Remote related fixes

This commit is contained in:
RodZill4 2019-09-26 22:32:49 +02:00
parent 027a311554
commit f512b977c6
11 changed files with 98 additions and 123 deletions

View File

@ -66,7 +66,11 @@ func set_parameter(p, v):
var configurations = widget.configurations.keys()
configurations.sort()
for w in widget.configurations[configurations[v]]:
parent.get_node(w.node).set_parameter(w.widget, w.value)
var node = parent.get_node(w.node)
if node != null:
print(w.value)
print(MMType.deserialize_value(w.value))
node.set_parameter(w.widget, MMType.deserialize_value(w.value))
else:
# incorrect configuration index
print("error: incorrect config control parameter value")
@ -126,10 +130,11 @@ func update_configuration(index, config_name):
var parent = get_parent()
for w in widget.linked_widgets:
var g = parent.get_node(w.node)
var value = g.parameters[w.widget]
if typeof(value) == TYPE_ARRAY or typeof(value) == TYPE_DICTIONARY:
value = value.duplicate()
c.push_back({ node=w.node, widget=w.widget, value=value })
if g != null:
print(g.parameters[w.widget])
var value = MMType.serialize_value(g.parameters[w.widget])
print(value)
c.push_back({ node=w.node, widget=w.widget, value=value })
widget.configurations[config_name] = c
emit_signal("parameter_changed", "", null)

View File

@ -51,7 +51,7 @@ static func create_gen(data) -> MMGenBase:
generator.set_shader_model(data.model_data)
elif data.has("widgets"):
generator = MMGenRemote.new()
generator.set_widgets(data.widgets)
generator.set_widgets(data.widgets.duplicate(true))
elif data.has("type"):
if data.type == "material":
generator = MMGenMaterial.new()

View File

@ -259,6 +259,7 @@
},
{
"tree_item":"Miscellaneous/Remote",
"type":"remote"
"type":"remote",
"widgets":[]
}
]}

View File

@ -5,7 +5,7 @@ class_name MMGraphNodeGeneric
var generator = null setget set_generator
var controls = {}
var ignore_parameter_change = false
var ignore_parameter_change = ""
func set_generator(g):
generator = g
@ -19,7 +19,7 @@ func on_offset_changed():
generator.position = offset
func on_parameter_changed(p, v):
if ignore_parameter_change:
if ignore_parameter_change == p:
return
var o = controls[p]
if o is LineEdit:
@ -34,7 +34,7 @@ func on_parameter_changed(p, v):
o.pressed = v
elif o is ColorPickerButton:
o.color = MMType.deserialize_value(v)
elif o is Control and o.filename == "res://addons/material_maker/widgets/gradient_editor.tscn":
elif o is MMGradientEditor:
var gradient : MMGradient = MMGradient.new()
gradient.deserialize(v)
o.value = gradient
@ -72,27 +72,27 @@ func update_shaders():
get_parent().send_changed_signal()
func _on_text_changed(new_text, variable):
ignore_parameter_change = true
ignore_parameter_change = variable
generator.set_parameter(variable, float(new_text))
ignore_parameter_change = false
ignore_parameter_change = ""
update_shaders()
func _on_value_changed(new_value, variable):
ignore_parameter_change = true
ignore_parameter_change = variable
generator.set_parameter(variable, new_value)
ignore_parameter_change = false
ignore_parameter_change = ""
update_shaders()
func _on_color_changed(new_color, variable):
ignore_parameter_change = true
ignore_parameter_change = variable
generator.set_parameter(variable, new_color)
ignore_parameter_change = false
ignore_parameter_change = ""
update_shaders()
func _on_gradient_changed(new_gradient, variable):
ignore_parameter_change = true
generator.set_parameter(variable, new_gradient)
ignore_parameter_change = false
ignore_parameter_change = variable
generator.set_parameter(variable, MMType.serialize_value(new_gradient))
ignore_parameter_change = ""
update_shaders()
func create_parameter_control(p : Dictionary):
@ -240,6 +240,7 @@ func edit_generator():
func update_generator(shader_model):
generator.set_shader_model(shader_model)
update_node()
update_shaders()
func load_generator():
var dialog = FileDialog.new()

