|
239793d2b3
|
Moved the spell effects folder.
|
2022-02-27 00:44:53 +01:00 |
|
|
07566d2c99
|
Moved the debug camera and the texture_tools under the new tools folder.
|
2022-02-27 00:44:05 +01:00 |
|
|
a083ed34f2
|
Removed the planets folder.
|
2022-02-27 00:36:32 +01:00 |
|
|
325d16b587
|
Removed test tiles and tilesets.
|
2022-02-27 00:23:32 +01:00 |
|
|
2ebb5ee8d9
|
Removed the test character atlas.
|
2022-02-27 00:19:12 +01:00 |
|
|
4b04f949a5
|
Set texture scale to 1, re generate the textures as 32x32, and remove the mmgd files.
|
2022-02-27 00:14:52 +01:00 |
|
|
c688855f0a
|
Make the default clear color black.
|
2022-02-26 17:55:08 +01:00 |
|
|
04fae8e616
|
More finetuning to it.
|
2022-02-26 17:51:51 +01:00 |
|
|
2e4b36c852
|
Change the isometric angles.
|
2022-02-26 17:50:15 +01:00 |
|
|
63e12b7077
|
Updated Terraman2D to get the new wall support. Added test walls to the level generator.
|
2022-02-26 17:44:40 +01:00 |
|
|
5d90332d00
|
UPdated Terraman to get the merger surface's uv rect calculation fix.
|
2022-02-26 10:06:48 +01:00 |
|
|
7f02d7d69d
|
The textures are now 128x128. Also smaller tweaks.
|
2022-02-26 02:08:35 +01:00 |
|
|
05255fd86d
|
Updated Terraman2D. I added back in texture scale calculations. Now the world uses it.
|
2022-02-26 01:51:53 +01:00 |
|
|
e60fceb1d9
|
Add the textures form the 3d project.
|
2022-02-26 01:36:10 +01:00 |
|
|
fa1fbd62db
|
Set up a Terraman2D based world.
|
2022-02-26 01:22:34 +01:00 |
|
|
fc4299b08e
|
Moved the menu to a different folder.
|
2022-02-21 09:21:58 +01:00 |
|
|
8b72e02c2c
|
Updated the addons.
|
2022-02-20 23:50:33 +01:00 |
|
|
e2e27c56d4
|
Updated the ui.
|
2022-02-20 23:46:54 +01:00 |
|
|
ae9c420ff6
|
Removed more unneeded assets.
|
2022-02-20 22:28:41 +01:00 |
|
|
ec9ceddf9d
|
Remove dmore unneeded sripts and scenes.
|
2022-02-20 22:24:59 +01:00 |
|
|
5631fd22d7
|
Remove unneeded 3d character skeleton scripts.
|
2022-02-20 22:16:51 +01:00 |
|
|
9eca3ec0d8
|
Removed the spritesheet generator.
|
2022-02-20 22:15:49 +01:00 |
|
|
a343af9cba
|
Removed the steering ai framework.
|
2022-02-20 22:14:11 +01:00 |
|
|
3bfdda8b28
|
Go back to the old skeletal animation based character. Howewer I'll keep the new spritesheet whithout the outline. It looks better with the current setup. This also removed the lights from the characters. I'll add those back later, in a hopefully lot simpler and perofrmant way.
|
2022-02-20 21:07:31 +01:00 |
|
|
e3b9584296
|
Enabled the addons and fixed script error.
|
2022-01-31 22:54:53 +01:00 |
|
|
93584c5c4a
|
Brought in the addons from the broken seasl repo.
|
2022-01-31 22:35:27 +01:00 |
|
|
27af3ad487
|
Removed the mesh utils module, mesh data resource module, and removed the 3d assets.
|
2022-01-30 20:01:28 +01:00 |
|
|
0eb19b9805
|
Temporarily comment out spell owner check.
|
2022-01-30 19:11:28 +01:00 |
|
|
99dda366ff
|
Updated the engine and the modules to the latest.
|
2022-01-30 15:49:44 +01:00 |
|
|
239e9ebb10
|
Tweaks to the sheared tile.
|
2021-12-14 18:14:19 +01:00 |
|
|
d24add3723
|
Added a new shear tile resource.
|
2021-12-14 17:50:16 +01:00 |
|
|
1df673dc8d
|
Increase the character's light's size.
|
2021-12-14 01:01:20 +01:00 |
|
|
4b218e3329
|
Tweaks to the character's colors.
|
2021-12-14 00:58:31 +01:00 |
|
|
200418c701
|
Added lights to the characters.
|
2021-12-14 00:53:19 +01:00 |
|
|
9f6e8e1aa5
|
Fix intended get_height call in mat_maker_gd.
|
2021-12-14 00:47:00 +01:00 |
|
|
562d010aa8
|
Small tweaks to the character.
|
2021-12-14 00:31:03 +01:00 |
|
|
0cb52676f2
|
Added outline generation support, and color modulation to the simple sprite sheet generator, and re generated the spritesheet using it..
|
2021-12-14 00:12:59 +01:00 |
|
|
4b820f2370
|
Increased the camera's zoom.
|
2021-12-14 00:12:01 +01:00 |
|
|
789dbc6f8c
|
Also moved the new test tilemap.
|
2021-12-13 23:30:54 +01:00 |
|
|
c2cac24849
|
Moved the new test tiles.
|
2021-12-13 23:27:23 +01:00 |
|
|
c22deed1e3
|
Created a new tile generator addon. Also experiments with the textures from the 3d project.
|
2021-12-13 23:25:39 +01:00 |
|
|
8211849b72
|
Added mat_maker_gd, and the textures from broken seals.
|
2021-12-13 13:59:39 +01:00 |
|
|
cd9cc9eaa0
|
Use the test iso tileset.
|
2021-12-13 11:52:00 +01:00 |
|
|
8568d529c9
|
Added the new rtile map module, and removed the props and terraman 2d modules.
|
2021-12-13 11:44:38 +01:00 |
|
|
d7a94ba74f
|
Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project.
|
2021-11-22 22:24:51 +01:00 |
|
|
de1971545a
|
Added the body.gd from the 3d project. Started refactoring it.
|
2021-09-21 13:36:11 +02:00 |
|
|
fabd04833d
|
Renamed the current body.
|
2021-09-21 13:14:27 +02:00 |
|
|
012b2bc4f5
|
Moved the model visuals to a different folder.
|
2021-09-21 12:59:15 +02:00 |
|
|
48aa78ab77
|
Also added the test weapons folder.
|
2021-09-21 12:57:55 +02:00 |
|
|
55047b867e
|
Added the model from the 3d project.
|
2021-09-21 12:55:54 +02:00 |
|