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https://github.com/Relintai/pandemonium_engine.git
synced 2025-02-11 10:30:06 +01:00
Added the ability to erase using the paint brush in TerrainWorldEditor.
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f7a9f5201f
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@ -576,6 +576,19 @@ void TerrainWorldEditor::edit(TerrainWorld *p_world) {
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library->refresh_rects();
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}
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Button *button = memnew(Button);
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button->set_text(TTR("Erase"));
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button->set_text_align(Button::ALIGN_LEFT);
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button->set_meta("index", -1);
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button->set_toggle_mode(true);
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button->set_button_group(_surfaces_button_group);
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button->set_h_size_flags(SIZE_EXPAND_FILL);
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button->set_pressed(true);
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button->connect("button_up", this, "_on_surface_button_pressed");
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_surfaces_vbox_container->add_child(button);
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bool f = false;
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for (int i = 0; i < library->terra_surface_get_num(); ++i) {
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Ref<TerrainSurface> surface = library->terra_surface_get(i);
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@ -586,7 +599,7 @@ void TerrainWorldEditor::edit(TerrainWorld *p_world) {
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String text = String::num(i) + " - " + surface->get_name();
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Button *button = memnew(Button);
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button = memnew(Button);
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button->set_text(text);
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button->set_text_align(Button::ALIGN_LEFT);
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button->set_meta("index", i);
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@ -608,7 +621,7 @@ void TerrainWorldEditor::edit(TerrainWorld *p_world) {
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TerrainWorldEditor::TerrainWorldEditor() {
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_undo_redo = NULL;
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_world = NULL;
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_selected_type = 0;
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_selected_type = -1;
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_channel_type = -1;
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_add_remove_current_isolevel = 255;
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_channel_isolevel = -1;
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@ -638,7 +651,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
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_undo_redo = EditorNode::get_undo_redo();
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_world = NULL;
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_selected_type = 0;
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_selected_type = -1;
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_channel_type = -1;
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_add_remove_current_isolevel = 255;
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_channel_isolevel = -1;
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