Start at max isolevel brush smoothness in TerrainWorldEditor.

This commit is contained in:
Relintai 2025-02-07 12:30:33 +01:00
parent 5c2f5da950
commit 6539b25257

View File

@ -593,7 +593,7 @@ TerrainWorldEditor::TerrainWorldEditor() {
_isolevel_brush_channel = -1;
_isolevel_brush_size = 10;
_isolevel_brush_strength = 0.25;
_isolevel_brush_smoothness = 0.5;
_isolevel_brush_smoothness = 1;
//_brush_type = BRUSH_TYPE_CIRCLE;
_isolevel_brush_type = ISOLEVEL_BRUSH_TYPE_ADD;
_isolevel_brush_allow_create_chunks = true;
@ -620,7 +620,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
_isolevel_brush_channel = -1;
_isolevel_brush_size = 10;
_isolevel_brush_strength = 0.25;
_isolevel_brush_smoothness = 0.5;
_isolevel_brush_smoothness = 1;
//_brush_type = BRUSH_TYPE_CIRCLE;
_isolevel_brush_type = ISOLEVEL_BRUSH_TYPE_ADD;
_isolevel_brush_allow_create_chunks = true;