital
|
3fe6da64d4
|
Backport 65910 for Godot 3
|
2024-11-13 23:20:38 +01:00 |
|
|
a59cb3956b
|
Backported from godot 4: Make SkeletonIk3D node usable
- warriormaster12
ddf93f3f59
|
2024-09-30 18:55:39 +02:00 |
|
|
506a0756c5
|
Update gdnative api.
|
2024-09-30 17:26:29 +02:00 |
|
|
6ac0c2bbc0
|
Undo unecessary breaking change to gdnative.
|
2024-09-30 16:26:52 +02:00 |
|
|
ee1e40f1b0
|
Renamed looking_at to create_looking_at, and from_scale to create_from_scale in Basis.
|
2024-09-30 16:17:19 +02:00 |
|
|
c09474ccd8
|
Re-extracted class docs.
|
2024-09-20 10:03:06 +02:00 |
|
|
b0cf8c6859
|
Use the engine's math singleton in proctree.cpp.
|
2024-09-08 17:33:30 +02:00 |
|
|
f73b16470a
|
Simple initial docs for ProceduralTreeMesh.
|
2024-09-08 17:10:32 +02:00 |
|
|
36622694ee
|
Re-extracted class docs.
|
2024-09-08 17:02:09 +02:00 |
|
|
5c24f0ba90
|
Added an icon for procedural tree mesh.
|
2024-09-08 17:00:16 +02:00 |
|
|
089ac25db5
|
Fix shadowed declaration.
|
2024-09-08 16:56:39 +02:00 |
|