Hugo Locurcio
7f9808a415
Fix mixed indentation in gen_switch.gd
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Mixed indentation is no longer allowed in Godot's `master` branch.
This change allows Material Maker to run without script errors
when using the `master` branch.
2019-10-17 14:16:59 +02:00
RodZill4
854b0c8b98
Fixed size of gradient popup (which could change when resizing the main window)
2019-10-17 07:39:36 +02:00
RodZill4
e573a78fd6
Updated Godot integration
2019-10-16 23:15:11 +02:00
Rodz Labs
2b67c5a4f5
Merge pull request #11 from jackaperkins/rotate_fix
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Add button to turn on rotation animation in preview window
2019-10-16 22:53:53 +02:00
jack
44ee81e351
Add button to turn on rotation animation in preview window
2019-10-16 15:08:21 +02:00
RodZill4
74959637bd
Size parameter fix and better preview UI
2019-10-14 20:42:11 +02:00
RodZill4
477eec692b
Fixed normal map and updated 3d preview
2019-10-13 22:06:13 +02:00
RodZill4
28654f3eba
Updated base library and added truchet generator
2019-10-13 10:14:43 +02:00
RodZill4
4dbfd6be75
Added comment nodes
2019-10-12 08:30:46 +02:00
RodZill4
8006f07e04
Updates in transform and voronoi, and compatibility fix
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- Fixed compatibility with v0.5 files
- Added a randomness parameter to voronoi
- Changed tranform order (translate applies first so rotate and scale are relative to the center of the source)
2019-10-12 07:10:25 +02:00
RodZill4
19b9d804b9
Fixed control label edition in remote
2019-10-10 22:43:34 +02:00
RodZill4
825d98e0fe
Added main code section to shader generators
2019-10-10 07:42:38 +02:00
RodZill4
3adeffe23c
Fixed preview update problem
2019-10-09 20:39:08 +02:00
RodZill4
f66cd9a71b
Added preview icons and filter to library pane
2019-10-08 22:17:33 +02:00
RodZill4
ad2de4a52e
Updated code editors and added a menu to create all elementary generators
2019-10-07 20:41:57 +02:00
RodZill4
a7f371e142
icons cleanup
2019-10-06 14:07:49 +02:00
RodZill4
d024688511
Added a runes generator and a detailed edit for gradients
2019-10-06 10:02:09 +02:00
RodZill4
4cfd8fbc1e
Fixed generic node update and added weave generator
2019-10-05 22:24:00 +02:00
RodZill4
8651569f2b
Fixed problem with preview and generic node update
2019-10-05 19:50:44 +02:00
RodZill4
b58770c2a0
Added preview, rendering fixes, better grouping
2019-10-05 11:04:50 +02:00
RodZill4
57cb3b4a14
Fixed preview problem, and seeds now depend on node position
2019-10-02 23:06:20 +02:00
RodZill4
8ed10ccd02
Display value on slider and import improvements (support for ORM textures)
2019-10-01 23:15:36 +02:00
RodZill4
8c06cd3aa8
Updated import, preview and slider widgets
2019-10-01 08:34:08 +02:00
RodZill4
b861cf446d
3d preview can now be rotated manually
2019-09-29 21:53:32 +02:00
RodZill4
ff191538f6
Added group creation and refactoring.
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Moved handling of the "global" definitions of shaders into main shader generation code.
Added group creation (does not create inputs yet, and remotes should be cleaned).
updated all preview meshes (to fix problems with depth).
2019-09-29 10:07:32 +02:00
RodZill4
c4a0bbc0a8
Removed useless files...
2019-09-27 08:35:33 +02:00
RodZill4
101de7f32b
Removed useless print calls and started adding the "create subgraph" command
2019-09-27 08:28:33 +02:00
RodZill4
f512b977c6
Remote related fixes
2019-09-26 22:32:49 +02:00
RodZill4
027a311554
More remote node updates (only serialize is missing I guess...)
2019-09-25 23:29:06 +02:00
RodZill4
bd24b3e87e
More progress on remote, bug fixes, cleanup and changes for standalone release
2019-09-25 08:04:36 +02:00
RodZill4
201f911f75
More progress on remote and various fixes
2019-09-24 22:25:46 +02:00
RodZill4
8af2c04f91
Mmore progree on remotes and hierarchy
2019-09-22 22:17:26 +02:00
Rodolphe Suescun
afb84a85cf
Started implementing remote node
2019-09-20 20:43:57 +02:00
RodZill4
ac4a5c39b6
Added support for hierrachical navigation
2019-09-19 07:56:32 +02:00
RodZill4
07273fdd04
fixed rotation in transform, started implementing hierrachy
2019-09-17 08:12:53 +02:00
RodZill4
caf682de88
updated generator naming in shaders and added basic convolutions
2019-09-16 20:45:47 +02:00
RodZill4
f2807f4eff
Implemented lazy buffers update and started refactoring material node.
2019-09-14 09:14:27 +02:00
RodZill4
d643cecebb
Fixed 3d preview and added warp generator
2019-09-13 08:07:46 +02:00
RodZill4
9834571c4a
Fixed shader generation and added transform, mirror and skew
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Fixed shader generation with nested usage of inputs (process code until no further input substitution is possible)
2019-09-12 21:16:07 +02:00
RodZill4
59dced1c09
Updated generic layout and implemented blend generator
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Preview is now resized with a single click.
2019-09-11 23:13:10 +02:00
RodZill4
82f83ca482
More fixes and cleanup
2019-09-11 07:53:06 +02:00
RodZill4
be2e7f6e59
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
RodZill4
bd8becaf75
Removed old generator model file format
2019-09-10 21:25:08 +02:00
RodZill4
34349c98ca
Minor fixes and cleanup
2019-09-10 21:01:08 +02:00
RodZill4
27d5ddbe97
Implemented save and shader generator editing...
2019-09-09 22:00:18 +02:00
Rodolphe Suescun
0bcdbb2204
More refactoring and added image "generator"
2019-08-25 23:27:07 +02:00
Rodolphe Suescun
9d650c98a1
Reimplemented node deletion
2019-08-19 16:37:17 +02:00
Rodolphe Suescun
d8d9aaa9b4
More refactoring and added buffer generator
2019-08-18 16:28:50 +02:00
Rodolphe Suescun
e9a21454c1
More refactoring on rtexture generation
2019-08-17 17:35:48 +02:00
Rodolphe Suescun
b614ab50ed
Reimplemented generator instanciation
2019-08-15 11:53:21 +02:00