mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-10 08:42:11 +01:00
Now tab containers are also navigable with keys in the menu.
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parent
dca4ea1cb4
commit
b3c7c142c5
@ -1,4 +1,3 @@
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extends Control
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class_name Menu
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@ -713,6 +713,26 @@ jump={
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_prev_page={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777244,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_next_page={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_prev_page_2={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_next_page_2={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777255,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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@ -63,7 +63,7 @@ Broken Seals
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[wave]LOADING[/wave]
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[/center]"
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text = "[center]
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text = "
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@ -90,7 +90,7 @@ Broken Seals
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[wave]LOADING[/wave]
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[/center]"
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LOADING
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"
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[node name="DebugInfo" parent="." instance=ExtResource( 5 )]
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60
game/ui/KeyboardTabContainer.gd
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60
game/ui/KeyboardTabContainer.gd
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@ -0,0 +1,60 @@
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extends TabContainer
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# Copyright (c) 2019-2021 Péter Magyar
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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export(NodePath) var focus_control_on_tab_change_path : NodePath
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export(String) var prev_tab_action : String = "ui_prev_page"
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export(String) var next_tab_action : String = "ui_next_page"
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var _focus_control_on_tab_change : Control = null
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func _ready():
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_focus_control_on_tab_change = get_node(focus_control_on_tab_change_path) as Control
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connect("visibility_changed", self, "on_visibility_changed")
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on_visibility_changed()
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func _input(event : InputEvent) -> void:
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if event.is_action_pressed(next_tab_action, false):
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var oct : int = current_tab
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current_tab += 1
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if current_tab != oct:
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_focus_control_on_tab_change.grab_focus()
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get_tree().set_input_as_handled()
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elif event.is_action_pressed(prev_tab_action, false):
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var oct : int = current_tab
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current_tab -= 1
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if current_tab != oct:
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_focus_control_on_tab_change.grab_focus()
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get_tree().set_input_as_handled()
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func on_visibility_changed() -> void:
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if is_visible_in_tree():
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set_process_input(true)
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else:
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set_process_input(false)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://ui/about/GodotAuthors.gd" type="Script" id=1]
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[ext_resource path="res://ui/about/GodotDonors.gd" type="Script" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://ui/about/Authors.gd" type="Script" id=6]
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[ext_resource path="res://ui/about/Third-Party Licenses.gd" type="Script" id=7]
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[ext_resource path="res://ui/Window.gd" type="Script" id=8]
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[ext_resource path="res://ui/KeyboardTabContainer.gd" type="Script" id=9]
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[node name="About" type="Control"]
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anchor_right = 1.0
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@ -45,6 +46,8 @@ margin_bottom = 431.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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tab_align = 0
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script = ExtResource( 9 )
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focus_control_on_tab_change_path = NodePath("../Close")
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[node name="Authors" type="ScrollContainer" parent="PanelContainer/VBoxContainer/TabContainer"]
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anchor_right = 1.0
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@ -155,6 +158,10 @@ margin_right = -4.0
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margin_bottom = -4.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource( 9 )
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focus_control_on_tab_change_path = NodePath("../../Close")
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prev_tab_action = "ui_prev_page_2"
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next_tab_action = "ui_next_page_2"
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[node name="Authors" type="ScrollContainer" parent="PanelContainer/VBoxContainer/TabContainer/Godot"]
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anchor_right = 1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://ui/theme/ui_theme.tres" type="Theme" id=1]
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[ext_resource path="res://ui/player_ui/RemoveProfile.gd" type="Script" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://ui/options/OptionEnumRow.tscn" type="PackedScene" id=6]
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[ext_resource path="res://ui/Window.gd" type="Script" id=7]
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[ext_resource path="res://ui/options/OptionsSpinboxRow.tscn" type="PackedScene" id=8]
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[ext_resource path="res://ui/KeyboardTabContainer.gd" type="Script" id=9]
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[node name="Options" type="Control"]
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anchor_right = 1.0
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@ -45,6 +46,8 @@ margin_bottom = 431.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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tab_align = 0
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script = ExtResource( 9 )
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focus_control_on_tab_change_path = NodePath("../Close")
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[node name="Video" type="VBoxContainer" parent="PanelContainer/VBoxContainer/TabContainer"]
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anchor_right = 1.0
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