Commit Graph

  • 8abb968c52 Fix syntax error. master Relintai 2020-04-21 12:31:51 +0200
  • 86893d32ef Updated release number, fixed randomization for Unity export (#104) RodZill4 2020-04-17 08:47:23 +0200
  • bd868d8a55 New preview menu, added support for expressions in float parameters RodZill4 2020-04-13 09:32:59 +0200
  • fe2c83a79a Added Axis parameter to 3D primitives RodZill4 2020-04-04 07:16:45 +0200
  • fd83287000 Fixed truchet nodes (broken by seed related changes) RodZill4 2020-04-03 08:03:51 +0200
  • d9a482eb11 Updated loading screen RodZill4 2020-04-03 08:03:13 +0200
  • 14683e25af Fixed default shader data used when shader generation fails RodZill4 2020-04-03 08:01:06 +0200
  • e8ff548ad6 Added support for midi dev-aprilfools RodZill4 2020-04-01 06:04:22 +0200
  • 76e3e66a60 Merge branch 'master' into dev-aprilfools RodZill4 2020-03-28 10:28:14 +0100
  • 5b6998a55d Merge branch 'master' into dev-aprilfools RodZill4 2020-03-28 10:04:59 +0100
  • ec6b197080 Updated audio node to use half-float image format RodZill4 2020-03-28 10:04:53 +0100
  • dc59af0c4e
    Merge pull request #101 from RodZill4/dev-optimize Rodz Labs 2020-03-28 10:01:40 +0100
  • 836908202a Fixed 3D preview problem RodZill4 2020-03-28 09:57:10 +0100
  • ab7568ccc5 Updated renderer to generate 16 bits float images, more histogram optimizations RodZill4 2020-03-28 09:50:51 +0100
  • 29048fc307 Optimized tones UI and added histogram panel RodZill4 2020-03-27 23:35:33 +0100
  • b4a122aac1 Merge branch 'master' into dev-optimize RodZill4 2020-03-27 21:09:44 +0100
  • 1d53b938de
    Merge pull request #100 from RodZill4/dev-levels Rodz Labs 2020-03-27 21:09:01 +0100
  • e15b939258 Added documentation for the Tones node RodZill4 2020-03-27 09:08:03 +0100
  • d7c749c08e Added modifiers to float edit widget RodZill4 2020-03-27 07:35:56 +0100
  • cc606137b3 Added optimization for color parameters RodZill4 2020-03-26 21:58:26 +0100
  • aad3991734 Optimized float parameters (now passed as dictionaries) RodZill4 2020-03-26 21:24:50 +0100
  • 9ab8820598 Optimized gradient parameters (passed as floats when possible) RodZill4 2020-03-26 08:56:55 +0100
  • 8da80e163c Fixed shader node and hierarchy pane optimization RodZill4 2020-03-25 22:01:02 +0100
  • 8beaabefdc Fixed switch, background 2D preview, node templates and examples RodZill4 2020-03-25 19:06:31 +0100
  • a6f26464d2 Fixed examples (random seed related changes) RodZill4 2020-03-24 21:18:59 +0100
  • fd92c57905 Optimized seed and thumbnail previews RodZill4 2020-03-24 19:21:28 +0100
  • 4502f2c033 Added button to Tones node to adjust levels automatically RodZill4 2020-03-22 15:08:48 +0100
  • 3627470239 Added missing initialization of cursor positions in the Tones node RodZill4 2020-03-22 10:48:07 +0100
  • d3a3fabc31 Moved histogram to a separate scene (so it can become a panel later) RodZill4 2020-03-22 09:54:32 +0100
  • 08f5d007ae Updated histogram for alpha channel RodZill4 2020-03-22 05:45:29 +0100
  • ef4fbac0a4 Renamed Tones node and added alpha channel to histogram RodZill4 2020-03-21 21:49:05 +0100
  • 565219ab74 Started implementing the Tones node RodZill4 2020-03-21 17:44:41 +0100
