mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-02-14 03:40:08 +01:00
Add the new chunk to the generation queue instead of directly calling it's build method in TerrainWorld::chunk_add().
This commit is contained in:
parent
64a14fee17
commit
a980238482
@ -297,7 +297,7 @@ void TerrainWorld::chunk_add(Ref<TerrainChunk> chunk, const int x, const int z)
|
||||
|
||||
emit_signal("chunk_added", chunk);
|
||||
|
||||
chunk->build();
|
||||
generation_queue_add_to(chunk);
|
||||
}
|
||||
bool TerrainWorld::chunk_has(const int x, const int z) const {
|
||||
return _chunks.has(IntPos(x, z));
|
||||
|
Loading…
Reference in New Issue
Block a user