Change the isometric angles.

This commit is contained in:
Relintai 2022-02-26 17:50:15 +01:00
parent 63e12b7077
commit 2e4b36c852

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@ -7,10 +7,10 @@
[node name="Terrain2DWorldBlocky" type="Terrain2DWorldBlocky" groups=["save"]]
library = ExtResource( 2 )
level_generator = ExtResource( 3 )
mesh_transform_terrain = Transform2D( 1, 0.5, -1, 0.5, 0, 0 )
mesh_transform_wall_north = Transform2D( 1, 0.5, 0, 1.2, 0, 16 )
mesh_transform_wall_south = Transform2D( 1, 0.5, 0, 1.2, 0, 0 )
mesh_transform_wall_east = Transform2D( 1, -0.5, 0, 1.2, 0, 0 )
mesh_transform_wall_west = Transform2D( 1, -0.5, 0, 1.2, 0, 16 )
mesh_transform_terrain = Transform2D( 1, 0.4, -1, 0.4, 0, 0 )
mesh_transform_wall_north = Transform2D( 1, 0.4, 0, 1.2, 0, 16 )
mesh_transform_wall_south = Transform2D( 1, 0.4, 0, 1.2, 0, 0 )
mesh_transform_wall_east = Transform2D( 1, -0.4, 0, 1.2, 0, 0 )
mesh_transform_wall_west = Transform2D( 1, -0.4, 0, 1.2, 0, 16 )
build_flags = 127
script = ExtResource( 1 )