|
78af5acc8a
|
The trainer window will now close itself if the player gets too far.
|
2021-08-05 22:04:37 +02:00 |
|
|
b3c7c142c5
|
Now tab containers are also navigable with keys in the menu.
|
2021-07-31 15:46:59 +02:00 |
|
|
dca4ea1cb4
|
Keyboard/controller navigation for the main menu.
|
2021-07-31 15:09:54 +02:00 |
|
|
e34e005890
|
Update the engine tot he latest.
|
2021-07-26 09:59:46 +02:00 |
|
|
cea803979c
|
Fix property deprecation warnings.
|
2021-07-20 22:12:50 +02:00 |
|
|
8f60d2a87e
|
Updated the engine and modules. Had to add a new class to the broken seals module to be able to call 2 protected functions in MeshInstance , to have gpu skinning for my merged characters again. Not yet sure whether it's a regression or not.
|
2021-07-19 15:47:47 +02:00 |
|
|
a3634380ed
|
Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
|
2021-04-19 18:39:43 +02:00 |
|
|
3d7b24ff5a
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
|
|
9a07052455
|
Implement button index support for the in-game menu buttons.
|
2020-10-19 13:09:08 +02:00 |
|
|
901c275912
|
The character, crafting, spellbook and talent windows will properly ignore the mouse now.
|
2020-10-19 12:39:09 +02:00 |
|
|
6358d0237d
|
Udpate ESS, I moved a few properties from EntityData to EntityClassData. Also update Voxelman it only had editor related changes.
|
2020-10-18 18:07:24 +02:00 |
|
|
8888814101
|
Update the engine.
|
2020-10-06 21:10:15 +02:00 |
|
|
48476d1f7a
|
Removed a few now unnecessary scenes, and moved a few.
|
2020-09-24 17:06:02 +02:00 |
|
|
93097ada5e
|
Same for the trainer window.
|
2020-09-24 17:03:47 +02:00 |
|
|
2e14445d8d
|
Same for the vendor window.
|
2020-09-24 16:58:39 +02:00 |
|
|
ed417cf2c1
|
The loot window is now also a module.
|
2020-09-24 16:54:10 +02:00 |
|
|
91656e1060
|
Fix a path for the item tooltip inside the inventory ui.
|
2020-09-24 16:23:41 +02:00 |
|
|
1cc886593e
|
Same treatment for the inventory.
|
2020-09-24 11:11:50 +02:00 |
|
|
084aa107b9
|
The crafting window is a module now aswell.
|
2020-09-24 10:55:50 +02:00 |
|
|
2bab93e6c7
|
The TalentWindow is a module now aswell.
|
2020-09-24 10:39:34 +02:00 |
|
|
020f744e78
|
The SpellBook is now a module aswell.
|
2020-09-24 10:32:00 +02:00 |
|
|
6bcb37b339
|
Same treatment for the unitframes.
|
2020-09-22 16:52:12 +02:00 |
|
|
dcc0d1d83d
|
Same treatment for the CastBar.
|
2020-09-22 16:49:27 +02:00 |
|
|
96a32aa928
|
AuraFrame is also a module now.
|
2020-09-22 16:47:09 +02:00 |
|
|
c292704eb2
|
Now player_ui will automatically call set_player on the childs of gui_base. Removed the set_player calls from GUI.gd.
|
2020-09-22 16:43:05 +02:00 |
|
|
a1810628e9
|
Actionbars are also a module now.
|
2020-09-22 16:37:03 +02:00 |
|
|
56385cd5e9
|
Removed the minimap and the error frame from the player ui, as they were just placeholders at the moment.
|
2020-09-22 16:34:08 +02:00 |
|
|
4ea4478158
|
The touch controls are also a module now.
|
2020-09-22 16:32:21 +02:00 |
|
|
c6e4c8f4f0
|
Added index export to the ui windows module.
|
2020-09-22 16:27:44 +02:00 |
|
|
392cca545b
|
Now modules can be disabled. Also now player ui will automatically call set_player on windows (if the method exists).
|
2020-09-22 15:23:13 +02:00 |
|
|
e7334f483b
|
Changes to player_ui to support modularization, and now the CharacterWindow is a module, and it's added to the UI dynamically.
|
2020-09-22 15:10:34 +02:00 |
|
|
c520e9037a
|
Fix de-equipping items, and now the inventory will be properly refreshed after equipping/de-equipping. Also update ESS to get the backend equipping related fixes.
|
2020-09-15 17:01:53 +02:00 |
|
|
8648d5556c
|
Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items.
|
2020-09-15 01:18:00 +02:00 |
|
|
f68e3e1054
|
Implemented the vendor window (buying items are not yet implemented). Also added and spawned a test vendor. Updated ESS to get the required enum value.
|
2020-09-13 17:08:52 +02:00 |
|
|
980725ccd3
|
Hide the trainer window by default.
|
2020-09-13 00:22:37 +02:00 |
|
|
bf15090942
|
Resized and repositioned the trainer window.
|
2020-09-13 00:20:28 +02:00 |
|
|
7bf9fab465
|
Implement level requirement, and cost for the trainer window. Also update ESS to get support for it at the c++ side.
|
2020-09-13 00:08:32 +02:00 |
|
|
cddda7d5e2
|
Added interface options to the ingame menu. These are the character specific. Added an option to save a character's actionbars as the default.
|
2020-09-12 23:23:54 +02:00 |
|
|
e5d127c079
|
Update ESS so every character can have it's own actionbar profile. Remove now unneeded signal handler.
|
2020-09-12 23:02:43 +02:00 |
|
|
49d53b054d
|
Now the actionbar will grey out spells that are not known.
|
2020-09-12 20:00:29 +02:00 |
|
|
ab01405c5a
|
Implemented a trainer window, and trainer entities. Also updated ESS to get the support structure for them. Also added a naturalist trainer, and made the level spawn it in.
|
2020-09-12 01:01:43 +02:00 |
|
|
13fa745f16
|
Unlearned class spells are not shown in the spellbook anymore.
|
2020-09-10 10:48:46 +02:00 |
|
|
6a70b36e04
|
Spell points are off now, as I think trainers will work better for this game. Made the spell book window handle it properly.
|
2020-09-10 10:46:49 +02:00 |
|
|
6342dccbf4
|
The LootWindow now closes when the player moves.
|
2020-08-12 15:54:40 +02:00 |
|
|
02b647471b
|
Implemented the character window. Also fixed a typo with stats.
|
2020-08-04 20:10:01 +02:00 |
|
|
a37e8f5976
|
Added weapon damage stats. Also work on the character window.
|
2020-08-04 19:30:17 +02:00 |
|
|
1299b928b2
|
The target unit frame will now show the target's level.
|
2020-08-03 21:58:38 +02:00 |
|
|
4e3e9d4bbf
|
Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property.
|
2020-08-03 19:13:17 +02:00 |
|
|
1e264ec9c8
|
Now the game will remember it's window position and size.
|
2020-08-03 14:51:06 +02:00 |
|
|
3405bb21fe
|
The inventory window is now a bit smaller.
|
2020-08-03 13:34:29 +02:00 |
|