View File

@ -2,24 +2,30 @@ tool
extends MMGraphNodeGeneric
class_name MMGraphNodeRemote
var links = {}
onready var grid = $Controls
func add_control(text, control):
var index = $Controls.get_child_count() / 4
var index = grid.get_child_count() / 4
var label = preload("res://addons/material_maker/widgets/linked_widgets/editable_label.tscn").instance()
label.set_text(text)
$Controls.add_child(label)
$Controls.add_child(control)
grid.add_child(label)
grid.add_child(control)
control.connect("mouse_entered", self, "on_enter_widget", [ control ])
control.connect("mouse_exited", self, "on_exit_widget", [ control ])
var button = Button.new()
button.icon = preload("res://addons/material_maker/icons/link.png")
$Controls.add_child(button)
grid.add_child(button)
button.connect("pressed", self, "_on_Link_pressed", [ index ])
button = Button.new()
button.icon = preload("res://addons/material_maker/icons/remove.png")
$Controls.add_child(button)
grid.add_child(button)
button.connect("pressed", generator, "remove_parameter", [ index ])
func update_node():
var i : int = 0
for c in $Controls.get_children():
for c in grid.get_children():
c.queue_free()
yield(get_tree(), "idle_frame")
controls = {}
@ -49,7 +55,7 @@ func _on_value_changed(new_value, variable):
var widget = generator.widgets[param_index]
if widget.type == "config_control":
var configuration_count = widget.configurations.size()
var control = $Controls.get_child(param_index*4+1)
var control = grid.get_child(param_index*4+1)
if new_value < configuration_count:
._on_value_changed(new_value, variable)
var current = control.get_item_text(new_value)
@ -92,7 +98,7 @@ func _on_AddConfig_pressed():
func _on_Link_pressed(index):
var link = MMNodeLink.new(get_parent())
link.pick($Controls.get_child(index*4+1), generator, index)
link.pick(grid.get_child(index*4+1), generator, index)
func _on_Remote_resize_request(new_minsize):
print("_on_Remote_resize_request")
@ -102,7 +108,32 @@ func _on_HBoxContainer_minimum_size_changed():
print("_on_HBoxContainer_minimum_size_changed "+str($HBoxContainer.rect_min_size))
func on_parameter_changed(p, v):
print("remote.parameter_changed "+str(p)+" "+str(v))
if p == "":
update_node()
else:
.on_parameter_changed(p, v)
.on_parameter_changed(p, v)
func on_enter_widget(widget):
print("enter_widget "+widget.name)
var param_index = widget.name.trim_prefix("param").to_int()
var w = generator.widgets[param_index]
var new_links = []
for l in w.linked_widgets:
var graph_node = get_parent().get_node("node_"+l.node)
if graph_node != null:
var control = graph_node.controls[l.widget]
if control != null:
var link = MMNodeLink.new(get_parent())
link.show_link(widget, control)
new_links.push_back(link)
# free existing links if any
on_exit_widget(widget)
# store new links
links[widget] = new_links
func on_exit_widget(widget):
if links.has(widget):
for l in links[widget]:
l.queue_free()
links.erase(widget)

View File

@ -53,5 +53,7 @@ margin_right = 60.0
margin_bottom = 22.0
hint_tooltip = "Add configurations"
icon = ExtResource( 3 )
[connection signal="close_request" from="." to="." method="on_close_request"]
[connection signal="offset_changed" from="." to="." method="on_offset_changed"]
[connection signal="pressed" from="HBoxContainer/AddLink" to="." method="_on_AddLink_pressed"]
[connection signal="pressed" from="HBoxContainer/AddConfig" to="." method="_on_AddConfig_pressed"]

View File

@ -100,3 +100,5 @@ func deserialize(v):
clear()
for p in v.points:
add_point(p.v, p.c)
else:
print("Cannot deserialize gradient")

View File

@ -1,5 +1,6 @@
tool
extends Control
class_name MMGradientEditor
class GradientCursor:
extends ColorRect
@ -50,9 +51,10 @@ func _ready():
set_value(MMGradient.new())
func set_value(v):
print("GradientEditor.set_value")
value = v
for c in get_children():
if c != $Gradient && c != $Background:
if c != $Gradient and c != $Background:
remove_child(c)
c.free()
for p in value.points:

