mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
Created a new tile generator addon. Also experiments with the textures from the 3d project.
This commit is contained in:
parent
8211849b72
commit
c22deed1e3
5
game/addons/.gitignore
vendored
5
game/addons/.gitignore
vendored
@ -4,4 +4,7 @@
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!Godoxel
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!Godoxel/**
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!mat_maker_gd
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!mat_maker_gd/**
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!mat_maker_gd/**
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!tile_generator
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!tile_generator/**
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BIN
game/addons/tile_generator/dirt.png
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BIN
game/addons/tile_generator/dirt.png
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Binary file not shown.
After Width: | Height: | Size: 2.3 KiB |
35
game/addons/tile_generator/dirt.png.import
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35
game/addons/tile_generator/dirt.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/dirt.png-4619a7b524d3617207cc200232d61a8d.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/tile_generator/dirt.png"
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dest_files=[ "res://.import/dirt.png-4619a7b524d3617207cc200232d61a8d.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=1
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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14
game/addons/tile_generator/dirt.tres
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14
game/addons/tile_generator/dirt.tres
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@ -0,0 +1,14 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://modules/planets/textures/dirt_albedo.png" type="Texture" id=1]
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[ext_resource path="res://addons/tile_generator/smple_tile.gd" type="Script" id=2]
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[resource]
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script = ExtResource( 2 )
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input = ExtResource( 1 )
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output_image_name = "dirt"
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image_count = 1
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image_size_x = 64
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image_size_y = 32
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alpha_crop = true
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generate = false
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BIN
game/addons/tile_generator/grass.png
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BIN
game/addons/tile_generator/grass.png
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Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
35
game/addons/tile_generator/grass.png.import
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35
game/addons/tile_generator/grass.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/grass.png-403246ac380304d7e211486fe1219a6a.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/tile_generator/grass.png"
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dest_files=[ "res://.import/grass.png-403246ac380304d7e211486fe1219a6a.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=1
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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14
game/addons/tile_generator/grass.tres
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14
game/addons/tile_generator/grass.tres
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://modules/planets/textures/grass_albedo.png" type="Texture" id=1]
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[ext_resource path="res://addons/tile_generator/smple_tile.gd" type="Script" id=2]
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[resource]
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script = ExtResource( 2 )
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input = ExtResource( 1 )
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output_image_name = "grass"
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image_count = 1
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image_size_x = 64
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image_size_y = 32
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alpha_crop = true
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generate = false
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39
game/addons/tile_generator/new_rtileset.tres
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39
game/addons/tile_generator/new_rtileset.tres
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[gd_resource type="RTileSet" load_steps=4 format=2]
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[ext_resource path="res://addons/tile_generator/dirt.png" type="Texture" id=1]
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[ext_resource path="res://addons/tile_generator/grass.png" type="Texture" id=2]
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[sub_resource type="FastnoiseNoiseParams" id=1]
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frequency = 0.02
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cellular_jitter = 0.6
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[resource]
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noise = SubResource( 1 )
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0/name = "dirt.png 0"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 64, 32 )
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0/tile_mode = 0
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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1/name = "grass.png 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 64, 32 )
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape_one_way = false
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1/shape_one_way_margin = 0.0
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1/shapes = [ ]
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1/z_index = 0
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7
game/addons/tile_generator/plugin.cfg
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7
game/addons/tile_generator/plugin.cfg
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[plugin]
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name="tile_generator"
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description=""
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author="Relintai"
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version=""
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script="plugin.gd"
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10
game/addons/tile_generator/plugin.gd
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10
game/addons/tile_generator/plugin.gd
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tool
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extends EditorPlugin
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var SimpleTile = preload("res://addons/tile_generator/smple_tile.gd")
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func _enter_tree():
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add_custom_type("SimpleTile", "Resource", SimpleTile, null)
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func _exit_tree():
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remove_custom_type("SimpleTile")
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128
game/addons/tile_generator/smple_tile.gd
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128
game/addons/tile_generator/smple_tile.gd
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tool
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extends Resource
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export(Texture) var input : Texture
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export(String) var output_image_name : String = "output"
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export(int) var image_count : int = 1
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export(int) var image_size_x : int = 64
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export(int) var image_size_y : int = 32
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export(bool) var alpha_crop : bool = true
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export(bool) var generate : bool = false setget set_generate, get_generate
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#from mat_maker_gd
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static func rotate(uv : Vector2, center : Vector2, rotate : float) -> Vector2:
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var rv : Vector2 = Vector2()
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uv -= center
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rv.x = cos(rotate)*uv.x + sin(rotate)*uv.y
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rv.y = -sin(rotate)*uv.x + cos(rotate)*uv.y
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rv += center
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return rv
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#from mat_maker_gd
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static func scale(uv : Vector2, center : Vector2, scale : Vector2) -> Vector2:
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uv -= center
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uv /= scale
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uv += center
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return uv
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func generate():
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if !input:
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return
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var inimg : Image = input.get_data()
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var img : Image = null
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if image_count > 1:
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pass
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else:
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img = Image.new()
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img.create(inimg.get_width() * 3, inimg.get_height() * 3, false, Image.FORMAT_RGBA8)
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var ofsx : int = inimg.get_width()
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var ofsy : int = inimg.get_height()
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img.lock()
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inimg.lock()
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for x in range(inimg.get_width()):
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for y in range(inimg.get_height()):
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var np : Vector2 = rotate(Vector2(x, y), Vector2(x / 2, y / 2), deg2rad(90))
