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synced 2024-11-24 01:47:20 +01:00
Undo unecessary breaking change to gdnative.
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@ -691,7 +691,7 @@ pandemonium_vector3 GDAPI pandemonium_basis_xform_normal(const pandemonium_basis
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return dest;
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}
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pandemonium_basis GDAPI pandemonium_basis_create_looking_at(const pandemonium_vector3 *p_target) {
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pandemonium_basis GDAPI pandemonium_basis_looking_at(const pandemonium_vector3 *p_target) {
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pandemonium_basis dest;
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const Vector3 *target = (const Vector3 *)p_target;
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*((Basis *)&dest) = Basis::create_looking_at(*target);
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@ -704,7 +704,7 @@ pandemonium_basis GDAPI pandemonium_basis_looking_at_up(const pandemonium_vector
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*((Basis *)&dest) = Basis::create_looking_at(*target, *up);
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return dest;
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}
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pandemonium_basis GDAPI pandemonium_basis_create_from_scale(const pandemonium_vector3 *p_scale) {
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pandemonium_basis GDAPI pandemonium_basis_from_scale(const pandemonium_vector3 *p_scale) {
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pandemonium_basis dest;
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const Vector3 *scale = (const Vector3 *)p_scale;
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*((Basis *)&dest) = Basis::create_from_scale(*scale);
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@ -1696,7 +1696,7 @@
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]
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},
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{
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"name": "pandemonium_basis_create_looking_at",
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"name": "pandemonium_basis_looking_at",
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"return_type": "pandemonium_basis",
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"arguments": [
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["const pandemonium_vector3 *", "p_target"]
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@ -1711,7 +1711,7 @@
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]
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},
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{
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"name": "pandemonium_basis_create_from_scale",
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"name": "pandemonium_basis_from_scale",
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"return_type": "pandemonium_basis",
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"arguments": [
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["const pandemonium_vector3 *", "p_scale"]
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@ -213,9 +213,9 @@ pandemonium_basis GDAPI pandemonium_basis_get_normal_xform_basis(const pandemoni
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pandemonium_vector3 GDAPI pandemonium_basis_xform_normal_fast(const pandemonium_basis *p_self, const pandemonium_vector3 *p_vector);
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pandemonium_vector3 GDAPI pandemonium_basis_xform_normal(const pandemonium_basis *p_self, const pandemonium_vector3 *p_vector);
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pandemonium_basis GDAPI pandemonium_basis_create_looking_at(const pandemonium_vector3 *p_target);
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pandemonium_basis GDAPI pandemonium_basis_looking_at(const pandemonium_vector3 *p_target);
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pandemonium_basis GDAPI pandemonium_basis_looking_at_up(const pandemonium_vector3 *p_target, const pandemonium_vector3 *p_up);
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pandemonium_basis GDAPI pandemonium_basis_create_from_scale(const pandemonium_vector3 *p_scale);
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pandemonium_basis GDAPI pandemonium_basis_from_scale(const pandemonium_vector3 *p_scale);
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// p_elements is a pointer to an array of 3 (!!) vector3
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void GDAPI pandemonium_basis_get_elements(const pandemonium_basis *p_self, pandemonium_vector3 *p_elements);
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