Added a new shear tile resource.

This commit is contained in:
Relintai 2021-12-14 17:50:16 +01:00
parent 1df673dc8d
commit d24add3723
8 changed files with 234 additions and 2 deletions

View File

@ -2,9 +2,12 @@ tool
extends EditorPlugin
var SimpleTile = preload("res://addons/tile_generator/smple_tile.gd")
var ShearTile = preload("res://addons/tile_generator/shear_tile.gd")
func _enter_tree():
add_custom_type("SimpleTile", "Resource", SimpleTile, null)
add_custom_type("ShearTile", "Resource", ShearTile, null)
func _exit_tree():
remove_custom_type("SimpleTile")
remove_custom_type("ShearTile")

View File

@ -0,0 +1,138 @@
tool
extends Resource
export(Texture) var input : Texture
export(String) var output_image_name : String = "output"
export(float) var shear_amount : float = 0.3
export(int) var image_count : int = 1
export(int) var image_size_x : int = 32
export(int) var image_size_y : int = 64
export(bool) var alpha_crop : bool = true
export(bool) var generate : bool = false setget set_generate, get_generate
static func shear(uv : Vector2, center : Vector2, amount : float, direction : Vector2) -> Vector2:
return uv + Vector2(amount, amount) * (Vector2(uv.y, uv.x) - center) * direction
static func shear_vertical(uv : Vector2, center : Vector2, amount : float) -> Vector2:
return uv + Vector2(amount, amount) * (Vector2(uv.y, uv.x) - center) * Vector2(0, 1)
static func shear_horizontal(uv : Vector2, center : Vector2, amount : float) -> Vector2:
return uv + Vector2(amount, amount) * (Vector2(uv.y, uv.x) - center) * Vector2(1, 0)
#from mat_maker_gd
static func rotate(uv : Vector2, center : Vector2, rotate : float) -> Vector2:
var rv : Vector2 = Vector2()
uv -= center
rv.x = cos(rotate)*uv.x + sin(rotate)*uv.y
rv.y = -sin(rotate)*uv.x + cos(rotate)*uv.y
rv += center
return rv
#from mat_maker_gd
static func scale(uv : Vector2, center : Vector2, scale : Vector2) -> Vector2:
uv -= center
uv /= scale
uv += center
return uv
func generate():
if !input:
return
var inimg : Image = input.get_data()
var img : Image = null
if image_count > 1:
pass
else:
img = Image.new()
img.create(inimg.get_width() * 3, inimg.get_height() * 3, false, Image.FORMAT_RGBA8)
var ofsx : int = inimg.get_width()
var ofsy : int = inimg.get_height()
img.lock()
inimg.lock()
for x in range(inimg.get_width()):
for y in range(inimg.get_height()):
var np : Vector2 = shear_vertical(Vector2(x, y), Vector2(x / 2, y / 2), shear_amount)
np += Vector2(ofsx, ofsy)
var c : Color = inimg.get_pixel(x, y)
img.set_pixel(np.x, np.y, c)
img.unlock()
inimg.unlock()
img = crop_image(img)
img.resize(image_size_x, image_size_y, Image.INTERPOLATE_CUBIC)
if alpha_crop:
alpha_crop(img)
img.save_png(resource_path.get_base_dir() + "/" + output_image_name + ".png")
func alpha_crop(img : Image) -> void:
img.lock()
for x in range(img.get_width()):
for y in range(img.get_height()):
var c : Color = img.get_pixel(x, y)
if c.a < 0.5:
img.set_pixel(x, y, Color(0, 0, 0, 0))
elif c.a < 1:
c.a = 1
img.set_pixel(x, y, c)
img.unlock()
func crop_image(img : Image) -> Image:
img.lock()
var xmin : int = img.get_width() + 1
var xmax : int = 0
var ymin : int = img.get_height() + 1
var ymax : int = 0
for x in range(img.get_width()):
for y in range(img.get_height()):
var c : Color = img.get_pixel(x, y)
if c.a < 0.02:
continue
if xmin > x:
xmin = x
if xmax < x:
xmax = x
if ymin > y:
ymin = y
if ymax < y:
ymax = y
img.unlock()
var w : int = xmax - xmin
var h : int = ymax - ymin
var rimg : Image = Image.new()
rimg.create(w, h, false, Image.FORMAT_RGBA8)
rimg.blit_rect(img, Rect2(xmin, ymin, w, h), Vector2())
return rimg
func set_generate(val):
if val:
generate()
func get_generate():
return false

View File

@ -25,6 +25,7 @@ sprite_path = NodePath("CharacterSprite")
[node name="CharacterSprite" type="Sprite" parent="."]
modulate = Color( 0.737255, 0.737255, 0.784314, 1 )
position = Vector2( 0, -11.906 )
z_index = 1
texture = ExtResource( 1 )
hframes = 16
vframes = 16

File diff suppressed because one or more lines are too long

View File

@ -1,7 +1,22 @@
[gd_resource type="RTileSet" load_steps=4 format=2]
[gd_resource type="RTileSet" load_steps=9 format=2]
[ext_resource path="res://modules/planets/tiles/dirt.png" type="Texture" id=1]
[ext_resource path="res://modules/planets/tiles/grass.png" type="Texture" id=2]
[ext_resource path="res://modules/planets/sheared/dirt_shear.png" type="Texture" id=3]
[sub_resource type="NavigationPolygon" id=5]
vertices = PoolVector2Array( 32.9336, 0, 64, 16.783, 33.4719, 32, 0, 16.6484 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="NavigationPolygon" id=4]
vertices = PoolVector2Array( 33.0681, 0, 64, 16.783, 33.3373, 32, 0, 16.9176 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="OccluderPolygon2D" id=3]
polygon = PoolVector2Array( 0, 0, 32, 16.2446, 32, 64, 0, 48.4112 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 0, 0, 32, 16.1101, 32, 64, 0, 48.4112 )
[sub_resource type="FastnoiseNoiseParams" id=1]
frequency = 0.02
@ -17,6 +32,7 @@ noise = SubResource( 1 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/navigation = SubResource( 5 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
@ -31,9 +47,32 @@ noise = SubResource( 1 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/navigation = SubResource( 4 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "dirt_shear.png 2"
2/texture = ExtResource( 3 )
2/tex_offset = Vector2( 0, 31 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 32, 64 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 31 )
2/occluder = SubResource( 3 )
2/navigation_offset = Vector2( 0, 31 )
2/shape_offset = Vector2( 0, 31 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 31 )
2/shape = SubResource( 2 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 31 )
} ]
2/z_index = 1

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

View File

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/dirt_shear.png-fd9fb49597b5112c1269175ad6d266c8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://modules/planets/sheared/dirt_shear.png"
dest_files=[ "res://.import/dirt_shear.png-fd9fb49597b5112c1269175ad6d266c8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=1
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -0,0 +1,15 @@
[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://addons/tile_generator/shear_tile.gd" type="Script" id=1]
[ext_resource path="res://modules/planets/textures/stone_1_albedo.png" type="Texture" id=2]
[resource]
script = ExtResource( 1 )
input = ExtResource( 2 )
output_image_name = "dirt_shear"
shear_amount = 0.295
image_count = 1
image_size_x = 32
image_size_y = 64
alpha_crop = true
generate = false