  • fcfdcef286 Merge branch 'master' into dev-optimize RodZill4 2020-03-20 07:49:57 +0100
  • 31545cb20c Added float parameter filtering and optimization for texture parameters. RodZill4 2020-03-20 07:44:22 +0100
  • 3c87f2c491 Optimized 3D preview and buffer nodes RodZill4 2020-03-18 21:40:02 +0100
  • 8898f709fe
    Merge pull request #94 from Calinou/update-appstream-metadata Rodz Labs 2020-03-16 06:28:50 +0100
  • 7b9ab16255
    Update AppStream metadata for 0.9 release Hugo Locurcio 2020-03-15 19:02:36 +0100
  • e1fa98bb88 Updated for 0.9 gh-pages RodZill4 2020-03-15 09:55:36 +0100
  • fc72fd0af4 Fixed export templates path 0.9 RodZill4 2020-03-15 07:08:07 +0100
  • 7f48d5871a Added a solid background to the gradient editor's color picker RodZill4 2020-03-14 19:56:57 +0100
  • e6cbb02ae6 Updated popup menu to show only useful nodes when connecting RodZill4 2020-03-14 17:59:23 +0100
  • 64eeaa14f0 Fixed lighten, darken modes of TEX3D blend RodZill4 2020-03-14 17:58:12 +0100
  • d2b24f3ce3 Fixed 3D preview update problem (when changing the model) RodZill4 2020-03-13 22:41:06 +0100
  • 455dcc7fde Started optimizing 2D preview RodZill4 2020-03-13 07:50:04 +0100
  • 22bacb6673 Update hierarchy pane when renaming a group RodZill4 2020-03-12 07:51:01 +0100
  • 7150ac082e Merge branch 'master' of https://github.com/RodZill4/material-maker RodZill4 2020-03-12 06:07:04 +0100
  • f634469ec2 Fixed typo in perlin & fbm nodes RodZill4 2020-03-12 06:06:57 +0100
  • 59c9e3b7b1
    Merge pull request #93 from RodZill4/dev-export Rodz Labs 2020-03-10 22:55:45 +0100
  • 3ccd3d2e04 Updated documentation with export / command line arguments changes RodZill4 2020-03-10 22:44:29 +0100
  • eb30f4ad1b Fixed screenshot RodZill4 2020-03-09 20:43:19 +0100
  • 6a02245cd6 Merge branch 'master' into dev-aprilfools RodZill4 2020-03-09 20:31:10 +0100
  • 087b03f539 Update audio.ptex RodZill4 2020-03-09 20:31:04 +0100
  • 2b46a6936d Merge branch 'master' into dev-export RodZill4 2020-03-08 23:14:42 +0100
  • ec65dee27f
    Merge pull request #92 from RodZill4/dev-ui Rodz Labs 2020-03-08 23:07:50 +0100
  • 6b919eb23b Updated all nodes screenshots RodZill4 2020-03-08 23:04:56 +0100
  • b0f5bdf228 Fixed bricks example, examples updates RodZill4 2020-03-08 23:01:39 +0100
  • 8edb94e9de Hierrachy pane fixes RodZill4 2020-03-08 21:42:26 +0100
  • 7960ef43d6 Updated user interface documentation Rodolphe Suescun 2020-03-08 13:01:24 +0100
  • 754edea090 optimized hierarchy pane previews and made them configurable RodZill4 2020-03-06 23:40:09 +0100
  • cb2dfab570
    Merge pull request #91 from YeldhamDev/readme_screenshot_fix Rodz Labs 2020-03-05 14:00:27 +0100
  • 92e8aceb63 Fix screenshot path in README file Michael Alexsander 2020-03-05 09:01:54 -0300
  • 707c160317 Updated examples RodZill4 2020-03-03 22:50:18 +0100
  • 5312f565a6 Updated hierarchy pane to support several preview columns RodZill4 2020-03-03 22:49:48 +0100
  • 8283c744d3 Added hierarchy pane RodZill4 2020-03-02 23:01:27 +0100
  • 6148004b45 Save layout in the config file RodZill4 2020-02-29 22:19:55 +0100