View File

@ -2,21 +2,17 @@
[ext_resource path="res://addons/material_maker/widgets/gradient_editor.gd" type="Script" id=1]
[sub_resource type="Shader" id=3]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
void fragment() {
COLOR = vec4(vec3(2.0*fract(0.5*(floor(10.0*UV.x)+floor(2.0*UV.y)))), 1.0);
}"
[sub_resource type="ShaderMaterial" id=4]
render_priority = 0
shader = SubResource( 3 )
[sub_resource type="Shader" id=1]
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
[sub_resource type="Shader" id=3]
code = "shader_type canvas_item;
vec4 gradient(float x) {
if (x < 0.000000000) {
@ -28,113 +24,42 @@ vec4 gradient(float x) {
}
void fragment() { COLOR = gradient(UV.x); }"
[sub_resource type="ShaderMaterial" id=2]
render_priority = 0
shader = SubResource( 1 )
[sub_resource type="ShaderMaterial" id=4]
shader = SubResource( 3 )
[sub_resource type="Theme" id=5]
[node name="Control" type="Control"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 120.0
margin_bottom = 30.0
rect_min_size = Vector2( 120, 30 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )
_sections_unfolded = [ "Rect" ]
[node name="Background" type="ColorRect" parent="." index="0"]
material = SubResource( 4 )
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 120.0
margin_bottom = 20.0
rect_min_size = Vector2( 120, 20 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 1, 1, 1, 1 )
_sections_unfolded = [ "Material", "Rect" ]
[node name="Gradient" type="ColorRect" parent="." index="1"]
[node name="Background" type="ColorRect" parent="."]
material = SubResource( 2 )
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 120.0
margin_bottom = 20.0
rect_min_size = Vector2( 120, 20 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
mouse_filter = 2
[node name="Gradient" type="ColorRect" parent="."]
material = SubResource( 4 )
margin_right = 120.0
margin_bottom = 20.0
rect_min_size = Vector2( 120, 20 )
mouse_filter = 2
theme = SubResource( 5 )
color = Color( 1, 1, 1, 1 )
_sections_unfolded = [ "Material", "Theme" ]
[node name="Popup" type="Popup" parent="Gradient" index="0"]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Popup" type="Popup" parent="Gradient"]
margin_left = 47.0
margin_top = 33.0
margin_right = 353.0
margin_bottom = 475.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
popup_exclusive = false
[node name="ColorPicker" type="ColorPicker" parent="Gradient/Popup" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPicker" type="ColorPicker" parent="Gradient/Popup"]
margin_left = 4.0
margin_top = 4.0
margin_right = 4.0
margin_bottom = 4.0
rect_scale = Vector2( 0.75, 0.75 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
alignment = 0
color = Color( 1, 1, 1, 1 )
edit_alpha = true
raw_mode = false
_sections_unfolded = [ "Rect" ]
[connection signal="popup_hide" from="Gradient/Popup" to="." method="_on_Popup_popup_hide"]

View File

@ -46,8 +46,8 @@ func find_control(gp):
return null
func _draw():
draw_rect(Rect2(rect_position, rect_size), Color(1.0, 0.0, 0.0, 0.2))
draw_rect(Rect2(rect_position, rect_size), Color(1.0, 1.0, 0.0), false)
#draw_rect(Rect2(rect_position, rect_size), Color(1.0, 0.0, 0.0, 0.2))
#draw_rect(Rect2(rect_position, rect_size), Color(1.0, 1.0, 0.0), false)
var start = get_global_transform().xform_inv(source.get_global_transform().xform(0.5*source.rect_size))
var color = Color(1, 0.5, 0.5, 0.5)
var rect

View File

@ -84,6 +84,11 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://addons/material_maker/types/gradient.gd"
}, {
"base": "Control",
"class": "MMGradientEditor",
"language": "GDScript",
"path": "res://addons/material_maker/widgets/gradient_editor.gd"
}, {
"base": "GraphNode",
"class": "MMGraphNodeGeneric",
"language": "GDScript",
@ -120,6 +125,7 @@ _global_script_class_icons={
"MMGenSwitch": "",
"MMGenTexture": "",
"MMGradient": "",
"MMGradientEditor": "",
"MMGraphNodeGeneric": "",
"MMGraphNodeRemote": "",
"MMNodeLink": "",