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np += Vector2(ofsx, ofsy)
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var c : Color = inimg.get_pixel(x, y)
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img.set_pixel(np.x, np.y, c)
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img.unlock()
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inimg.unlock()
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img = crop_image(img)
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img.resize(image_size_x, image_size_y, Image.INTERPOLATE_CUBIC)
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if alpha_crop:
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alpha_crop(img)
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img.save_png(resource_path.get_base_dir() + "/" + output_image_name + ".png")
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func alpha_crop(img : Image) -> void:
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img.lock()
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for x in range(img.get_width()):
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for y in range(img.get_height()):
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var c : Color = img.get_pixel(x, y)
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if c.a < 0.5:
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img.set_pixel(x, y, Color(0, 0, 0, 0))
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elif c.a < 1:
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c.a = 1
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img.set_pixel(x, y, c)
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img.unlock()
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func crop_image(img : Image) -> Image:
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img.lock()
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var xmin : int = img.get_width() + 1
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var xmax : int = 0
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var ymin : int = img.get_height() + 1
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var ymax : int = 0
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for x in range(img.get_width()):
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for y in range(img.get_height()):
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var c : Color = img.get_pixel(x, y)
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if c.a < 0.02:
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continue
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if xmin > x:
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xmin = x
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if xmax < x:
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xmax = x
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if ymin > y:
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ymin = y
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if ymax < y:
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ymax = y
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img.unlock()
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var w : int = xmax - xmin
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var h : int = ymax - ymin
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var rimg : Image = Image.new()
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rimg.create(w, h, false, Image.FORMAT_RGBA8)
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rimg.blit_rect(img, Rect2(xmin, ymin, w, h), Vector2())
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return rimg
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func set_generate(val):
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if val:
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generate()
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func get_generate():
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return false
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@ -387,21 +387,6 @@ points = PoolRealArray( 0, 0, 0, 0, 0, 0.59322, 0, 0, 0, 0, 0.635593, 0.0823529,
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image = SubResource( 23 )
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input = SubResource( 43 )
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[sub_resource type="Resource" id=53]
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script = ExtResource( 2 )
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default_type = 5
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=38]
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script = ExtResource( 7 )
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graph_position = Vector2( 980, 540 )
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image = SubResource( 53 )
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postfix = "_albedo"
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[sub_resource type="Resource" id=45]
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script = ExtResource( 2 )
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default_type = 5
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@ -411,6 +396,22 @@ default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=53]
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script = ExtResource( 2 )
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default_type = 5
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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input_property = SubResource( 45 )
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[sub_resource type="Resource" id=38]
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script = ExtResource( 7 )
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graph_position = Vector2( 980, 540 )
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image = SubResource( 53 )
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postfix = "_albedo"
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[sub_resource type="Resource" id=49]
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script = ExtResource( 2 )
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default_type = 5
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@ -466,5 +467,5 @@ channel = 3
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[resource]
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script = ExtResource( 1 )
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image_size = Vector2( 256, 256 )
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image_size = Vector2( 64, 64 )
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nodes = [ SubResource( 2 ), SubResource( 4 ), SubResource( 7 ), SubResource( 9 ), SubResource( 11 ), SubResource( 13 ), SubResource( 18 ), SubResource( 26 ), SubResource( 28 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 38 ), SubResource( 47 ), SubResource( 52 ) ]
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Binary file not shown.
Before Width: | Height: | Size: 112 KiB After Width: | Height: | Size: 6.1 KiB |
@ -241,6 +241,21 @@ input2 = SubResource( 23 )
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blend_type = 4
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opacity = SubResource( 24 )
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[sub_resource type="Resource" id=31]
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script = ExtResource( 3 )
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default_type = 5
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=27]
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script = ExtResource( 8 )
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graph_position = Vector2( 900, 340 )
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image = SubResource( 31 )
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postfix = "_albedo"
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[sub_resource type="Resource" id=28]
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script = ExtResource( 3 )
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default_type = 5
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@ -250,22 +265,6 @@ default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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[sub_resource type="Resource" id=26]
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script = ExtResource( 3 )
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default_type = 5
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default_int = 0
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default_float = 0.0
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default_vector2 = Vector2( 0, 0 )
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default_vector3 = Vector3( 0, 0, 0 )
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default_color = Color( 0, 0, 0, 1 )
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input_property = SubResource( 28 )
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[sub_resource type="Resource" id=27]
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script = ExtResource( 8 )
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graph_position = Vector2( 900, 340 )
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image = SubResource( 26 )
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postfix = "_albedo"
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[sub_resource type="Resource" id=29]
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script = ExtResource( 3 )
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default_type = 4
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[resource]
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script = ExtResource( 1 )
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image_size = Vector2( 256, 256 )
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image_size = Vector2( 64, 64 )
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nodes = [ SubResource( 5 ), SubResource( 7 ), SubResource( 10 ), SubResource( 13 ), SubResource( 18 ), SubResource( 20 ), SubResource( 25 ), SubResource( 27 ), SubResource( 30 ) ]
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Binary file not shown.
Before Width: | Height: | Size: 84 KiB After Width: | Height: | Size: 4.7 KiB |
@ -503,7 +503,7 @@ window/size/ui_scale_touch=1.0
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/Godoxel/plugin.cfg", "res://addons/mat_maker_gd/plugin.cfg" )
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enabled=PoolStringArray( "res://addons/Godoxel/plugin.cfg", "res://addons/mat_maker_gd/plugin.cfg", "res://addons/tile_generator/plugin.cfg" )
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[ess]
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File diff suppressed because one or more lines are too long
11
game/test_iso_tileset/TileMap64x32.tscn
Normal file
11
game/test_iso_tileset/TileMap64x32.tscn
Normal file
File diff suppressed because one or more lines are too long
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