  • 743f5fa8d2 Added autolayout of empty panes RodZill4 2020-02-29 20:09:06 +0100
  • 3eb7c1a50b Oops, removed useless messages... RodZill4 2020-02-29 11:17:05 +0100
  • 212e004ad4 Removed the "eye" buttons, clicking on the outputs will show the preview RodZill4 2020-02-29 10:57:11 +0100
  • 3f679cc348 Added menu to show/hide panes RodZill4 2020-02-29 08:46:42 +0100
  • 48fbd55546 Added 2 panel locations on the right and made panels movable RodZill4 2020-02-28 08:41:17 +0100
  • 26269b89cf Merge branch 'master' into dev-export RodZill4 2020-02-27 00:05:02 +0100
  • 1b29495cbe Fixed default theme RodZill4 2020-02-27 00:02:53 +0100
  • 84687d2141 Detect correctly when loading incorrect files RodZill4 2020-02-26 23:42:19 +0100
  • 2b593beb32 Updated Godot import plugin to use new material export functions RodZill4 2020-02-26 22:52:03 +0100
  • 9f32e2e19a Updated demo export RodZill4 2020-02-26 08:27:17 +0100
  • d1c162d7fb Added support for command line export (#80) RodZill4 2020-02-26 08:15:16 +0100
  • 09b3aff5ff Fixed tex3d preview shader RodZill4 2020-02-25 06:17:51 +0100
  • a0e5ad18b6 optimized default theme and updated optimization script RodZill4 2020-02-25 06:17:23 +0100
  • a323f095b5 Fixed export node RodZill4 2020-02-24 23:29:33 +0100
  • 88dd22a0d4 Merge branch 'master' into dev-export RodZill4 2020-02-24 21:41:42 +0100
  • 863b639be1 Merge branch 'master' into dev-export RodZill4 2020-02-24 21:40:39 +0100
  • f0b55ade8f
    Merge pull request #89 from RodZill4/dev-newnodes Rodz Labs 2020-02-24 21:39:04 +0100
  • 4d45714129 Merge branch 'master' into dev-newnodes RodZill4 2020-02-24 21:34:07 +0100
  • da1a26b895 Added basic audio support RodZill4 2020-02-24 08:32:11 +0100
  • 4fd42bc36d Added tiler node and removed obsolete splatter RodZill4 2020-02-22 18:05:16 +0100
  • e6281915af Optimized themes (#76) RodZill4 2020-02-22 10:05:04 +0100
  • b8e9efd307 Addde tiler nodes RodZill4 2020-02-22 07:56:58 +0100
  • 023c8840e1 Added export for Unreal engine RodZill4 2020-02-21 23:02:54 +0100
  • b3d5972557 Updated export for Unity RodZill4 2020-02-19 23:24:34 +0100
  • 4d73ff1a2b Updated custom file generation in export and Godot export RodZill4 2020-02-19 08:33:52 +0100
  • 6883561beb Updated release number and export settings, and added support for .ptex file on the command line RodZill4 2020-02-19 08:31:49 +0100
  • 88340b5502 Added .tres file generation for Godot. RodZill4 2020-02-18 08:47:44 +0100
  • c9aab3e831 Started updating export to support multiple target game engines RodZill4 2020-02-17 08:54:46 +0100
  • 3c44a034ac
    Merge pull request #86 from RodZill4/dev-generic Rodz Labs 2020-02-16 10:27:37 +0100
  • c668a22683 doc_tools update RodZill4 2020-02-16 10:09:45 +0100
  • 97a871d171 Merge branch 'master' into dev-generic RodZill4 2020-02-16 10:09:11 +0100
  • 70f308e4ed Added tile2x2 to the librray and updated docs RodZill4 2020-02-16 10:04:49 +0100
  • 8b1fcc0b22 Added tile 2x2 RodZill4 2020-02-16 09:19:37 +0100
  • 24864846ec Updated splatters with mask support and added tile2x2 RodZill4 2020-02-16 09:17:49 +0100
  • 6523ae3b06 Added elongation node and update documentation RodZill4 2020-02-15 22:20:26 +0100